replicantbody-2006-08-11

所属分类:游戏引擎
开发工具:Visual C++
文件大小:6350KB
下载次数:56
上传日期:2009-02-08 14:21:57
上 传 者hdu_djh
说明:  人物骨骼运动开放引擎,包含碰撞检测,群集运动等
(People skeletal movement and opening up the engine)

文件列表:
replicantbody-2006-08-11 (0, 2006-08-11)
replicantbody-2006-08-11\LICENSE (26432, 2005-05-15)
replicantbody-2006-08-11\include (0, 2006-08-11)
replicantbody-2006-08-11\include\rbody (0, 2006-08-11)
replicantbody-2006-08-11\include\rbody\AnimationActivityHandler.h (4319, 2005-02-10)
replicantbody-2006-08-11\include\rbody\AnimationDegree.h (1707, 2005-02-06)
replicantbody-2006-08-11\include\rbody\AnimationSuccessors.h (1981, 2005-02-06)
replicantbody-2006-08-11\include\rbody\Mesh.h (1340, 2005-02-06)
replicantbody-2006-08-11\include\rbody\Body.h (13258, 2005-02-10)
replicantbody-2006-08-11\include\rbody\InBetweenActivity.h (1675, 2005-02-06)
replicantbody-2006-08-11\include\rbody\TgaReader.h (258, 2005-02-06)
replicantbody-2006-08-11\include\rbody\AnimationSpeed.h (2586, 2005-02-06)
replicantbody-2006-08-11\include\rbody\global.h (1672, 2005-02-06)
replicantbody-2006-08-11\include\rbody\osg (0, 2006-08-11)
replicantbody-2006-08-11\include\rbody\osg\OsgCollectTransforms.h (1754, 2005-02-06)
replicantbody-2006-08-11\include\rbody\osg\GeometryContainer.h (1441, 2005-02-06)
replicantbody-2006-08-11\include\rbody\osg\Makefile.am (208, 2006-08-11)
replicantbody-2006-08-11\include\rbody\osg\OsgBodyCallback.h (3849, 2005-09-29)
replicantbody-2006-08-11\include\rbody\osg\ReplicantBodyMgr.h (4068, 2005-02-10)
replicantbody-2006-08-11\include\rbody\osg\OsgBody.h (11019, 2005-02-10)
replicantbody-2006-08-11\include\rbody\osg\SubMeshDrawable.h (2949, 2005-06-01)
replicantbody-2006-08-11\include\rbody\AnimationScript.h (1674, 2005-02-06)
replicantbody-2006-08-11\include\rbody\CoreBody.h (11172, 2005-02-10)
replicantbody-2006-08-11\include\rbody\AnimationBase.h (2739, 2005-02-06)
replicantbody-2006-08-11\include\rbody\ActRequestArg.h (3482, 2005-02-10)
replicantbody-2006-08-11\include\rbody\MaterialSet.h (3264, 2005-02-06)
replicantbody-2006-08-11\include\rbody\AnimationActive.h (5078, 2005-02-06)
replicantbody-2006-08-11\include\rbody\AnimationActionHandler.h (3996, 2005-02-10)
replicantbody-2006-08-11\include\rbody\NameBase.h (1948, 2005-02-06)
replicantbody-2006-08-11\include\rbody\AnimationCombine.h (2706, 2005-02-06)
replicantbody-2006-08-11\include\rbody\AnimationHandler.h (5408, 2005-02-06)
replicantbody-2006-08-11\include\rbody\ActAttributes.h (2580, 2005-02-06)
replicantbody-2006-08-11\include\rbody\config_error.h (1447, 2005-07-22)
replicantbody-2006-08-11\include\rbody\Animation.h (2112, 2005-02-06)
replicantbody-2006-08-11\include\rbody\Cal3dBase.h (1940, 2005-02-06)
replicantbody-2006-08-11\include\rbody\export.h (684, 2005-02-06)
replicantbody-2006-08-11\include\rbody\ActionConflicts.h (2226, 2005-02-06)
replicantbody-2006-08-11\include\rbody\Makefile.am (745, 2006-08-11)
replicantbody-2006-08-11\include\rbody\NamedCoreBodies.h (8467, 2005-02-10)
replicantbody-2006-08-11\include\rbody\AnimationBlend.h (1664, 2005-02-06)
... ...

ReplicantBody is a character animation toolkit written in C++, built upon Cal3D, ConfigScript and OpenSceneGraph. Features # Simple interface for creating and controlling a character # Movement in world corresponding to character's feet # Different animation types represented as actions # Manager keeps track of running actions # Combine actions easily, for example "walk" and "look at" # Ground following # Queuing and scripting of actions # Integrated with OpenSceneGraph # Takes advantage of OpenSceneGraph state sorting # Character manager handles all loaded characters (New!) # OSG plugin char included (New!) Other # Demo program with source and data models that demonstrates the use of ReplicantBody. See screenshot to the right. Copyright Copyright (C) 2003 VRlab, Ume University Authors Peter Sunna - sunna@hpc2n.umu.se Anders Backman - andersb@cs.umu.se Daniel Sjlie - deepone@hpc2n.umu.se Project Home Page: http://www.vrlab.umu.se/research/replicantbody Distribution License ReplicantBody is distributed under GNU LGPL, see http://www.opensource.org/licenses/lgpl-license.php. Contents ./ setup_env.bat - setup script for Visual Studio build.bat - build script (using Visual Studio devenv/msdev) make_rbody_all.bat - makes libraries cal3d, ConfigScript, ReplicantBody and executable rbodyTest make - make script for Unix make_rbody_all - makes libraries cal3d, ConfigScript, ReplicantBody and executable rbodyTest ./cal3d Cal3d v0.9 (CVS version as of 2003-11-24) http://cal3d.sourceforge.net ./ConfigScript ConfigScript v1.2 Copyright (C) 2003 Anders Backman, VRlab, Ume University ./ReplicantBody ReplicantBody v0.1 ./ReplicantBody/include/rbody - ReplicantBody includes ./ReplicantBody/include/rbodyTest - rbodyTest includes ./ReplicantBody/src/rbody - ReplicantBody source files ./ReplicantBody/src/rbodyTest - rbodyTest source files ./ReplicantBody/Visual Studio/ - MS Visual Studio project files ./ReplicantBody/lib/ - local repository for library files ./ReplicantBody/bin/ - local repository for binary file rbodyTest ./ReplicantBody/data/characters/ - character files ./ReplicantBody/data/scene/ environment.flt - Model used by rbodyTest material and attribute files for environment.flt ./ReplicantBody/data/bizguy1/ bizguy1.c* - Cal3D data files bizguy1.rbody - Replicant Body configuration file ./ReplicantBodydata/bizguyanimations - Cal3D animation files

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