Demosjjj

所属分类:DirextX编程
开发工具:Visual C++
文件大小:2470KB
下载次数:38
上传日期:2007-05-13 18:50:21
上 传 者jjyy215
说明:  visual c++ + directshow 开发的例子1,希望对大家有帮助.
(visual c directshow an example of the development, and I hope to be helpful.)

文件列表:
Demos\Bin\Donuts4.exe (798720, 2002-12-10)
Demos\Bin (0, 2007-05-11)
Demos\Debug (0, 2007-05-11)
Demos\demos.dsw (545, 2002-11-12)
Demos\demos.ncb (189440, 2007-05-11)
Demos\demos.opt (48640, 2007-05-11)
Demos\Donuts4\3DDisplayObject.cpp (37600, 2002-11-12)
Demos\Donuts4\3DDisplayObject.h (4208, 2002-11-12)
Demos\Donuts4\3DDrawManager.cpp (8695, 2002-11-12)
Demos\Donuts4\3DDrawManager.h (2235, 2002-11-12)
Demos\Donuts4\3DModel.cpp (8192, 2002-11-12)
Demos\Donuts4\3DModel.h (1154, 2002-11-12)
Demos\Donuts4\Bullet.cpp (5715, 2002-11-12)
Demos\Donuts4\Bullet.h (879, 2002-11-12)
Demos\Donuts4\Debug (0, 2007-05-11)
Demos\Donuts4\DisplayObject.cpp (3529, 2002-11-12)
Demos\Donuts4\DisplayObject.h (2067, 2002-11-12)
Demos\Donuts4\donuts.cpp (97403, 2002-11-12)
Demos\Donuts4\donuts.h (10987, 2002-11-12)
Demos\Donuts4\donuts.ico (25214, 2002-12-03)
Demos\Donuts4\donuts.rc (2176, 2002-11-12)
Demos\Donuts4\donuts4.dsp (10137, 2002-11-12)
Demos\Donuts4\donuts4.dsw (537, 2002-11-12)
Demos\Donuts4\Donuts4.jpg (2730, 2002-11-12)
Demos\Donuts4\donuts4.plg (26645, 2007-05-11)
Demos\Donuts4\donuts4.sln (914, 2002-11-12)
Demos\Donuts4\Donuts4.vcproj (10066, 2002-11-12)
Demos\Donuts4\EnemyShip.cpp (7907, 2002-11-12)
Demos\Donuts4\EnemyShip.h (953, 2002-11-12)
Demos\Donuts4\FileWatch.cpp (5769, 2002-11-12)
Demos\Donuts4\FileWatch.h (1002, 2002-11-12)
Demos\Donuts4\gamemenu.cpp (4364, 2002-11-12)
Demos\Donuts4\gamemenu.h (876, 2002-11-12)
Demos\Donuts4\HeightMap.cpp (13558, 2002-11-12)
Demos\Donuts4\HeightMap.h (1491, 2002-11-12)
Demos\Donuts4\history.txt (1115, 2002-11-12)
Demos\Donuts4\InputManager.cpp (24464, 2002-11-12)
Demos\Donuts4\InputManager.h (3319, 2002-11-12)
Demos\Donuts4\Media\audio\BoomDonut.wav (24120, 2002-11-12)
Demos\Donuts4\Media\audio\CrashTheme.sgt (7346, 2002-11-12)
... ...

//----------------------------------------------------------------------------- // Name: Donuts 4 Demo // // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- Description =========== "Donuts 4: Revenge of the Space Torus" is complete rewritten sequel to Donuts3D. It features all new artwork and a simple physics engine showcasing Direct3D, DirectMusic, and DirectInput. Path ==== Source: DXSDK\Samples\C++\Demos\Donuts4 Executable: DXSDK\Samples\C++\Demos\Bin User's Guide ============ The following keys are implemented. Move & Strafe Move Forward Move Back Strafe Left Strafe Right Aim Fire <~> Debug Mode A Brief History of Space Donuts =============================== "Donut" - A sample showing a single spinning donut. - Shipped in the Game SDK (9/95) through DXSDK v6.1 (10/***) "Space Donuts" (aka "donuts") - Using the graphics from "Donut", this was a 2D game feature multiple spinning donuts. - Shipped in DXSDK v2.0 (7/96) through DXSDK v7.0 (9/99) "ffdonuts" - Similar to "donuts" this version featured force feedback joystick support. - Shipped in DXSDK v5.0 (7/96) through DXSDK v7.0 (9/99) "MultiNut" - Similar to "donuts" this version featured multimon support. - Shipped in DXSDK v6.0 (6/***) through DXSDK v6.1 (10/***) "DMDonuts" - Similar to "donuts" this version featured enchanced DirectMusic support. - Shipped in DXSDK v6.0 (6/***) through DXSDK v7.0 (9/99) "Donuts3D" - Feature simple 3D terrian but the enemies were still the original sprite graphics from "Donut" - Shipped in DXSDK v8.0 (9/00) through DXSDK v8.1 (10/01) "GDC Donuts3D" - A version prepared for GDC 2001, similar to Donuts 3D that featured a rich musical score - Shipped only on GDC demo CDs. (3/01) "Donuts 4" - A 3D game featuring all new artwork and a physics engine - Shipped in DXSDK v9.0

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