Wolf_Source

所属分类:Windows编程
开发工具:Visual C++
文件大小:5773KB
下载次数:1
上传日期:2008-11-28 20:36:39
上 传 者乞丐者的蓝调
说明:  这是重返德军总部的一源码,希望喜欢这个游戏的可以下载这是来自resource的
(Return to Castle Wolfenstein This is a source, I hope like this game can be downloaded from the resource which is the)

文件列表:
Wolf_Source (0, 2008-11-28)
Wolf_Source\MP (0, 2008-11-28)
Wolf_Source\MP\WolfMP-Source (0, 2008-11-28)
Wolf_Source\MP\WolfMP-Source\main (0, 2008-11-28)
Wolf_Source\MP\WolfMP-Source\main\ui_mp (0, 2008-11-28)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\auto_update.menu (2571, 2002-02-08)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\cdkey.menu (6212, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\connect.menu (228, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\controls.menu (37682, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\createfavorite.menu (2581, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\createserver.menu (31386, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\credit.menu (32030, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\default.menu (5336, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\error.menu (1916, 2002-03-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\filter.menu (3999, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\hud.menu (6479, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\hud.txt (61, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\ingame.menu (5391, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\ingame.txt (441, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\ingame_callvote.menu (8698, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\ingame_controls.menu (28123, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\ingame_leave.menu (6673, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\ingame_options.menu (11611, 2002-02-26)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\ingame_system.menu (14088, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\in_rec_restart.menu (2164, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\joinserver.menu (25780, 2002-03-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\main.menu (11416, 2002-03-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\menudef.h (14638, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\menus.txt (1249, 2002-02-07)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\mods.menu (2299, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\multi.menu (9751, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\multi_setup.menu (8236, 2002-03-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\nerve_credit.txt (784, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\options.menu (14094, 2002-02-26)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\password.menu (2066, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\pbinfo.menu (5113, 2002-03-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\quit.menu (1756, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\quitcredit.menu (5629, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\rec_restart.menu (2177, 2002-02-06)
Wolf_Source\MP\WolfMP-Source\main\ui_mp\serverinfo.menu (7273, 2002-02-06)
... ...

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No support will be provided by id, Gray Matter, Nerve, or Activision. However, help is available. We suggest you investigate the various user communities available through li nks at }{\field{\*\fldinst { HYPERLINK "http://www.CastleWolfenstein.com" }{{\*\datafield 00d0c9ea79f9bace118c8200aa004ba90b02000000170000001a0000007700770077002e0043006100730074006c00650057006f006c00660065006e0073007400650069006e002e0063006f006d000000e0c9ea79f9bace118c8200aa004ba90b4400000068007400740070003a002f002f007700770077002e0063006100 730074006c00650077006f006c00660065006e0073007400650069006e002e0063006f006d002f00000000000900892c9a}}}{\fldrslt {\cs16\ul\cf2 www.CastleWolfenstein.com}}}{. \par \par During development of Return to Castle Wolfenstein, we split the code between single and multiplayer to allow specialization. Although very similar overall, there are speci fic differences between the code. Both the source for the SP and MP code is provided here. \par \par }{\cf1 Changes (adding or removing functions) in the game-side of single player code will require a pre-build process, \'93Extractfuncs.bat\'94. This is run automatically when compiling, and will generate two header files (g_funcs.h and g_func_decs.h), which are used by the game for savegame functionality. If game code has changed, two \lquote builds\rquote will be necessary; one to generate the new header files, then another to complete the compilation of the game. Because these files are updated automatically, they should remain writable (not locked, or \'93read only\'94 ). If this automatic process appears to not want to compile and the compiler refers to either of these header files, or \'93g_save.obj\'94 , first manually delete the header files, then run extractfuncs.bat from the command line or double-click it in windows. This happens rarely, and this procedure should always remedy the problem. \par \par \par \par }{ \par }}

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