PingPong_Game_restored

所属分类:VHDL/FPGA/Verilog
开发工具:Others
文件大小:1842KB
下载次数:39
上传日期:2013-12-21 15:15:30
上 传 者1234563212
说明:  基于FPGA的VGA兵乓球游戏设计,Verilog实现。
(FPGA-based VGA table tennis game design, Verilog implementation.)

文件列表:
PingPong_Game_restored (0, 2013-11-10)
PingPong_Game_restored\CLOCK_25_PLL.v (14608, 2008-12-27)
PingPong_Game_restored\PB_Controller.v (2270, 2008-12-27)
PingPong_Game_restored\PingPong_Game.asm.rpt (8651, 2013-11-09)
PingPong_Game_restored\PingPong_Game.done (26, 2013-11-09)
PingPong_Game_restored\PingPong_Game.fit.rpt (403269, 2013-11-09)
PingPong_Game_restored\PingPong_Game.fit.smsg (703, 2013-11-09)
PingPong_Game_restored\PingPong_Game.fit.summary (633, 2013-11-09)
PingPong_Game_restored\PingPong_Game.flow.rpt (7662, 2013-11-09)
PingPong_Game_restored\PingPong_Game.jdi (232, 2013-11-09)
PingPong_Game_restored\PingPong_Game.map.rpt (118867, 2013-11-09)
PingPong_Game_restored\PingPong_Game.map.summary (487, 2013-11-09)
PingPong_Game_restored\PingPong_Game.pin (78702, 2013-11-09)
PingPong_Game_restored\PingPong_Game.pof (2097359, 2013-11-09)
PingPong_Game_restored\PingPong_Game.qpf (916, 2008-10-19)
PingPong_Game_restored\PingPong_Game.qsf (10859, 2013-11-09)
PingPong_Game_restored\PingPong_Game.qws (6956, 2013-11-10)
PingPong_Game_restored\PingPong_Game.restore.rpt (3450, 2013-11-09)
PingPong_Game_restored\PingPong_Game.sof (841420, 2013-11-09)
PingPong_Game_restored\PingPong_Game.sta.rpt (303459, 2013-11-09)
PingPong_Game_restored\PingPong_Game.sta.summary (1061, 2013-11-09)
PingPong_Game_restored\PingPong_Game.v (17321, 2008-10-19)
PingPong_Game_restored\PingPong_Game_assignment_defaults.qdf (37880, 2008-10-19)
PingPong_Game_restored\VGA_Controller.v (2570, 2008-12-27)
PingPong_Game_restored\VGA_Param.h (1292, 2008-12-27)
PingPong_Game_restored\char_gen_rom.v (4617, 2008-12-27)
PingPong_Game_restored\char_rom.v (480, 2008-12-27)
PingPong_Game_restored\convert_hex_to_char_rom_address.v (891, 2008-12-27)
PingPong_Game_restored\convert_hex_to_seven_segment.v (1001, 2008-12-27)
PingPong_Game_restored\db (0, 2013-11-10)
PingPong_Game_restored\db\PingPong_Game.(0).cnf.cdb (38686, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(0).cnf.hdb (6486, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(1).cnf.cdb (1856, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(1).cnf.hdb (1101, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(10).cnf.cdb (1319, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(10).cnf.hdb (782, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(11).cnf.cdb (1351, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(11).cnf.hdb (619, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(12).cnf.cdb (1319, 2013-11-09)
PingPong_Game_restored\db\PingPong_Game.(12).cnf.hdb (605, 2013-11-09)
... ...

This folder contains data for incremental compilation. The compiled_partitions sub-folder contains previous compilation results for each partition. As long as this folder is preserved, incremental compilation results from earlier compiles can be re-used. To perform a clean compilation from source files for all partitions, both the db and incremental_db folder should be removed. The imported_partitions sub-folder contains the last imported QXP for each imported partition. As long as this folder is preserved, imported partitions will be automatically re-imported when the db or incremental_db/compiled_partitions folders are removed.

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