CollisionDetection
所属分类:OpenGL
开发工具:Visual C++
文件大小:19KB
下载次数:9
上传日期:2008-10-16 16:01:55
上 传 者:
catchernet
说明: 本例是使用opengl编程,实现了碰撞检测,
(This case is to use opengl programming, to achieve the collision detection,)
文件列表:
A11_碰撞检测\anmobj.cpp (4033, 2005-04-10)
A11_碰撞检测\anmobj.h (1148, 2005-04-09)
A11_碰撞检测\BAISCOBJ.CPP (17223, 2005-04-10)
A11_碰撞检测\BAISCOBJ.H (1967, 2005-04-09)
A11_碰撞检测\GLFont.cpp (4008, 2005-04-10)
A11_碰撞检测\GLFont.h (780, 2005-04-09)
A11_碰撞检测\OpenGL.cpp (4892, 2005-04-10)
A11_碰撞检测\OpenGL.h (911, 2005-04-09)
A11_碰撞检测\StdAfx.cpp (295, 2005-04-03)
A11_碰撞检测\StdAfx.h (1857, 2005-04-03)
A11_碰撞检测\test.dsw (541, 2005-04-03)
A11_碰撞检测\碰撞检测.cpp (4427, 2005-04-10)
A11_碰撞检测\碰撞检测.dsp (5065, 2005-04-03)
A11_碰撞检测\碰撞检测.dsw (541, 2005-04-03)
A11_碰撞检测 (0, 2008-09-08)
========================================================================
WIN32 APPLICATION : ×ì
========================================================================
AppWizard has created this ×ì application for you.
This file contains a summary of what you will find in each of the files that
make up your ×ì application.
×ì.cpp
This is the main application source file.
×ì.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named ×ì.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
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