array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(44) " Multi-Texturing & Extensions)\Data\Base.bmp" [2]=> string(7) " 196662" [3]=> string(21) " 1995-06-27 04:47:2 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(44) " Multi-Texturing & Extensions)\Data\Bump.bmp" [2]=> string(6) " 66614" [3]=> string(21) " 1995-06-27 04:47:3 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(48) " Multi-Texturing & Extensions)\Data\Multi_On.bmp" [2]=> string(6) " 49206" [3]=> string(21) " 2000-06-13 20:45:5 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(54) " Multi-Texturing & Extensions)\Data\Multi_On_Alpha.bmp" [2]=> string(6) " 17462" [3]=> string(21) " 2000-06-13 20:47:5 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(46) " Multi-Texturing & Extensions)\Data\OpenGL.bmp" [2]=> string(7) " 393270" [3]=> string(21) " 2000-06-02 03:09:0 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(52) " Multi-Texturing & Extensions)\Data\OpenGL_Alpha.bmp" [2]=> string(7) " 132150" [3]=> string(21) " 2000-06-02 02:36:1 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(45) " Multi-Texturing & Extensions)\Data\Thumbs.db" [2]=> string(6) " 23552" [3]=> string(21) " 2006-10-16 19:28:4 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(38) " Multi-Texturing & Extensions)\GLext.h" [2]=> string(6) " 12794" [3]=> string(21) " 2000-06-14 05:07:5 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\Lesson22.dsp" [2]=> string(5) " 4213" [3]=> string(21) " 2000-06-14 05:24:5 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\Lesson22.dsw" [2]=> string(4) " 567" [3]=> string(21) " 2000-06-14 05:24:5 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(48) " Multi-Texturing & Extensions)\NeHe's Readme.txt" [2]=> string(4) " 768" [3]=> string(21) " 2003-09-22 23:22:2 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\lesson22.plg" [2]=> string(5) " 1190" [3]=> string(21) " 2006-02-06 09:56:3 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\Lesson22.opt" [2]=> string(6) " 53760" [3]=> string(21) " 2006-02-06 10:24:0 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\lesson22.exe" [2]=> string(7) " 254035" [3]=> string(21) " 2006-02-06 09:56:3 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(46) " Multi-Texturing & Extensions)\lesson22.vcproj" [2]=> string(5) " 5630" [3]=> string(21) " 2006-10-14 14:25:1 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\Lesson22.sln" [2]=> string(4) " 880" [3]=> string(21) " 2006-10-14 14:25:1 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\Lesson22.suo" [2]=> string(6) " 10752" [3]=> string(21) " 2006-10-17 15:37:2 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(81) " Multi-Texturing & Extensions)\lesson22.vcproj.22D8A034F1964C7.Administrator.user" [2]=> string(5) " 1427" [3]=> string(21) " 2006-10-14 14:28:4 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(73) " Multi-Texturing & Extensions)\lesson22.vcproj.XCZHANG.Administrator.user" [2]=> string(5) " 1411" [3]=> string(21) " 2006-10-17 15:37:2 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\Lesson22.cpp" [2]=> string(6) " 46391" [3]=> string(21) " 2006-10-17 13:48:2 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(35) " Multi-Texturing & Extensions)\Data" [2]=> string(2) " 0" [3]=> string(21) " 2006-01-08 22:46:0 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(36) " Multi-Texturing & Extensions)\Debug" [2]=> string(2) " 0" [3]=> string(21) " 2006-02-06 09:55:0 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(30) " Multi-Texturing & Extensions)" [2]=> string(2) " 0" [3]=> string(21) " 2006-01-08 22:46:0 " } array(4) { [0]=> string(21) "Lesson22(Bump Mapping" [1]=> string(43) " Multi-Texturing & Extensions)\Lesson22.ncb" [2]=> string(8) " 6892544" [3]=> string(21) " 2006-10-17 15:37:3 " } MultiTexturing 联合开发网 - pudn.com
MultiTexturing

所属分类:图形图象
开发工具:Visual C++
文件大小:2164KB
下载次数:69
上传日期:2006-10-17 15:51:34
上 传 者xc-zhang
说明:  一个关于多重纹理映射的源代码,这是nehe教程的一个经典例子!
(a multi-texture mapping of the source code, which is one of the guidebook nehe classic example!)

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