hge181

所属分类:游戏引擎
开发工具:Visual C++
文件大小:22109KB
下载次数:5
上传日期:2014-01-10 22:33:41
上 传 者mpsk
说明:  另外还包括了HGE引擎最新的稳定中文字幕显示方法。外加不需字模的渲染方法
(HGE Chinese show new integration with the Chinese character input program. Model based on the principle characters in the buffer, rendering the use of characters GetGlyphOutline access to 65 gray Blt the bitmap texture data, so that you can support the smooth (not serrated) display fonts.)

文件列表:
hge181\bass.dll (93240, 2007-10-12)
hge181\doc\html\1.gif (43, 2007-03-28)
hge181\doc\html\architecture.gif (13911, 2007-03-28)
hge181\doc\html\bcbsetup1.gif (14004, 2007-03-28)
hge181\doc\html\bcbsetup2.gif (10220, 2007-03-28)
hge181\doc\html\bcbsetup3.gif (11231, 2007-03-28)
hge181\doc\html\bcbsetup4.gif (8221, 2007-03-28)
hge181\doc\html\bcbsetup5.gif (7918, 2007-03-28)
hge181\doc\html\cnt_fbuilder.html (3925, 2008-03-18)
hge181\doc\html\cnt_hgeanim.html (4735, 2008-03-18)
hge181\doc\html\cnt_hgecolorhsv.html (4068, 2008-03-18)
hge181\doc\html\cnt_hgecolorrgb.html (4068, 2008-03-18)
hge181\doc\html\cnt_hgeconst.html (3887, 2008-03-18)
hge181\doc\html\cnt_hgedata.html (4154, 2008-03-18)
hge181\doc\html\cnt_hgedistort.html (5100, 2008-03-18)
hge181\doc\html\cnt_hgefont.html (5717, 2008-03-18)
hge181\doc\html\cnt_hgefunc.html (12348, 2008-03-18)
hge181\doc\html\cnt_hgegui.html (7229, 2008-03-18)
hge181\doc\html\cnt_hgeguio.html (4834, 2008-03-18)
hge181\doc\html\cnt_hgeparticle.html (5202, 2008-03-18)
hge181\doc\html\cnt_hgepmanager.html (4314, 2008-03-18)
hge181\doc\html\cnt_hgerect.html (4358, 2008-03-18)
hge181\doc\html\cnt_hgeresource.html (5053, 2008-03-18)
hge181\doc\html\cnt_hgesprite.html (5594, 2008-03-18)
hge181\doc\html\cnt_hgestring.html (3809, 2008-03-18)
hge181\doc\html\cnt_hgevector.html (4275, 2008-03-18)
hge181\doc\html\cnt_main.html (3539, 2008-03-18)
hge181\doc\html\cnt_peditor.html (3918, 2008-03-18)
hge181\doc\html\cnt_setup.html (3788, 2008-03-18)
hge181\doc\html\cnt_tutorials.html (4211, 2007-10-12)
hge181\doc\html\devcppsetup1.gif (12742, 2007-03-28)
hge181\doc\html\devcppsetup2.gif (13898, 2007-03-28)
hge181\doc\html\devcppsetup3.gif (10611, 2007-03-28)
hge181\doc\html\devcppsetup4.gif (10621, 2007-03-28)
hge181\doc\html\devcppsetup5.gif (13888, 2007-03-28)
hge181\doc\html\fbuilder_fontcode.html (3674, 2007-03-28)
hge181\doc\html\fbuilder_fontconv.html (1574, 2007-03-28)
hge181\doc\html\fbuilder_ini.html (1925, 2008-03-12)
hge181\doc\html\fbuilder_interface.html (3299, 2007-03-28)
hge181\doc\html\fbuilder__main.html (1958, 2007-03-28)
... ...

Haaf's Game Engine 1.81 Copyright (C) 2003-2008, Relish Games http://hge.relishgames.com HGE is an easy to use yet powerful hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres: you could create everything from a simple puzzle to advanced multilayered platformer or strategy without even thinking of any non game logic code! And you don't have to know anything about "window messages", DirectX programming and all that stuff. Instead you can start developing your own game within 15 minutes! HGE runs on Microsoft Windows ***, 2000, NT, ME, XP and requires DirectX 8.0. It will run even on low-end video cards, including built in video cards such as Intel Solano (i815 chipset). HGE can be used with virtually any C++ compiler including Visual C++, Borland C++, MinGW and Metrowerks Codewarrior. See documentation for details. See license.txt for licensing information. Send any questions, suggestions and bug reports to hge@relishgames.com. Cheers! :)

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