DDex2

所属分类:游戏
开发工具:Visual C++
文件大小:1180KB
下载次数:22
上传日期:2008-03-10 11:40:12
上 传 者greathemin
说明:  Windows Mobile6 DDraw案例2

文件列表:
DDex2\back.bmp (308278, 2007-03-30)
DDex2\DDex2.cpp (29100, 2007-03-30)
DDex2\ddex2.rc (889, 2007-03-30)
DDex2\DDex2.sln (1624, 2007-03-30)
DDex2\DDex2.vcproj (6062, 2007-03-30)
DDex2\ddutil.cpp (10004, 2007-03-30)
DDex2\ddutil.h (1870, 2007-03-30)
DDex2\directx.ico (1078, 2007-03-30)
DDex2\resource.h (897, 2007-03-30)
DDex2\stdafx.cpp (921, 2007-03-30)
DDex2\stdafx.h (2589, 2007-03-30)
DDex2\DDex2.ncb (6130688, 2008-03-05)
DDex2\DDex2.vcproj.AARON.new.user (1799, 2008-03-05)
DDex2\DDex2.suo (7680, 2008-03-05)
DDex2 (0, 2008-03-03)

Code Sample Name: DDEx2 Feature Area: Direct Draw Description: DDEx2 demonstrates the tasks required to initialize and run a DirectDraw application. This program shows how to initialize DirectDraw and create a DirectDraw surface. It creates a back surface and uses page flipping to alternately display the contents of the front and back surfaces. Other techniques demonstrated include color fills and using GDI functions on a DirectDraw surface. The DDEx2 sample is an extension of DDEx1 that adds a bitmap. Routines in DDutil.cpp load a bitmap file and copy it to a DirectDraw surface. Relevant APIs: DirectDraw Usage: Load the project from Visual Studio 2005, and build and deploy normally. DDEx2 requires no user input. Press the ACTION button to quit the program. Assumptions: The device supports hardware flipping support. Requirements: Visual Studio 2005, Windows Mobile 6 Professional SDK, Activesync 4.5. This sample requires hardware flipping support. If the display driver doesn't support page flipping the sample will exit during initialization. ** For more information about this code sample, please see the Windows Mobile SDK help system. **

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