doomcube-2006-03-R1.1

所属分类:OpenGL
开发工具:Visual C++
文件大小:80KB
下载次数:5
上传日期:2013-06-13 17:45:57
上 传 者xiayangwang
说明:  基于OpenGL的三维网络可视化系统 。OpenGL(全写Open Graphics Library)是个定义了一个跨编程语言、跨平台的编程接口的规格,它用于三维图象(二维的亦可)。OpenGL是个专业的图形程序接口,是一个功能强大,调用方便的底层图形库。
(OpenGL-based three-dimensional network visualization system. OpenGL (all written Open Graphics Library) is a programming language that defines a cross, cross-platform programming interface specifications, which for three-dimensional images (also two-dimensional). OpenGL is a professional graphics program interface is a powerful, easy call the underlying graphics library.)

文件列表:
doomcube-2006-03-R1.1 (0, 2013-04-22)
doomcube-2006-03-R1.1\config.guess (39027, 2006-03-23)
doomcube-2006-03-R1.1\config.h (2463, 2011-01-18)
doomcube-2006-03-R1.1\config.h.in (2305, 2006-03-23)
doomcube-2006-03-R1.1\config.log (26385, 2011-01-18)
doomcube-2006-03-R1.1\config.status (29014, 2011-01-18)
doomcube-2006-03-R1.1\config.sub (27846, 2006-03-23)
doomcube-2006-03-R1.1\configure (167435, 2006-03-23)
doomcube-2006-03-R1.1\configure.in (4847, 2006-03-23)
doomcube-2006-03-R1.1\conntrackfilter.pl (473, 2011-01-18)
doomcube-2006-03-R1.1\examples (0, 2011-01-19)
doomcube-2006-03-R1.1\examples\doomcube_tcpdump.sh (127, 2006-03-23)
doomcube-2006-03-R1.1\examples\pixbuildlogparse.pl (601, 2005-09-27)
doomcube-2006-03-R1.1\examples\pixdenylogparse.pl (500, 2005-09-27)
doomcube-2006-03-R1.1\examples\pixmultiparse.pl (1493, 2005-10-12)
doomcube-2006-03-R1.1\examples\tcpdumpparse.pl (367, 2006-03-26)
doomcube-2006-03-R1.1\install-sh (5598, 2006-03-23)
doomcube-2006-03-R1.1\Makefile (619, 2011-01-18)
doomcube-2006-03-R1.1\Makefile.in (522, 2006-03-23)
doomcube-2006-03-R1.1\netmon.sh (118, 2011-01-18)
doomcube-2006-03-R1.1\sdl_doomcube.cc (18307, 2011-01-18)

Spinning Cube of Doom -------- ---- -- ---- (c) 2005/6 Mike Kershaw Licensed under the GPL Based off of the Spinning Cube of Potential Doom: http://www.nersc.gov/nusers/security/TheSpinningCube.php WHAT IT DOES The spinning cube listens to stdin, extracts new connections, and graphs them onto a cube. Coordinates in the cube are determined by source IP, destination IP, and destination port. It's a neat network visualization toy, and not much more. RUNNING IT 'doomcube' expects input on stdin of the format 'sourceip destip portnum'. Typical usage is to run tcpdump and pipe the output through the translation scripts into 'doomcube'. Scaling can be controlled by changing the source or destination range with '-s' or '-d' on the command line. To map incoming connections from the internet to your local IP space, change the destination to be your IP block, for example '-d 10.10.0.0/255.255.0.0'. The coodinates will scale to map that IP block to the cube axis, and packets outside of that range will be ignored. The '--resolution' switch controls the granularity of point caching. The default is 30000. This can be set lower on systems with lower CPU or graphics power. The density of the background grid is controlled via '--ndivisions'. Usually five to eight divisions look best. When the cube is running, left mouse click and drag will spin it. Right mouse click and drag will set autospin at the rate you moved. 'f' toggles fullscreen mode. 'esc' quits. COMPILING The Doomcube uses the standard autoconf configure system to find the components in your system. Run './configure' followed by 'make'. There is currently no 'make install'. Just run it. SUPPORT No, not really. This is more or less just a toy to watch network stuff happen. It's a bit of a hack, it's not terribly optimised. BIG CHANGES Removed native libpcap support. It's not secure, and it didn't work that well, use tcpdump | foo.pl | doomcube Added autoconf

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