AgentCtrl

所属分类:通讯编程
开发工具:Visual C++
文件大小:245KB
下载次数:110
上传日期:2009-06-03 10:27:07
上 传 者zszhu1975
说明:  用于呼叫中心坐席端的控件完整原码,已商用于多个中小型呼叫中心.
(Seat for the call center client complete control of the original code, has been business for a number of small and medium-sized call centers.)

文件列表:
AgentCmd.cpp (754, 2001-10-02)
AgentCmd.h (3072, 2005-10-22)
AgentCtrl.aps (57432, 2005-12-22)
AgentCtrl.clw (8730, 2006-11-20)
AgentCtrl.cpp (1969, 2001-09-26)
AgentCtrl.def (226, 2001-09-25)
AgentCtrl.dsp (11069, 2005-06-07)
AgentCtrl.dsw (541, 2001-09-25)
AgentCtrl.h (976, 2001-09-25)
AgentCtrl.ico (1078, 2001-09-25)
AgentCtrl.ncb (992256, 2006-11-20)
AgentCtrl.odl (2890, 2006-01-06)
AgentCtrl.opt (214016, 2006-11-20)
AgentCtrl.plg (2917, 2006-01-06)
AgentCtrl.rc (14198, 2005-06-07)
AgentCtrlCtl.bmp (238, 2001-09-25)
AgentCtrlCtl.cpp (55945, 2006-01-06)
AgentCtrlCtl.h (5510, 2006-01-06)
AgentCtrlPpg.cpp (2448, 2001-09-25)
AgentCtrlPpg.h (1450, 2001-09-25)
AGLinkDlg.cpp (1007, 2001-10-06)
AGLinkDlg.h (1217, 2001-10-06)
CallObject.cpp (743, 2001-10-08)
CallObject.h (635, 2001-10-08)
CltSocket.cpp (1184, 2001-10-05)
CltSocket.h (1298, 2001-10-03)
DialDlg.cpp (3307, 2002-04-04)
DialDlg.h (1497, 2002-04-04)
DropThreeDlg.cpp (993, 2001-10-10)
DropThreeDlg.h (1243, 2001-10-10)
HoldThreeDlg.cpp (989, 2001-10-09)
HoldThreeDlg.h (1242, 2001-10-09)
LogOnDlg.cpp (1098, 2005-10-18)
LogOnDlg.h (1229, 2005-10-18)
MonitorDlg.cpp (1383, 2002-10-09)
MonitorDlg.h (1237, 2002-10-09)
Project1.exe (16384, 2002-06-30)
public.h (2581, 2002-10-09)
resource.h (4318, 2005-06-07)
... ...

======================================================================== ActiveX Control DLL : AGENTCTRL ======================================================================== ControlWizard has created this project for your AGENTCTRL ActiveX Control DLL, which contains 1 control. This skeleton project not only demonstrates the basics of writing an ActiveX Control, but is also a starting point for writing the specific features of your control. This file contains a summary of what you will find in each of the files that make up your AGENTCTRL ActiveX Control DLL. AgentCtrl.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. AgentCtrl.h This is the main include file for the ActiveX Control DLL. It includes other project-specific includes such as resource.h. AgentCtrl.cpp This is the main source file that contains code for DLL initialization, termination and other bookkeeping. AgentCtrl.rc This is a listing of the Microsoft Windows resources that the project uses. This file can be directly edited with the Visual C++ resource editor. AgentCtrl.def This file contains information about the ActiveX Control DLL that must be provided to run with Microsoft Windows. AgentCtrl.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to generate and edit message maps and dialog data maps and to generate prototype member functions. AgentCtrl.odl This file contains the Object Description Language source code for the type library of your control. ///////////////////////////////////////////////////////////////////////////// AgentCtrl control: AgentCtrlCtl.h This file contains the declaration of the CAgentCtrlCtrl C++ class. AgentCtrlCtl.cpp This file contains the implementation of the CAgentCtrlCtrl C++ class. AgentCtrlPpg.h This file contains the declaration of the CAgentCtrlPropPage C++ class. AgentCtrlPpg.cpp This file contains the implementation of the CAgentCtrlPropPage C++ class. AgentCtrlCtl.bmp This file contains a bitmap that a container will use to represent the CAgentCtrlCtrl control when it appears on a tool palette. This bitmap is included by the main resource file AgentCtrl.rc. ///////////////////////////////////////////////////////////////////////////// Other standard files: stdafx.h, stdafx.cpp These files are used to build a precompiled header (PCH) file named stdafx.pch and a precompiled types (PCT) file named stdafx.obj. resource.h This is the standard header file, which defines new resource IDs. The Visual C++ resource editor reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: ControlWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////

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