atestoflandscape

所属分类:OpenGL
开发工具:Visual C++
文件大小:879KB
下载次数:14
上传日期:2007-05-12 08:27:39
上 传 者bringink
说明:  一个地形的实例 基于视点~ 视点的远近会影响网格的细分程度
(example of a topographic viewpoint-based perspective will affect the proximity of the sub-grid level)

文件列表:
land (0, 2007-04-17)
land\land (0, 2007-04-17)
land\land\browndirt.tga (196626, 2001-03-04)
land\land\config.cpp (4724, 2001-04-04)
land\land\config.h (2154, 2001-03-06)
land\land\cursor1.tga (2092, 2001-02-18)
land\land\cursor2.tga (4140, 2001-02-18)
land\land\detail.tga (786971, 2000-11-13)
land\land\display.cpp (8759, 2001-04-04)
land\land\display.h (905, 2001-03-16)
land\land\effects.cpp (4827, 2003-03-17)
land\land\effects.h (1297, 2001-04-25)
land\land\engine.cfg (946, 2002-03-27)
land\land\engine.cpp (8179, 2002-03-27)
land\land\engine.h (701, 2002-03-27)
land\land\font.cpp (1790, 2001-04-04)
land\land\font.h (332, 2001-02-17)
land\land\foomid.tga (196626, 2001-03-04)
land\land\glext.h (32624, 1999-11-22)
land\land\heightmap.tga (66835, 2001-04-25)
land\land\input.cpp (6907, 2002-03-27)
land\land\input.h (1431, 2001-03-07)
land\land\low.tga (197147, 2000-12-11)
land\land\mathlib.h (6699, 2001-04-08)
land\land\object.h (1434, 2001-03-21)
land\land\resource.cpp (21132, 2001-04-27)
land\land\resource.h (2642, 2001-03-16)
land\land\rts.dsp (5129, 2003-03-17)
land\land\rts.dsw (531, 2002-03-26)
land\land\rts.exe (106496, 2003-03-17)
land\land\runlog.txt (2246, 2007-04-17)
land\land\scape.cpp (32753, 2003-03-17)
land\land\scape.h (2094, 2001-03-07)
land\land\sky.tga (196626, 2001-03-05)
land\land\slope.tga (196626, 2001-02-16)
land\land\sun.tga (196652, 2001-02-17)
land\land\units.cfg (782, 2001-04-25)
land\land\win.cpp (1024, 2001-02-25)

Don't expect much in the way of a "game" at the moment, it's more of a test at the moment. Have a look at the engine.cfg file in Notepad to get some idea of the settings. Hold down the right mouse button & move the mouse to rotate your view Use the keys "W A S D" to move the camera around Press the space bar to switch rendering modes Hold the left shift key to move the camera slower Select & attack units with the left mouse button Deselect units with the middle button (this is the only way you can select units on a different side atm) Use the keys "E Q" to increase & decrease the number of polys used to render the landscape Cheers, TopcaT

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