Engine3D

所属分类:游戏引擎
开发工具:Delphi
文件大小:2727KB
下载次数:48
上传日期:2008-07-10 16:10:20
上 传 者dregs
说明:  使用Asphyre游戏引擎编写的3D示例代码,有学习价值!
(Asphyre use 3D game engine prepared sample code, have to learn the value of!)

文件列表:
AsphyreParticles3D.dcu (16009, 2006-11-21)
AsphyreParticles3D.pas (19634, 2006-11-18)
delphinewton.inc (10448, 2004-10-26)
FastGeo.dcu (258804, 2006-11-21)
FastGEO.pas (412265, 2006-11-14)
heightmap3.bmp (196662, 2006-11-16)
heightmapwater.dat (1056376, 2006-11-20)
MainFm.dcu (11352, 2006-11-21)
MainFm.dfm (3645, 2007-01-08)
MainFm.pas (9951, 2007-01-08)
Newton.dll (438272, 2006-02-01)
NewtonCustomJoints.pas (50863, 2006-05-28)
NewtonCustomJoints_Math.pas (16934, 2005-12-28)
NewtonImport.dcu (37461, 2006-11-21)
NewtonImport.pas (67889, 2006-05-28)
NewtonTest.bdsproj (8683, 2007-01-08)
NewtonTest.bdsproj.local (759, 2007-01-08)
NewtonTest.cfg (678, 2007-01-08)
NewtonTest.dpr (1067, 2007-01-08)
NewtonTest.dsk (10413, 2006-11-20)
NewtonTest.exe (699904, 2007-01-08)
NewtonTest.identcache (326, 2006-11-21)
NewtonTest.res (4396, 2006-11-10)
plane.mesh (729660, 2006-09-09)
plants.asdb (1472687, 2006-11-20)
U_3DEngine.dcu (17315, 2007-01-08)
U_3DEngine.pas (19896, 2007-01-08)
U_HelperFunc.dcu (1713, 2006-11-21)
U_HelperFunc.pas (2856, 2006-11-21)
U_NewtonObjects.dcu (19484, 2006-11-21)
U_NewtonObjects.pas (29848, 2006-11-20)
U_Plants.dcu (25999, 2006-11-21)
U_Plants.pas (29886, 2006-11-20)
U_Terrain.dcu (10861, 2006-11-21)
U_Terrain.pas (12641, 2006-11-20)

Newton Game Dynamics Delphi-Headertranslation Current SDK version 1.52 Copyright (c) 2004,05,06 Sascha Willems Jon Walton Dominique Louis Initial Author : S.Spasov (Sury) About : ============================================================================================== The file "NewtonImport.pas" contains the current translation of the header for the Newton Game Dynamics Physics SDK (http://www.newtongamedynamics.com) and should work with Delphi and Free Pascal. Other Pascal languages might work but were not tested (except for VP, which was tested, but VP is discontinued). Where to get : ============================================================================================== The current version of this header can always be downloaded at http://newton.delphigl.de It's usually udpated when the SDK itself is updated, but there may also be some out-of-order updates in case there are errors/problems with the header translation. History : ============================================================================================== Conversion started at 13.08.2004 by Sury Conversion completed at 13.08.2004 by Sury Non-Delphi compiler support added on 17.08.2004 by Dominique Louis Newton 1.3 support added on 22.11.2004 by Jon Walton Legend : (- changes, + added, x removed) Fixes on 22/23/24/25.11.2004 by Sascha Willems - NewtonCollisionIterator : cdecl was missing - NewtonCreateSphere : Fixed parameters - NewtonVehicleTireIsAirBorne : Corrected spelling error - NewtonVehicleTireLostSideGrip : Corrected spelling error - NewtonVehicleTireLostTraction : Corrected spelling error - NewtonRagDollAddBone : Fixed parameters - NewtonWorldCollide : Added missing "const"s for params - NewtonWorldRayFilterCallback : Fixed parameters and return value - NewtonWorldRayCast : Fixed parameters (removed normal) - NewtonBodySetContinuousCollisionMode : Corrected spelling error - NewtonConstraintCreateUniversal : Corrected spelling error - NewtonJointSetStiffness : Corrected spelling error + NewtonGetTimeStep : Function added Fixes on 27.11.2004 by Sascha Willems - NewtonGetBuoyancyPlane : globalSpaceMatrix changed to PFloat Updated to SDK 1.31 on 09.01.2005 by Sascha Willems x NewtonUpVectorCallBack : Removed (no longer in SDK) x NewtonUpVectorSetUserCallback : Removed (no longer in SDK) - NewtonConstraintCreateUserJoint : Changed parameters to new SDK x NewtonUserJointSetUserCallback : Removed (no longer in SDK) + NewtonUserJointAddLinearRow; : Function added + NewtonUserJointAddAngularRow : Function added + NewtonUserJointSetRowMinimunFriction : Function added + NewtonUserJointSetRowMaximunFriction : Function added + NewtonUserJointSetRowAcceleration : Function added + NewtonUserJointSetRowStiffness : Function added + NewtonSetSolverModel : Function added + NewtonSetFrictionModel : Function added + NewtonUserJointGetRowForce : Function addes + NewtonAddBodyImpulse : Declaration fixed * Changes on 03.04.2005 by Sascha Willems - Symbol NEWTON_DOUBLE_PRECISION : Define this when you want to use Newton with the double precision dll * Changes on 13.04.2005 by Sascha Willems - NewtonAllocMemory : Fixed declaration. Was declared as procedure but should have been a function returning a pointer. Thx to Tux for pointing it out. Updated to SDK 1.5 on 02.01.2006 by Sascha Willems x NewtonWorldCollide : Removed (no longer in SDK) + NewtonMaterialSetContactNormalAcceleration : Function added + NewtonMaterialSetContactNormalDirection : Function added + NewtonCollisionPointDistance : Function added + NewtonCollisionClosestPoint : Function added + NewtonCollisionCollide : Function added - NewtonBodyCoriolisForcesMode : Corrected spelling (FPC) - NewtonRagDollGetRootBone : Commented out (not in DLL) x NewtonBodyGetTotalVolume : Removed (renamed in SDK) + NewtonConvexCollisionCalculateVolume : Function added + NewtonConvexCollisionCalculateInertial... : Function added + NewtonMaterialSetContinuousCollisionMode : Function added - NewtonUserJointSetRowMinimunFriction : Corrected spelling - NewtonUserJointSetRowMaximunFriction : Corrected spelling + NewtonCollisionCollideContinue : Function added + NewtonBodySetCentreOfMass : Function added + NewtonBodyGetCentreOfMass : Function added + NewtonUserJointSetRowSpringDamperAcce... : Function added x NewtonVehicleBalanceTires : Removed (no longer in SDK) - NewtonGetBuoyancyPlane : Changed parameters to new SDK + NewtonSetPlatformArchitecture : Function added + NewtonCollisionMakeUnique : Function added - NewtonVehicle* : Changed parameters to new SDK + NewtonUserJointAddGeneralRow : Function added Updated to SDK 1.52 on 13.03.2006 by Sascha Willems + NewtonWorldForEachBodyInAABBDo : Function added - NewtonCreateConvexHull : Added consts to pointer params Updated to SDK 1.53 on 26.05.2006 by Sascha Willems - NewtonWorldRayCast : Changed parameters to new SDK Changes on 28.06.2006 by Sascha Willems + NewtonBodyGetForceAndTorqueCallback : Function added

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