Mesh01_NoCommon

所属分类:DirextX编程
开发工具:Visual C++
文件大小:166KB
下载次数:7
上传日期:2007-05-23 17:06:31
上 传 者acedream
说明:  不使用Dx common框架 直接使用sdk,读取.x文件的项目,可以让你更深入了解.x文件读取方式。
(use Dx common framework for direct use sdk, reading. X documents, allows you to a more in-depth understanding. x document read manner.)

文件列表:
Mesh01_NoCommon\Meshes.cpp (12082, 2006-01-04)
Mesh01_NoCommon\Meshes.dsp (3795, 2006-01-04)
Mesh01_NoCommon\Meshes.dsw (535, 2006-01-04)
Mesh01_NoCommon\Meshes.ncb (461824, 2006-01-04)
Mesh01_NoCommon\Meshes.sln (901, 2006-01-04)
Mesh01_NoCommon\Meshes.sln.old (912, 2006-01-04)
Mesh01_NoCommon\Meshes.suo (8192, 2006-01-04)
Mesh01_NoCommon\Meshes.vcproj (3499, 2006-01-04)
Mesh01_NoCommon\Meshes.vcproj.old (3142, 2006-01-04)
Mesh01_NoCommon\tiger.bmp (66614, 2006-01-04)
Mesh01_NoCommon\tiger.x (29453, 2006-01-04)
Mesh01_NoCommon\Tut06_Meshes.jpg (13283, 2006-01-04)
Mesh01_NoCommon\Meshes.plg (1163, 2007-05-23)
Mesh01_NoCommon\Debug (0, 2007-05-23)
Mesh01_NoCommon (0, 2007-02-13)

//----------------------------------------------------------------------------- // Name: Meshes Direct3D Tutorial // // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- Description =========== The Textures tutorial shows how to load and render file-based geometry meshes in Direct3D. Path ==== Source: DXSDK\Samples\C++\Direct3D\Tutorials\Tut06_Meshes Programming Notes ================= Complicated geometry is usally modelled using 3D modelling software and saved in a file, such as Microsoft's .x file format. Using meshes can be somewhat involved, but fortunately D3DX contains functions to help out. This tutorial shows how use the D3DX functions to load and render file-based meshes. Note that we still have to handle materials and textures manually.

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