BoundingBox
所属分类:DirextX编程
开发工具:C++
文件大小:755KB
下载次数:99
上传日期:2009-02-07 17:24:41
上 传 者:
lqh12345
说明: 包围盒,一个完美的包围盒,DirectX。游戏开发中必备的东西。
(一个完美的包围盒,DirectX。游戏开发中必备的东西。)
文件列表:
BoundingBox\BoundingBox.cpp (26718, 2005-02-20)
BoundingBox\BoundingBoxNET.sln (887, 2009-01-23)
BoundingBox\BoundingBoxNET.suo (9216, 2009-02-07)
BoundingBox\BoundingBoxNET.vcproj (4461, 2009-01-23)
BoundingBox\BoundingBoxNET.vcproj.486A7E810A29495.Administrator.user (1433, 2009-02-07)
BoundingBox\CCamera.cpp (7425, 2003-11-10)
BoundingBox\CCamera.h (2485, 2004-12-07)
BoundingBox\CQuaternion.h (4870, 2003-10-26)
BoundingBox\CVector.cpp (10049, 2003-10-24)
BoundingBox\CVector.h (4819, 2003-10-24)
BoundingBox\decal.tga (250864, 2003-12-31)
BoundingBox\ground.bmp (117654, 2003-03-19)
BoundingBox\UpgradeLog.XML (4837, 2009-01-23)
BoundingBox\BoundingBoxNET.ncb (3337216, 2009-02-07)
BoundingBox (0, 2009-01-23)
Bounding Box Demo.
Created by the Programming Ace.
www.UltimateGameProgramming.com
Description:
The purpose of this demo is to perform axis-aligned bounding box collision
detection. If collison has occured then the camera will stop moving in that
direction, else it will continue.
Controls:
Arrow keys - Moves the camera.
Terms:
Read the terms of use on www.UltimateGameProgramming.com before running
or opening any files that came with this demo if you have not.
By downloading this file you already agreed to the terms on the terms
of use page on www.UtltimateGameProgramming.com.
Copyright September 2004
All Rights Reserved!
Allen Sherrod
ProgrammingAce@UltimateGameProgramming.com
www.UltimateGameProgramming.com
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