article_skinnedmesh_modular
所属分类:DirextX编程
开发工具:Visual C++
文件大小:84KB
下载次数:29
上传日期:2009-01-17 11:37:15
上 传 者:
plfyt
说明: 骨骼动画
一个场景演示d3d的骨骼动画
(Skeletal animation demo scene D3D bones animation)
文件列表:
resource.h (1935, 2002-11-12)
skinmesh1.vsh (1972, 2002-11-12)
skinmesh2.vsh (2297, 2002-11-12)
skinmesh3.vsh (2461, 2002-11-12)
skinmesh4.vsh (2624, 2002-11-12)
skinnedmesh-app.cpp (15251, 2002-12-03)
skinnedmesh-app.h (1962, 2002-12-03)
skinnedmesh-mesh.cpp (53410, 2002-12-03)
skinnedmesh-mesh.h (4701, 2002-12-03)
skinnedmesh.cpp (66063, 2002-11-13)
SkinnedMesh.dsp (5668, 2002-12-03)
SkinnedMesh.dsw (545, 2002-11-12)
SkinnedMesh.jpg (15125, 2002-11-12)
SkinnedMesh.manifest (688, 2002-11-12)
SkinnedMesh.ncb (132096, 2002-12-03)
SkinnedMesh.opt (55808, 2002-12-03)
SkinnedMesh.plg (1514, 2002-12-03)
SkinnedMesh.sln (922, 2002-11-12)
SkinnedMesh.vcproj (4653, 2002-11-12)
winmain.rc (7710, 2002-11-12)
//-----------------------------------------------------------------------------
// Name: Skinned Mesh Direct3D Sample
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
Description
===========
The SkinnedMesh sample shows how to use D3DX to load and display an skinned mesh. Updated to provide a
CD3DSkinMesh class encapsulating the functionality to generate a skinned character
Path
====
Source: DXSDK\Samples\C++\Direct3D\SkinnedMesh
Executable: DXSDK\Samples\C++\Direct3D\Bin
User's Guide
============
The following keys are implemented. The dropdown menus can be used for the
same controls.
Starts and stops the scene
Advances the scene by a small increment
Shows help or available commands.
Prompts user to select a new rendering device or display mode
Toggles between fullscreen and windowed modes
Exits the app.
Programming Notes
=================
This sample makes use of common DirectX code (consisting of helper functions,
etc.) that is shared with other samples on the DirectX SDK. All common
headers and source code can be found in the following directory:
DXSDK\Samples\C++\Common
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