bldfdow

所属分类:OpenGL
开发工具:Visual C++
文件大小:755KB
下载次数:65
上传日期:2007-04-20 19:05:00
上 传 者diskonline
说明:  使用opengl加载位图的程序演示原程序代码
(use opengl loaded bitmap display the original procedure code)

文件列表:
gdmag_mipmap_1 (0, 2001-09-07)
gdmag_mipmap_1\app_config.h (115, 2001-09-08)
gdmag_mipmap_1\bmp_internal.h (473, 2001-09-08)
gdmag_mipmap_1\CBBB_New04_128x256.jpg (64077, 2001-09-08)
gdmag_mipmap_1\ChoirComm01_512x256.jpg (193915, 2001-09-08)
gdmag_mipmap_1\CitySewers01ab.jpg (56091, 2001-09-08)
gdmag_mipmap_1\Copyright.txt (887, 2001-11-08)
gdmag_mipmap_1\dtr3_ss_phoenix1mile.jpg (21756, 2001-09-08)
gdmag_mipmap_1\filter.cpp (469, 2001-09-08)
gdmag_mipmap_1\filter.h (248, 2001-09-08)
gdmag_mipmap_1\font.jpg (20135, 2001-09-08)
gdmag_mipmap_1\gdmag_mipmap_1.dsp (4322, 2001-09-08)
gdmag_mipmap_1\gdmag_mipmap_1.exe (81920, 2001-11-08)
gdmag_mipmap_1\geometry.h (1042, 2001-09-08)
gdmag_mipmap_1\Hotel_SuomiVodka02_256x256.jpg (83056, 2001-09-08)
gdmag_mipmap_1\image_buffer.cpp (3882, 2001-11-08)
gdmag_mipmap_1\image_buffer.h (1747, 2001-11-08)
gdmag_mipmap_1\include (0, 2001-09-07)
gdmag_mipmap_1\include\jconfig.h (1378, 2001-09-08)
gdmag_mipmap_1\include\jmorecfg.h (12821, 2001-09-08)
gdmag_mipmap_1\include\jpeglib.h (47301, 2001-09-08)
gdmag_mipmap_1\include\png.h (130030, 2001-09-08)
gdmag_mipmap_1\include\zconf.h (8137, 2001-09-08)
gdmag_mipmap_1\include\zlib.h (41791, 2001-09-08)
gdmag_mipmap_1\jpeg_load.cpp (2148, 2001-09-08)
gdmag_mipmap_1\jpeg_load.h (132, 2001-09-08)
gdmag_mipmap_1\lib (0, 2001-09-07)
gdmag_mipmap_1\lib\jpg.lib (289384, 2001-09-08)
gdmag_mipmap_1\lib\libpng.lib (240602, 2001-09-08)
gdmag_mipmap_1\lib\zlib.lib (81568, 2001-09-08)
gdmag_mipmap_1\main.cpp (33333, 2001-11-08)
gdmag_mipmap_1\os_specific_opengl_headers.h (124, 2001-09-08)
gdmag_mipmap_1\win32_opengl.cpp (15036, 2001-09-18)
gdmag_mipmap_1\win32_opengl.h (895, 2001-09-08)

The following texture maps are from Remedy Entertainment's "Max Payne", used by permission. Thanks Remedy!: CBBB_New04_128x256.jpg ChoirComm01_512x256.jpg CitySewers01ab.jpg Hotel_SuomiVodka02_256x256.jpg The following texture is by Dethtex, see http://users.nac.net/schwenz/. dtr3_ss_phoenix1mile.jpg Here are the controls for this program: Left and Right arrows: flip forward adn backward through images. 'F': toggle fillscreen mode Up and Down arrows: When in fillscreen mode, raise or lower mipmap resolution. Spacebar: When in fillscreen mode, toggle between an integer box filter and a Kaiser filter. 'G': Draw graphs (you can reproduce all the graphs in the article but you have to do it by uncommenting various lines in the source code). You may see only a moderate improvement between the box filter and the Kaiser filter; it depends on how picky you are. Next month's source code will feature more drastic improvements.

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