Basic5
所属分类:游戏
开发工具:Visual C++
文件大小:609KB
下载次数:10
上传日期:2008-01-10 12:57:36
上 传 者:
tanjiwu
说明: 3d 游戏编程入门教程之例子源码--滚动的色子
(3d Game Programming Tutorial example of source code- rolling bosons)
文件列表:
Basic5\Basic5.dep (82, 2005-01-05)
Basic5\Basic5.dsp (4790, 2005-01-05)
Basic5\Basic5.exe (1622130, 2005-01-05)
Basic5\Basic5.mak (6268, 2005-01-05)
Basic5\Basic5.plg (2510, 2005-01-05)
Basic5\RCa02112 (12792, 2005-01-05)
Basic5\WinMain.rc (6721, 2005-01-05)
Basic5\basic.cpp (10168, 2005-01-05)
Basic5\basic.opt (48640, 2005-01-05)
Basic5\basic5.dsw (535, 2005-01-05)
Basic5\basic5.ncb (99328, 2005-01-05)
Basic5\basic5.opt (48640, 2005-01-05)
Basic5\basic5.sln (912, 2005-01-05)
Basic5\basic5.suo (9216, 2005-01-05)
Basic5\basic5.vcproj (4773, 2005-01-05)
Basic5\resource.h (1522, 2005-01-05)
Basic5\Common Files\d3dapp.cpp (62193, 2005-01-05)
Basic5\Common Files\d3denumeration.cpp (26922, 2005-01-05)
Basic5\Common Files\d3dfile.cpp (24966, 2005-01-05)
Basic5\Common Files\d3dfont.cpp (30296, 2005-01-05)
Basic5\Common Files\d3dsettings.cpp (37286, 2005-01-05)
Basic5\Common Files\d3dutil.cpp (25468, 2005-01-05)
Basic5\Common Files\dxutil.cpp (37524, 2005-01-05)
Basic5\Common Files (0, 2007-07-27)
Basic5 (0, 2007-07-27)
//-----------------------------------------------------------------------------
// Name: Basic5 Example
//
// Copyright (c) Wolfgang F. Engel (wolf@direct3d.net) All rights reserved.
//-----------------------------------------------------------------------------
Description
===========
Shows the basic idea on how a vertex structure is used and on how a vertexbuffer
is used. Additionally it shows how the framework font class is used and how a
texture map is applied to a primitive.
Compared to the fourth example Basic4, this example uses an indexed triangle
strip primitive to render the geometry.
Path
====
Source: \Basic5
User's Guide
============
The following keys are implemented. The dropdown menus can be used for the
same controls.
Starts and stops the scene
Advances the scene by a small increment
Shows help or available commands.
Prompts user to select a new rendering device or display mode
Toggles between fullscreen and windowed modes
Exits the app.
Programming Notes
=================
近期下载者:
相关文件:
收藏者: