real-time-bookcode(media)

所属分类游戏
开发工具:Visual C++
文件大小:5985KB
下载次数:47
上传日期:2008-11-27 11:34:03
上 传 者小朱朱
说明:  real-time(实时渲染技术DirectX)Media
(real-time (real-time rendering technology DirectX) Media)

文件列表
Media
Back.bmp
.....\bezierplane.x
.....\bigship1.x
Big_Checker.bmp
Big_Checker_Test.bmp
.....\BikeRace.avi
.....\box.x
Bump.bmp
BumpHeight.bmp
.....\BumpHeight.dds
.....\bumpnormal.dds
.....\bumpsphere.x
.....\bumptorus.x
.....\Chapter17.x
.....\Chapter18.x
.....\ColorCurve.bmp
.....\crosshair.bmp
.....\CrossHair.dds
.....\crosshair_alpha.bmp
.....\CubeMap.dds
.....\CubeNegX.bmp
.....\CubeNegY.bmp
.....\CubeNegZ.bmp
.....\CubePosX.bmp
.....\CubePosY.bmp
.....\CubePosZ.bmp
.....\cylinder.x
.....\fattorus.x
.....\Front.bmp
.....\Front.dds
.....\Front_Alpha.bmp
.....\grain.bmp
.....\hirescube.x
.....\hiresplane.x
.....\lamppost.x
.....\Light.bmp
.....\Light.dds
.....\lorescube.x
.....\planes.x
.....\pointlight.bmp
.....\Pointlight.dds
.....\pointlight_Attenuation.bmp
.....\Ring.x
.....\Shaders
.....\.......\AdjustBrightness.psh
.....\.......\AdjustContrast.psh
.....\.......\Basic.vsh
.....\.......\Bezier.vsh
.....\.......\BezierControl.vsh
.....\.......\Billboard.vsh
.....\.......\BlackAndWhite.psh
.....\.......\BumpMap.vsh
.....\.......\BumpMapping.psh
.....\.......\ChangeLevels.psh
.....\.......\ChangeLevelsGrayScale.psh
.....\.......\CompareDepth.vsh
.....\.......\DirLights.vsh
.....\.......\EncodeDepth.vsh
.....\.......\EnvironmentBox.vsh
.....\.......\FindEdges.psh
.....\.......\Negative.psh
.....\.......\NonCartesian.vsh
.....\.......\PaletteSkin.vsh
.....\.......\PerPixelPick.vsh
.....\.......\PerPixelPointLight.vsh
.....\.......\PerPixelSpotLight.vsh
.....\.......\PerPixelToon.psh
.....\.......\PerPixelToon.vsh
.....\.......\PixelSetup.vsh
.....\.......\PointLight.psh
.....\.......\PointLights.vsh
.....\.......\ReflectiveBumpMap.vsh
.....\.......\ReflectiveBumpMapping.psh
.....\.......\ReflectRefract.vsh
.....\.......\ScaleNormals.vsh
.....\.......\Sepia.psh
.....\.......\ShadowMap.psh
.....\.......\ShadowVolume.vsh
.....\.......\Simple.psh
.....\.......\SineWave.vsh
.....\.......\Solarize.psh
.....\.......\SpotLight.psh
.....\.......\SpotLights.vsh
.....\.......\Toon.vsh
.....\.......\XRayGlasses.vsh
.....\SimpleTerrain.x
.....\Simple_Plane.x
.....\smallcube.x
.....\spheres.x
.....\spotlight.bmp
.....\Spotlight.dds
.....\spotlight2.dds
.....\spotlight_Attenuation.bmp
.....\spotlight_Attenuation2.bmp
.....\TerrainRamp.x
.....\TestCube.dds
.....\testgrade1.bmp
.....\testgrade2.bmp
.....\Tile.bmp

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