ADSP-BF537EZ-KitLite

所属分类:DSP编程
开发工具:Others
文件大小:92KB
下载次数:12
上传日期:2008-06-13 09:30:58
上 传 者rjbupt
说明:  基于visual dsp++开发环境,针对bf537处理器的硬件单元驱动源码。包括ad/da,audio codec,booting,cache,can bus
(Based on visual dsp++ Development environment, for BF537 processor hardware driver source code modules. Including ad/da, audio codec, booting, cache, can bus)

文件列表:
CAN Transmit (C) (0, 2021-03-16)
CAN Transmit (C)\CAN_Functions.c (1552, 2006-05-26)
CAN Transmit (C)\CAN_TX.dpj (5110, 2006-05-26)
CAN Transmit (C)\CAN_TX.h (782, 2006-05-26)
CAN Transmit (C)\Initialization.c (4977, 2006-05-26)
CAN Transmit (C)\Interrupts.c (5793, 2006-05-26)
CAN Transmit (C)\main.c (1177, 2006-05-26)
Audio Codec Talkthrough (ASM) (0, 2021-03-16)
Audio Codec Talkthrough (ASM)\ASM_Talkthrough_I2S.dpj (5275, 2006-05-26)
Audio Codec Talkthrough (ASM)\initialization.asm (6706, 2006-05-26)
Audio Codec Talkthrough (ASM)\interrupts.asm (1633, 2006-05-26)
Audio Codec Talkthrough (ASM)\main.asm (2689, 2006-05-26)
Audio Codec Talkthrough (ASM)\Process_Data.asm (1093, 2006-05-26)
Audio Codec Talkthrough (ASM)\Talkthrough.h (1531, 2006-05-26)
Audio Codec Talkthrough (C) (0, 2021-03-16)
Audio Codec Talkthrough (C)\C_Talkthrough_I2S.dpj (5302, 2006-05-26)
Audio Codec Talkthrough (C)\Initialize.c (4707, 2006-05-26)
Audio Codec Talkthrough (C)\ISR.c (1217, 2006-05-26)
Audio Codec Talkthrough (C)\main.c (2796, 2006-05-26)
Audio Codec Talkthrough (C)\Process_data.c (907, 2006-05-26)
Audio Codec Talkthrough (C)\Talkthrough.h (1702, 2006-05-26)
Background_Telemetry (0, 2021-03-16)
Background_Telemetry\AsmDemo (0, 2021-03-16)
Background_Telemetry\AsmDemo\Btc_AsmDemo.asm (11640, 2006-05-26)
Background_Telemetry\AsmDemo\Btc_AsmDemo.dpj (4492, 2006-05-26)
Background_Telemetry\AudioDemo (0, 2021-03-16)
Background_Telemetry\AudioDemo\BTC_audio_demo.dpj (6807, 2006-05-26)
Background_Telemetry\AudioDemo\initialization.asm (7705, 2006-05-26)
Background_Telemetry\AudioDemo\interrupts.asm (2340, 2006-05-26)
** (2621, 2006-05-26)
Background_Telemetry\AudioDemo\main.c (3976, 2006-05-26)
Background_Telemetry\AudioDemo\Process_data.c (1268, 2006-05-26)
** (2624, 2006-05-26)
Background_Telemetry\AudioDemo\startup.asm (7499, 2006-05-26)
Background_Telemetry\AudioDemo\startup.h (849, 2006-05-26)
... ...

ADSP-BF537 Flash Booting Demo Date Created: 1/30/06 Rev 1.0 This directory contains an example ADSP-BF537 subroutine that demonstrates how to create a loader file for the BF537 EZ-KIT, intitialization code to load a program from SDRAM, and use the FlashProgrammer utility to download the file to the flash. Files contained in this directory: Blink_Flash.dpj VisualDSP project file b?link_Flash.ldf VisualDSP linker file main.c Main Module ISRs.c Interrupt service requests Initialization.c Setup MBR's heaptab.c Startup Code basiccrt.s Startup Code BF537 Flags.h header file readme.txt this file __________________________________________________________ CONTENTS I. FUNCTIONAL DESCRIPTION II. IMPLEMENTATION DESCRIPTION III. OPERATION DESCRIPTION I. FUNCTIONAL DESCRIPTION The Booting demo demonstrates how to create a loader file. Link in Initialization code, and Load it into flash. This example simply uses a blink program to create a loader file. You will then link in intitialization code to intitialize SDRAM. After the loader file is created the user can then use the FlashProgrammer Utility to download the intel hex file to flash. II. IMPLEMENTATION DESCRIPTION Boots a blink program from Flash and runs a simple blink program. Uses a custom LDF generated from the Expert Linker, using default C protocol. III. OPERATION DESCRIPTION "Creating Initalization Code" - Open an ADSP-BF537 EZ-KIT Lite session in the VisualDSP Integrated Development Environment (IDDE). - Open the project "ADSP-BF537 INIT CODE.dpj" in the VisualDSP IDDE from the directory Blackfin\ldr\init_code\ADSP-BF537 INIT CODE\ - Click the "Project" menu item and select "rebuild all" to build "ADSP-BF537 INIT CODE.dxe" - "ADSP-BF537 INIT CODE.dxe" should now be in your debug folder - You can close this project. "Creating a Loader File for the ADSP-BF537 EZ-KIT" - Open an ADSP-BF537 EZ-KIT Lite session in the VisualDSP Integrated Development Environment (IDDE). - Open the project "Blink_Flash.dpj" in the VisualDSP IDDE. - Click on the "Project" Menu item and select "Project Options" - In the type combo box under the Project tab, select Loader File - Click on the Load tab - Make sure the "Category" selected is "Loader file options" - Under "Boot source", flash should be selected - "Output file format" should be "Intel hex" - "Output file word width" should be "16" - Start address should only be changed if the user wants the code to be loaded to a different address other than the default start address - In the Output file text box type "blink537.ldr" (default uses your project name with .ldr extension) - Under Initialization File, browse and find "ADSP-BF537 INIT CODE.dxe" - Verbose should be unchecked - After all the options are set up select "OK" - Click the "Project" menu item and select "rebuild all" to build "blink537.ldr" - "blink537.ldr" should now be in your debug folder DOWNLOADING "blink537.ldr" IN THE FLASH PROGRAMMER: Please refer to the Flash Programming instructions under the ...\Blackfin\Examples folder.

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