hge181
所属分类:游戏引擎
开发工具:Visual C++
文件大小:22109KB
下载次数:5
上传日期:2014-01-10 22:33:41
上 传 者:
mpsk
说明: 另外还包括了HGE引擎最新的稳定中文字幕显示方法。外加不需字模的渲染方法
(HGE Chinese show new integration with the Chinese character input program. Model based on the principle characters in the buffer, rendering the use of characters GetGlyphOutline access to 65 gray Blt the bitmap texture data, so that you can support the smooth (not serrated) display fonts.)
文件列表:
hge181\bass.dll (93240, 2007-10-12)
hge181\doc\html\1.gif (43, 2007-03-28)
hge181\doc\html\architecture.gif (13911, 2007-03-28)
hge181\doc\html\bcbsetup1.gif (14004, 2007-03-28)
hge181\doc\html\bcbsetup2.gif (10220, 2007-03-28)
hge181\doc\html\bcbsetup3.gif (11231, 2007-03-28)
hge181\doc\html\bcbsetup4.gif (8221, 2007-03-28)
hge181\doc\html\bcbsetup5.gif (7918, 2007-03-28)
hge181\doc\html\cnt_fbuilder.html (3925, 2008-03-18)
hge181\doc\html\cnt_hgeanim.html (4735, 2008-03-18)
hge181\doc\html\cnt_hgecolorhsv.html (4068, 2008-03-18)
hge181\doc\html\cnt_hgecolorrgb.html (4068, 2008-03-18)
hge181\doc\html\cnt_hgeconst.html (3887, 2008-03-18)
hge181\doc\html\cnt_hgedata.html (4154, 2008-03-18)
hge181\doc\html\cnt_hgedistort.html (5100, 2008-03-18)
hge181\doc\html\cnt_hgefont.html (5717, 2008-03-18)
hge181\doc\html\cnt_hgefunc.html (12348, 2008-03-18)
hge181\doc\html\cnt_hgegui.html (7229, 2008-03-18)
hge181\doc\html\cnt_hgeguio.html (4834, 2008-03-18)
hge181\doc\html\cnt_hgeparticle.html (5202, 2008-03-18)
hge181\doc\html\cnt_hgepmanager.html (4314, 2008-03-18)
hge181\doc\html\cnt_hgerect.html (4358, 2008-03-18)
hge181\doc\html\cnt_hgeresource.html (5053, 2008-03-18)
hge181\doc\html\cnt_hgesprite.html (5594, 2008-03-18)
hge181\doc\html\cnt_hgestring.html (3809, 2008-03-18)
hge181\doc\html\cnt_hgevector.html (4275, 2008-03-18)
hge181\doc\html\cnt_main.html (3539, 2008-03-18)
hge181\doc\html\cnt_peditor.html (3918, 2008-03-18)
hge181\doc\html\cnt_setup.html (3788, 2008-03-18)
hge181\doc\html\cnt_tutorials.html (4211, 2007-10-12)
hge181\doc\html\devcppsetup1.gif (12742, 2007-03-28)
hge181\doc\html\devcppsetup2.gif (13898, 2007-03-28)
hge181\doc\html\devcppsetup3.gif (10611, 2007-03-28)
hge181\doc\html\devcppsetup4.gif (10621, 2007-03-28)
hge181\doc\html\devcppsetup5.gif (13888, 2007-03-28)
hge181\doc\html\fbuilder_fontcode.html (3674, 2007-03-28)
hge181\doc\html\fbuilder_fontconv.html (1574, 2007-03-28)
hge181\doc\html\fbuilder_ini.html (1925, 2008-03-12)
hge181\doc\html\fbuilder_interface.html (3299, 2007-03-28)
hge181\doc\html\fbuilder__main.html (1958, 2007-03-28)
... ...
Haaf's Game Engine 1.81
Copyright (C) 2003-2008, Relish Games
http://hge.relishgames.com
HGE is an easy to use yet powerful hardware accelerated 2D game engine.
It is a full featured middleware for all who want to develop commercial
quality 2D games rapidly and easily. It covers all imaginable 2D game
genres: you could create everything from a simple puzzle to advanced
multilayered platformer or strategy without even thinking of any non
game logic code! And you don't have to know anything about "window
messages", DirectX programming and all that stuff. Instead you can
start developing your own game within 15 minutes!
HGE runs on Microsoft Windows ***, 2000, NT, ME, XP and requires
DirectX 8.0. It will run even on low-end video cards, including
built in video cards such as Intel Solano (i815 chipset). HGE can
be used with virtually any C++ compiler including Visual C++,
Borland C++, MinGW and Metrowerks Codewarrior.
See documentation for details.
See license.txt for licensing information.
Send any questions, suggestions and bug reports to hge@relishgames.com.
Cheers! :)
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