LodTerrainReder

所属分类:3D图形编程
开发工具:Visual C++
文件大小:695KB
下载次数:45
上传日期:2007-11-12 13:15:11
上 传 者supernext007
说明:  c++与vega结合实现的3d地形,这个是从老师那里得到的,好多地方自己还不太明白,希望对大家有帮助
(c++ and vega of the 3d terrain combined with the realization that this is obtained from the teacher, and a lot of places do not quite understand myself, and they hope to help everyone)

文件列表:
LodTerrainReder\Array.h (1547, 1997-11-26)
LodTerrainReder\Buffer.h (1531, 1997-11-26)
LodTerrainReder\CAMERA.H (12621, 1997-10-22)
LodTerrainReder\DEFINES.H (1931, 1998-01-21)
LodTerrainReder\DEMO1.DTR (140640, 1998-01-24)
LodTerrainReder\FOREST.RAW (65536, 1997-11-05)
LodTerrainReder\FTIME.TXT (218, 2004-04-12)
LodTerrainReder\GEN_0_PNT.pnt (89, 2003-03-30)
LodTerrainReder\GLUT32.DLL (154624, 1997-12-11)
LodTerrainReder\GRASS.RAW (65536, 1998-01-22)
LodTerrainReder\LAND.CPP (41479, 1998-02-18)
LodTerrainReder\LAND.H (5647, 1998-02-16)
LodTerrainReder\LodTerrainRender.001 (4864, 1998-01-28)
LodTerrainReder\LodTerrainRender.dsp (4895, 2004-02-17)
LodTerrainReder\LodTerrainRender.dsw (555, 2004-02-17)
LodTerrainReder\LodTerrainRender.exe (231424, 1988-01-16)
LodTerrainReder\LodTerrainRender.ncb (74752, 2004-04-05)
LodTerrainReder\LodTerrainRender.opt (48640, 2004-04-05)
LodTerrainReder\LodTerrainRender.plg (3294, 2004-04-05)
LodTerrainReder\LodTerrainRender.sln (921, 2004-03-14)
LodTerrainReder\LodTerrainRender.suo (8192, 2004-03-14)
LodTerrainReder\LodTerrainRender.vcproj (7489, 2004-03-14)
LodTerrainReder\MAIN.CPP (907, 1998-02-11)
LodTerrainReder\Msvcrtd.dll (373248, 1997-01-22)
LodTerrainReder\NORDOY_B.DEM (1811173, 1997-06-02)
LodTerrainReder\NUMTRIS.TXT (380, 2004-04-12)
LodTerrainReder\PLANE.H (3550, 1996-11-22)
LodTerrainReder\SIM.CPP (13761, 1988-01-16)
LodTerrainReder\SIM.H (1428, 1998-02-18)
LodTerrainReder\SKY1.RAW (196608, 1997-10-24)
LodTerrainReder\TERRAIN.RAW (65536, 1997-10-22)
LodTerrainReder\TEXTURE.CPP (17817, 1999-03-04)
LodTerrainReder\TEXTURE.H (1624, 1998-02-15)
LodTerrainReder\TEXUSAGE.TXT (489, 2004-04-12)
LodTerrainReder\VECT3D.H (3423, 1997-09-25)
LodTerrainReder\VIEWFRUS.CPP (17561, 1997-12-04)
LodTerrainReder\VIEWFRUS.H (5310, 1997-10-22)
LodTerrainReder\WATER1.RAW (196608, 1997-10-21)
LodTerrainReder\ZDATA.CPP (6086, 1998-02-14)
... ...

*** Continous LOD Terrain Renderer *** *** SOURCE CODE *** Contents -------- 1. Disclaimer 2. Included in zip 3. Installation 1. Disclaimer ------------- This source code may be freely distributed, and no charge may be taken for it. Usage of the source code for commercial purposes are prohibited. The author does not take any responsibility for any damage inflicted by this program (which would surprise me very much if it did :) 2. Included in zip ------------------ -OpenGL alpha driver for 3Dfx Voodoo Graphics: opengl32.dll -GLU and GLUT drivers glu32.dll glut32.dll -DEM datafile Nordoy_b.dem -Textures forest.raw grass.raw sky1.raw terrain.raw water1.raw -Demofile demo1.dtr -Source files texture.h Buffer.h camera.h defines.h genphototext.h land.h plane.h sim.h Array.h vect3d.h viewfrus.h zdata.h genphototext.cpp land.cpp main.cpp sim.cpp texture.cpp viewfrus.cpp zdata.cpp -Visual C++ / Developer Studio 5.0 project files LodTerrainRender.dsw LodTerrainRender.dsp LodTerrainRender.plg 3. Installation --------------- Just unzip the file somewhere on your HD (remember -d option), and load the project into Visual C++ / Developer Studio 5.0 or later. Build and run. If you want to use something else than Visual C++ (praise you), I'm sorry to say you have to set up a workspace/makefile for yourself. If you are not using a 3Dfx card, just replace opengl32.dll with an opengl driver for your card. If at any time the demo flips back to your windows, just click on it's icon on the taskbar. If that fails, CTRL-F9 should get you back. Hope someone finds the sourcecode useful. -Bjrn Stensrud bstensru@c2i.net

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