PhysXCharacterController1

所属分类:3D图形编程
开发工具:Visual C++
文件大小:183KB
下载次数:62
上传日期:2008-09-15 15:38:10
上 传 者gc2
说明:  Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而 使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。 - 角色控制(带执行文件)
(Ageia s PhysX (well-known game physics library) D3D 9 demo using the code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.- The role of control (with the implementation of document))

文件列表:
Camera.cpp (2430, 2006-02-24)
Camera.h (705, 2006-02-24)
conc02.jpg (106277, 2004-08-11)
DirectInput.cpp (3262, 2006-02-22)
DirectInput.h (926, 2006-02-22)
PhysXCharacterController1.cpp (19221, 2007-03-03)
PhysXCharacterController1.exe (212992, 2007-03-03)
PhysXCharacterController1.sln (939, 2006-12-11)
PhysXCharacterController1.vcproj (3906, 2006-12-11)
Room.cpp (4359, 2006-02-24)
Room.h (584, 2006-02-24)

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