CEPaint
所属分类:Windows CE
开发工具:C/C++
文件大小:275KB
下载次数:322
上传日期:2007-11-07 12:28:17
上 传 者:
directsex
说明: wince下的画图程序,WINCE没有带这个小工作,为了让产品更象PC机,我写了这个程序,完全自主编写和代码实现,没有使用DLL或OCX等封装过的东西。功能和WIN32版本类似,因API缺少的原因无画曲线和截取任意图形的功能,其他功能完整。EVC4下编译通过
(wince under the Paint program, WINCE without this little work, in order to allow products like PC, I wrote this procedure, complete autonomy to prepare and realize the code, do not use the DLL or OCX and other things that have been packaged. WIN32 version of similar functionality and because the reasons for the lack of API without drawing curves and the interception of any graphics functions, other functional integrity. EVC4 under the compiler through)
文件列表:
CEPaint (0, 2007-04-26)
CEPaint\ASUKA.BMP (172854, 2007-04-26)
CEPaint\CEPaint.aps (292552, 2007-04-30)
CEPaint\CEPaint.cpp (27839, 2007-05-14)
CEPaint\CEPaint.h (3012, 2007-05-10)
CEPaint\CEPaint.ICO (1078, 2007-04-18)
CEPaint\CEPaint.rc (11466, 2007-04-30)
CEPaint\CEPaint.vcb (205824, 2007-05-14)
CEPaint\CEPaint.vcl (14197, 2007-05-14)
CEPaint\CEPaint.vco (56832, 2007-05-14)
CEPaint\CEPaint.vcp (81586, 2007-05-10)
CEPaint\CEPaint.vcw (542, 2007-04-26)
CEPaint\newres.h (799, 2007-04-26)
CEPaint\PtBmpFun.cpp (4590, 2007-05-10)
CEPaint\PtBmpFun.h (294, 2007-04-26)
CEPaint\PtBoard.cpp (9894, 2007-05-10)
CEPaint\PtBoard.h (286, 2007-04-30)
CEPaint\PtCtrlBase.cpp (4033, 2007-05-08)
CEPaint\PtCtrlBase.h (2784, 2007-05-08)
CEPaint\PtCtrl_Bezzer.cpp (15194, 2007-05-08)
CEPaint\PtCtrl_Bezzer.h (1722, 2007-05-08)
CEPaint\PtCtrl_Brush.cpp (15016, 2007-05-08)
CEPaint\PtCtrl_Brush.h (1362, 2007-04-30)
CEPaint\PtCtrl_Circle.cpp (14296, 2007-05-08)
CEPaint\PtCtrl_Circle.h (1495, 2007-05-08)
CEPaint\PtCtrl_CirRect.cpp (14748, 2007-05-08)
CEPaint\PtCtrl_CirRect.h (1521, 2007-05-08)
CEPaint\PtCtrl_Eraser.cpp (15542, 2007-05-08)
CEPaint\PtCtrl_Eraser.h (1386, 2007-04-30)
CEPaint\PtCtrl_Fill.cpp (17659, 2007-05-10)
CEPaint\PtCtrl_Fill.h (1508, 2007-05-10)
CEPaint\PtCtrl_Frog.cpp (9816, 2007-05-08)
CEPaint\PtCtrl_Frog.h (1283, 2007-05-08)
CEPaint\PtCtrl_GetColor.cpp (5891, 2007-05-08)
CEPaint\PtCtrl_GetColor.h (1373, 2007-05-08)
CEPaint\PtCtrl_Line.cpp (12539, 2007-05-08)
CEPaint\PtCtrl_Line.h (1426, 2007-05-08)
CEPaint\PtCtrl_Plyon.cpp (24000, 2007-05-08)
CEPaint\PtCtrl_Plyon.h (1646, 2007-05-08)
CEPaint\PtCtrl_PlyRgn.cpp (20616, 2007-05-08)
... ...
========================================================================
Windows CE APPLICATION : CEPaint
========================================================================
AppWizard has created this CEPaint application for you.
This file contains a summary of what you will find in each of the files that
make up your CEPaint application.
CEPaint.cpp
This is the main application source file.
CEPaint.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h).
CEPaint.vcp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.vcp) file, but they should export the makefiles locally.
/////////////////////////////////////////////////////////////////////////////
AppWizard has created the following resources:
CEPaint.rc
This is a listing of all of the Microsoft Windows CE resources that the
program uses. This file can be directly edited in Microsoft
eMbedded Visual C++.
CEPaint.ico
This is an icon file, which is used as the application's icon (32x32).
This icon is included by the main resource file CEPaint.rc.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CEPaint.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft eMbedded Visual C++ reads and updates this file.
Newres.h
This header file is used to replace the ..\mfc\include\afxres.h.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
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