lizixitong

所属分类:OpenGL
开发工具:Visual C++
文件大小:4429KB
下载次数:2
上传日期:2013-04-19 10:44:37
上 传 者chenshaoyang123
说明:  粒子系统是实现代码,初学者可以好好学习一下
(Particle system is to achieve code, beginners can learn about)

文件列表:
截屏Waterfall10 (0, 2004-10-08)
截屏Waterfall10\3DS.CPP (16632, 2004-03-29)
截屏Waterfall10\3DS.H (2372, 2004-03-29)
截屏Waterfall10\Fountain.aps (17444, 2004-03-29)
截屏Waterfall10\Fountain.dsw (960, 2004-10-21)
截屏Waterfall10\Fountain.dsw.torrent (169, 2004-03-29)
截屏Waterfall10\Fountain.ncb (582656, 2004-11-15)
截屏Waterfall10\Fountain.plg (1520, 2004-11-15)
截屏Waterfall10\Fountain.rc (1342, 2004-03-29)
截屏Waterfall10\Fountain.sln (905, 2004-03-29)
截屏Waterfall10\Fountain.suo (8192, 2004-03-29)
截屏Waterfall10\Fountain.vcproj (4449, 2004-03-29)
截屏Waterfall10\resource.h (402, 2004-03-29)
截屏Waterfall10\RFFTW2dll.dll (481792, 2004-03-29)
截屏Waterfall10\RFFTW2dll.lib (35830, 2004-03-29)
截屏Waterfall10\sky.sgi (3146240, 2004-03-30)
截屏Waterfall10\texture.cpp (6018, 2004-03-29)
截屏Waterfall10\texture.h (1171, 2004-03-29)
截屏Waterfall10\water.sgi (3146240, 2004-03-29)
截屏Waterfall10\Ter1Di.bmp (3145782, 2004-03-29)
截屏Waterfall10\mountain.3ds (318742, 2004-04-07)
截屏Waterfall10\mountain3.3ds (437665, 2004-08-25)
截屏Waterfall10\Ter1Di1.bmp (196662, 2004-08-21)
截屏Waterfall10\water (0, 2004-10-08)
截屏Waterfall10\water\fftw.h (12403, 2004-03-29)
截屏Waterfall10\water\fluidsolver.cpp (3929, 2004-03-29)
截屏Waterfall10\water\fluidsolver.h (281, 2004-03-29)
截屏Waterfall10\water\main.c (24478, 2004-03-29)
截屏Waterfall10\water\randnormal.cpp (1445, 2004-03-29)
截屏Waterfall10\water\randnormal.h (73, 2004-03-29)
截屏Waterfall10\water\rfftw.h (3764, 2004-03-29)
截屏Waterfall10\water\water.h (1168, 2004-03-30)
截屏Waterfall10\water\water.cpp (20832, 2004-03-31)
截屏Waterfall10\fog.sgi (1280, 2004-10-08)
截屏Waterfall10\fog (0, 2004-10-11)
截屏Waterfall10\fog\tga.cpp (5563, 2004-10-11)
截屏Waterfall10\fog\utility.h (1041, 2000-03-18)
截屏Waterfall10\fog\texture (0, 2004-10-11)
截屏Waterfall10\fog\texture\splash01.TGA (1068, 2001-02-24)
... ...

1.将OpenGL开发库目录下的DLL中的文件拷贝至windows/system32的目录下, 2.将OpenGL开发库目录下的include中的文件拷贝至Microsoft Visual Studio\VC***\Include\GL的目录下, 3.将OpenGL开发库目录下的Lib中的文件拷贝至Microsoft Visual Studio\VC***\Lib的目录下。

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