BitmapMix

所属分类:多媒体
开发工具:Visual C++
文件大小:66KB
下载次数:3
上传日期:2009-08-28 17:35:24
上 传 者swordfish
说明:  VC++实现对BMP图片的操作,对初学者非常有用
(VC++ implementation of the BMP image operation is very useful for beginners)

文件列表:
bmpMix9.cpp (21858, 2002-11-12)
BmpMix9.dsp (8120, 2002-11-12)
BmpMix9.dsw (536, 2002-11-12)
bmpMix9.h (1307, 2002-11-12)
bmpmix9.jpg (15868, 2002-11-12)
BmpMix9.ncb (50176, 2009-05-22)
BmpMix9.opt (53760, 2009-05-22)
BmpMix9.plg (256, 2009-05-22)
bmpMix9.rc (4872, 2002-11-12)
BmpMix9.sln (1336, 2002-11-12)
BmpMix9.vcproj (8674, 2002-11-12)
resource.h (1081, 2002-11-12)
vmr9-1.bmp (91078, 2002-11-12)
vmr9-2.bmp (91078, 2002-11-12)
vmr9-3.bmp (91078, 2002-11-12)
vmrsample.ico (25214, 2002-12-03)
vmrutil.h (9006, 2002-11-12)

//----------------------------------------------------------------------------- // Name: DirectShow Sample -- BitmapMix9 // // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- Description =========== This sample is an interactive video player, which uses the Windowless mode of the DirectX 9 Video Mixing Renderer 9 to render video in a window. An animated alpha-blended bitmap is rendered onto a Direct3D surface and mixed with the running video. You can click and drag the bitmap around the video window using your mouse. NOTE: This sample requires DirectX 9 (or greater) functionality and will exit on other systems. Windows Media is not supported in most VMR9 samples --------------------------------------------------- Because of the Windows Media Format SDK (and WMStub.lib) dependency, along with the extra filter connection and key provider code required, the DirectShow SDK Video Mixing Renderer 9 samples do not support rendering and playback of Windows Media content (ASF, WMA, WMV) by default. If you attempt to open a Windows Media file with these samples, you will be presented with a message box indicating the lack of Windows Media support, with a pointer to the samples that do properly support Windows Media files. The following samples provide the necessary extra code and project settings to enable proper Windows Media support (including unlocking of "keyed" files): - ASFCopy - AudioBox - Jukebox - PlayWndASF For more detailed information, see "Using DirectShow->Windows Media Applications" in the DirectX SDK documentation.

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