MyOpenGL_1
所属分类:OpenGL
开发工具:Visual C++
文件大小:2820KB
下载次数:270
上传日期:2006-11-04 08:25:54
上 传 者:
skyman
说明: OpenGL地形学习,运行程序时,按“S”键进入。并且也是本人第一个OpenGL程序,拿出来与初学者分享。
(OpenGL topographic study, operational procedures, according to the "S" key to enter. And also my first OpenGL procedures up with the beginners share.)
文件列表:
MyOpenGL_1\MyOpenGL_1\aa.cpp (5110, 2006-10-25)
MyOpenGL_1\MyOpenGL_1\aa.dsp (4964, 2006-10-25)
MyOpenGL_1\MyOpenGL_1\aa.dsw (512, 2006-08-17)
MyOpenGL_1\MyOpenGL_1\aa.exe (81920, 2006-09-22)
MyOpenGL_1\MyOpenGL_1\aa.ncb (164864, 2006-10-01)
MyOpenGL_1\MyOpenGL_1\aa.opt (185856, 2006-10-01)
MyOpenGL_1\MyOpenGL_1\aa.plg (1310, 2006-10-01)
MyOpenGL_1\MyOpenGL_1\BootMenu.cpp (2815, 2006-10-30)
MyOpenGL_1\MyOpenGL_1\BootMenu.h (142, 2006-08-29)
MyOpenGL_1\MyOpenGL_1\Bullet.cpp (663, 2006-10-24)
MyOpenGL_1\MyOpenGL_1\Bullet.h (115, 2006-09-23)
MyOpenGL_1\MyOpenGL_1\dialog.aps (17212, 2006-10-23)
MyOpenGL_1\MyOpenGL_1\dialog.rc (2457, 2006-09-02)
MyOpenGL_1\MyOpenGL_1\floor.BMP (263222, 2005-04-05)
MyOpenGL_1\MyOpenGL_1\Heightmap.bmp (66614, 2006-10-31)
MyOpenGL_1\MyOpenGL_1\MyPicture.bmp (66614, 2006-10-30)
MyOpenGL_1\MyOpenGL_1\Opengl.cpp (14498, 2006-10-01)
MyOpenGL_1\MyOpenGL_1\Opengl.h (625, 2006-10-25)
MyOpenGL_1\MyOpenGL_1\resource.h (545, 2006-08-31)
MyOpenGL_1\MyOpenGL_1\sand.BMP (196662, 2000-10-27)
MyOpenGL_1\MyOpenGL_1\sand1.BMP (66614, 2006-04-21)
MyOpenGL_1\MyOpenGL_1\StdAfx.cpp (289, 2006-08-17)
MyOpenGL_1\MyOpenGL_1\StdAfx.h (1084, 2006-09-06)
MyOpenGL_1\MyOpenGL_1\ter256.bmp (66616, 2002-08-23)
MyOpenGL_1\MyOpenGL_1\Terrain.bmp (263224, 2002-05-24)
MyOpenGL_1\MyOpenGL_1\Terrain.cpp (12426, 2006-10-31)
MyOpenGL_1\MyOpenGL_1\Terrain.h (662, 2006-10-31)
MyOpenGL_1\MyOpenGL_1\Terrain.raw (263169, 2003-05-15)
MyOpenGL_1\MyOpenGL_1\terrain1.bmp (66614, 2002-08-31)
MyOpenGL_1\MyOpenGL_1\Terrain2.raw (1050625, 2003-08-10)
MyOpenGL_1\MyOpenGL_1\terrain3.bmp (66614, 1999-01-01)
MyOpenGL_1\MyOpenGL_1\Terrain3.raw (1048576, 2005-12-01)
MyOpenGL_1\MyOpenGL_1\terrain3b.bmp (66614, 2002-08-31)
MyOpenGL_1\MyOpenGL_1\texture.cpp (813, 2006-09-23)
MyOpenGL_1\MyOpenGL_1\Texture.h (142, 2006-09-09)
MyOpenGL_1\MyOpenGL_1\Vector.cpp (487, 2006-10-25)
MyOpenGL_1\MyOpenGL_1\Vector.h (1760, 2006-10-25)
MyOpenGL_1\MyOpenGL_1\_desktop.ini (9, 2006-11-04)
MyOpenGL_1\_desktop.ini (9, 2006-11-04)
... ...
========================================================================
WIN32 APPLICATION : aa
========================================================================
AppWizard has created this aa application for you.
This file contains a summary of what you will find in each of the files that
make up your aa application.
aa.cpp
This is the main application source file.
aa.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named aa.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
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