real-time-bookcode30(2)-36
Time 

所属分类:游戏
开发工具:Visual C++
文件大小:2681KB
下载次数:34
上传日期:2008-11-27 11:30:09
上 传 者小朱朱
说明:  real-time(实时渲染技术DirectX)30(2)-36
(real-time (real-time rendering technology DirectX) 30 (2)-36)

文件列表:
Chapter36 (Image Processing)\Application.cpp (12702, 2002-01-15)
Chapter36 (Image Processing)\Application.h (4533, 2001-11-06)
Chapter36 (Image Processing)\DirectXFont.cpp (13387, 2002-01-22)
Chapter36 (Image Processing)\DirectXFont.h (1963, 2001-11-11)
Chapter36 (Image Processing)\DirectXVideoTexture.cpp (7695, 2002-01-07)
Chapter36 (Image Processing)\DirectXVideoTexture.h (1635, 2002-01-07)
Chapter36 (Image Processing)\Executable.cpp (2451, 2001-11-05)
Chapter36 (Image Processing)\Executable.h (1154, 2001-09-03)
Chapter36 (Image Processing)\Technique.dsp (4644, 2002-01-22)
Chapter36 (Image Processing)\Technique.dsw (543, 2001-11-06)
Chapter36 (Image Processing)\Technique.exe (1134726, 2002-02-15)
Chapter36 (Image Processing)\Technique.ncb (246784, 2002-02-15)
Chapter36 (Image Processing)\Technique.opt (51712, 2002-02-15)
Chapter36 (Image Processing)\Technique.plg (2488, 2002-02-15)
Chapter36 (Image Processing)\TechniqueApplication.cpp (10078, 2002-01-22)
Chapter36 (Image Processing)\TechniqueApplication.h (1569, 2002-01-12)
Chapter30 Part 2 (Per pixel point lighting)\Application.cpp (12702, 2002-01-22)
Chapter30 Part 2 (Per pixel point lighting)\Application.h (4533, 2001-11-06)
Chapter30 Part 2 (Per pixel point lighting)\DirectXFont.cpp (13387, 2002-01-22)
Chapter30 Part 2 (Per pixel point lighting)\DirectXFont.h (1963, 2001-11-11)
Chapter30 Part 2 (Per pixel point lighting)\Executable.cpp (2451, 2001-11-05)
Chapter30 Part 2 (Per pixel point lighting)\Executable.h (1154, 2001-09-03)
Chapter30 Part 2 (Per pixel point lighting)\Technique.dsp (4448, 2002-01-22)
Chapter30 Part 2 (Per pixel point lighting)\Technique.dsw (543, 2001-11-06)
Chapter30 Part 2 (Per pixel point lighting)\Technique.exe (815253, 2002-02-15)
Chapter30 Part 2 (Per pixel point lighting)\Technique.ncb (115712, 2002-02-15)
Chapter30 Part 2 (Per pixel point lighting)\Technique.opt (49664, 2002-02-15)
Chapter30 Part 2 (Per pixel point lighting)\Technique.plg (2212, 2002-02-15)
Chapter30 Part 2 (Per pixel point lighting)\TechniqueApplication.cpp (9492, 2002-01-22)
Chapter30 Part 2 (Per pixel point lighting)\TechniqueApplication.h (1432, 2001-12-28)
Chapter31 Part 1 (Bump Mapping)\Application.cpp (12702, 2002-01-22)
Chapter31 Part 1 (Bump Mapping)\Application.h (4533, 2001-11-06)
Chapter31 Part 1 (Bump Mapping)\DirectXFont.cpp (13387, 2002-01-22)
Chapter31 Part 1 (Bump Mapping)\DirectXFont.h (1963, 2001-11-11)
Chapter31 Part 1 (Bump Mapping)\Executable.cpp (2451, 2001-11-05)
Chapter31 Part 1 (Bump Mapping)\Executable.h (1154, 2001-09-03)
Chapter31 Part 1 (Bump Mapping)\Technique.dsp (4448, 2002-01-22)
Chapter31 Part 1 (Bump Mapping)\Technique.dsw (543, 2001-11-06)
Chapter31 Part 1 (Bump Mapping)\Technique.exe (1212553, 2002-02-15)
Chapter31 Part 1 (Bump Mapping)\Technique.ncb (115712, 2002-02-15)
... ...

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