screenspher
所属分类:OpenGL
开发工具:Visual C++
文件大小:50KB
下载次数:22
上传日期:2007-05-23 19:56:19
上 传 者:
j5448589
说明: vc++环境下。利用opengl实现一个粒子屏保,采用粒子技术
(vc environment. Use opengl achieve a particle Screen Saving using particle technology)
文件列表:
screen\Camera.cpp (14770, 2002-06-04)
screen\Camera.h (2134, 2002-05-24)
screen\Frustum.cpp (17252, 2002-01-08)
screen\FrustumCulling.exe (53248, 2003-04-19)
screen\FrustumCulling.sln (928, 2003-04-19)
screen\FrustumCulling.suo (8192, 2003-04-19)
screen\FrustumCulling.vcproj (4172, 2003-04-19)
screen\Init.cpp (10888, 2002-06-04)
screen\Main.cpp (16824, 2003-04-19)
screen\main.h (4760, 2002-06-04)
screen (0, 2003-02-26)
//***********************************************************************
//
// - "Talk to me like I'm a 3 year old!" Programming Lessons -
//
// $Author: DigiBen digiben@gametutorials.com
//
// $Program: FrustumCulling
//
// $Description: Demonstrates checking if shapes are in view
//
// $Date: 8/28/01
//
//***********************************************************************
Files: Main.cpp (The Source File containing the main program code)
Init.cpp (The Source File containing the Win32 and OpenGL initialization code)
Camera.cpp (The Source File containing the camera implementation)
Camera.h (The Header File containing the camera class definition)
Main.h (The Header File containing definitions for the main program)
FrustumCulling.vcproj (The VC++ Project File holding the project info)
FrustumCulling.sln (The Solution File holding the solution info)
Libraries: opengl32.lib (The OpenGL Interface Library needed to compile the program)
glu32.lib (The OpenGL Utility Library needed to compile the program)
Instructions: If you have Microsoft Visual Studio .NET (version 7.0) just click on the
.vcproj file. This will open up visual c++. You will most
likely see the code for .cpp. If you don't, press CRTL+ALT+L
This will open the "Solution Explorer". There you should find two folders named
"Source Files" and "Header Files". Double click on the "source" folder and you
should see your source file(s) with a .cpp extension after it. Double click on the
file and it
will open up in your main window. Hit Control-F5 to run the program.
You will probably see a prompt to compile/build the project. Click OK and
the Win32 program should pop up. :)
EULA: Your use of this tutorial constitutes your agreement to GameTutorials' Terms of Use found
at: http://www.gametutorials.com/TermsOfUse.htm
www.GameTutorials.com
2000-2003 GameTutorials
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