Terrian
所属分类:3D图形编程
开发工具:Visual C++
文件大小:92KB
下载次数:184
上传日期:2008-06-21 20:00:55
上 传 者:
herrybob
说明: 三维地形迷模拟,采用了分形插值方法,采用了纹理贴图。
(Three-dimensional topography simulation fans using the fractal interpolation method, using texture mapping.)
文件列表:
Lesson07\Data\Crate.bmp (66614, 1999-09-25)
Lesson07\Data (0, 2007-11-16)
Lesson07\Lesson7.cpp (22143, 2007-11-16)
Lesson07\Lesson7.dsp (4060, 2007-03-08)
Lesson07\Lesson7.dsw (539, 1999-10-25)
Lesson07\Lesson7.exe (49152, 2000-05-06)
Lesson07\Lesson7.ncb (41984, 2007-11-17)
Lesson07\Lesson7.opt (54784, 2007-11-17)
Lesson07\lesson7.plg (248, 2007-11-17)
Lesson07\~VC45.tmp (54784, 2007-03-09)
Lesson07 (0, 2008-06-21)
==========================================================================
OpenGL Lesson 07: Texture Filters, Basic Lighting & Keyboard Control
==========================================================================
Authors Name: Jeff Molofee ( NeHe )
Disclaimer:
This program may crash your system or run poorly depending on your
hardware. The program and code contained in this archive was scanned
for virii and has passed all test before it was put online. If you
use this code in project of your own, send a shout out to the author!
==========================================================================
NeHe Productions 1997-2004
==========================================================================
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