Skeleton

所属分类:游戏
开发工具:Objective-C
文件大小:2472KB
下载次数:36
上传日期:2009-06-24 11:45:35
上 传 者leezo
说明:  小游戏,应用到coco2d引擎,学习iphone游戏编程的好例子
(Small games, applied to the engine coco2d learn iphone games a good example of programming)

文件列表:
bg.png (1360, 2008-11-01)
__MACOSX (0, 2009-06-24)
__MACOSX\._bg.png (193, 2008-11-01)
build (0, 2009-06-15)
build\.DS_Store (6148, 2009-06-15)
__MACOSX\build (0, 2009-06-24)
__MACOSX\build\._.DS_Store (82, 2009-06-15)
build\Debug-iphonesimulator (0, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app (0, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\AUTHORS (888, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\bg.png (1360, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\CHANGELOG (10330, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\cloud.png (30991, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\CMakeLists.txt (973, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\coco_med.png (3848, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\DONORS (190, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\fps_images.png (6203, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\Info.plist (911, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\LICENSE (8235, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\LICENSE.chipmunk (1118, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\PkgInfo (8, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\r1.png (1956, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app\Skeleton (396920, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app.dSYM (0, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app.dSYM\Contents (0, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app.dSYM\Contents\Info.plist (710, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app.dSYM\Contents\Resources (0, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app.dSYM\Contents\Resources\DWARF (0, 2009-06-15)
build\Debug-iphonesimulator\Skeleton.app.dSYM\Contents\Resources\DWARF\Skeleton (347566, 2009-06-15)
build\Skeleton.build (0, 2009-06-15)
build\Skeleton.build\Debug-iphonesimulator (0, 2009-06-15)
build\Skeleton.build\Debug-iphonesimulator\Skeleton.build (0, 2009-06-16)
build\Skeleton.build\Debug-iphonesimulator\Skeleton.build\Objects-normal (0, 2009-06-15)
build\Skeleton.build\Debug-iphonesimulator\Skeleton.build\Objects-normal\i386 (0, 2009-06-15)
build\Skeleton.build\Debug-iphonesimulator\Skeleton.build\Objects-normal\i386\Action.o (14204, 2009-06-15)
build\Skeleton.build\Debug-iphonesimulator\Skeleton.build\Objects-normal\i386\AtlasNode.o (20888, 2009-06-15)
build\Skeleton.build\Debug-iphonesimulator\Skeleton.build\Objects-normal\i386\Camera.o (15744, 2009-06-15)
build\Skeleton.build\Debug-iphonesimulator\Skeleton.build\Objects-normal\i386\CameraAction.o (21688, 2009-06-15)
build\Skeleton.build\Debug-iphonesimulator\Skeleton.build\Objects-normal\i386\chipmunk.o (5724, 2009-06-15)
... ...

cocos2d for iPhone ------------------ cocos2d for iPhone[1] is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d [2] (python) design: it uses the same API and design, but instead of using python it uses objective-c. Main features * Scene management (workflow) * Transitions between scenes * Sprites * Actions * Basic menus and buttons * Integrated Chipmunk 2d physics engine * Particle system * Text rendering support * Texture Atlas support * Tile Map support * Touch/Accelerometer support * Portrait and Landscape mode * Integrated Pause/Resume * Language: objective-c * Open Source * OpenGL ES 1.1 based This library does not work with the toolchain, but it should be easy to port it to it. Build Requeriments ------------------ Mac OS X 10.5.3, Xcode 3.1, iPhone OS 2.0, Beta 8 release or later Runtime Requirements -------------------- Mac OS X 10.5.3, iPhone OS 2.0, Beta 8 release or later [1] http://code.google.com/p/cocos2d-iphone [2] http://www.cocos2d.org

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