show3DS

所属分类:Windows编程
开发工具:Visual C++
文件大小:7223KB
下载次数:8
上传日期:2014-06-16 08:52:01
上 传 者turnright
说明:  vc++实现读取3ds文件,显示,可控制移动
(loader 3ds file ,show model and can control)

文件列表:
show3DS (0, 2014-06-15)
show3DS\3ds.cpp (38953, 2014-06-15)
show3DS\3ds.h (7168, 2005-01-31)
show3DS\Debug (0, 2014-06-15)
show3DS\Debug\3ds.obj (131393, 2014-06-15)
show3DS\Debug\3ds.sbr (0, 2014-06-15)
show3DS\Debug\BscMake.command.1.tlog (616, 2014-06-15)
show3DS\Debug\CL.read.1.tlog (21722, 2014-06-15)
show3DS\Debug\CL.write.1.tlog (2312, 2014-06-15)
show3DS\Debug\MyGame.bsc (3345408, 2014-06-15)
show3DS\Debug\MyGame.exe (581632, 2014-06-15)
show3DS\Debug\MyGame.exe.embed.manifest (406, 2014-06-15)
show3DS\Debug\MyGame.exe.embed.manifest.res (472, 2014-06-15)
show3DS\Debug\MyGame.exe.intermediate.manifest (381, 2014-06-15)
show3DS\Debug\MyGame.ilk (1497068, 2014-06-15)
show3DS\Debug\MyGame.lastbuildstate (110, 2014-06-15)
show3DS\Debug\MyGame.log (5026, 2014-06-15)
show3DS\Debug\MyGame.obj (93652, 2014-06-15)
show3DS\Debug\MyGame.pch (12976128, 2014-06-15)
show3DS\Debug\MyGame.pdb (3320832, 2014-06-15)
show3DS\Debug\MyGame.res (2124, 2014-06-15)
show3DS\Debug\MyGame.sbr (0, 2014-06-15)
show3DS\Debug\MyGame_manifest.rc (208, 2014-06-15)
show3DS\Debug\StdAfx.obj (178643, 2014-06-15)
show3DS\Debug\StdAfx.sbr (1730684, 2014-06-15)
show3DS\Debug\bscmake.read.1.tlog (1050, 2014-06-15)
show3DS\Debug\bscmake.write.1.tlog (594, 2014-06-15)
show3DS\Debug\cl.command.1.tlog (2582, 2014-06-15)
show3DS\Debug\link-cvtres.read.1.tlog (2, 2014-06-15)
show3DS\Debug\link-cvtres.write.1.tlog (2, 2014-06-15)
show3DS\Debug\link.command.1.tlog (2070, 2014-06-15)
show3DS\Debug\link.read.1.tlog (4844, 2014-06-15)
show3DS\Debug\link.write.1.tlog (1422, 2014-06-15)
show3DS\Debug\mt.command.1.tlog (418, 2014-06-15)
show3DS\Debug\mt.read.1.tlog (482, 2014-06-15)
show3DS\Debug\mt.write.1.tlog (378, 2014-06-15)
show3DS\Debug\rc.command.1.tlog (1196, 2014-06-15)
show3DS\Debug\rc.read.1.tlog (3426, 2014-06-15)
show3DS\Debug\rc.write.1.tlog (646, 2014-06-15)
show3DS\Debug\vc100.idb (560128, 2014-06-15)
... ...

======================================================================== WIN32 APPLICATION : MyGame ======================================================================== AppWizard has created this MyGame application for you. This file contains a summary of what you will find in each of the files that make up your MyGame application. MyGame.cpp This is the main application source file. MyGame.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. ///////////////////////////////////////////////////////////////////////////// AppWizard has created the following resources: MyGame.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. res\MyGame.ico This is an icon file, which is used as the application's icon (32x32). This icon is included by the main resource file MyGame.rc. small.ico %%This is an icon file, which contains a smaller version (16x16) of the application's icon. This icon is included by the main resource file MyGame.rc. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named MyGame.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////

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