ADSP-BF533EZ-KITLite

所属分类:DSP编程
开发工具:C/C++
文件大小:876KB
下载次数:24
上传日期:2009-11-19 10:36:39
上 传 者panxiaochai
说明:  ADI公司ADSP-BF533的EZ-KIT-Lite程序,非常详细的资料
(ADI' s ADSP-BF533 The EZ-KIT-Lite program, very detailed information on)

文件列表:
ADSP-BF533 EZ-KIT Lite\AD9244 ADC (C)\AD9244_ADC.dpj (6305, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9244 ADC (C)\Init Interrupts.c (1070, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9244 ADC (C)\Init PPI.c (1783, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9244 ADC (C)\Init SDRAM.c (699, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9244 ADC (C)\InitFlash.c (723, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9244 ADC (C)\main.c (7595, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9244 ADC (C)\system.h (2307, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\AD9744_DAC.dpj (7504, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\Init Interrupts.c (1070, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\Init PPI.c (1216, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\Init SDRAM.c (697, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\Init Timer for PPI.c (877, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\InitFlash.c (724, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\main.c (7091, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\Start PPI.c (521, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\AD9744 DAC (C)\system.h (2523, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (ASM)\ASM_Talkthrough_I2S.dpj (5618, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (ASM)\initialization.asm (8226, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (ASM)\interrupts.asm (2143, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (ASM)\main.asm (3829, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (ASM)\Process_Data.asm (1340, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (ASM)\Talkthrough.h (2539, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (C)\C_Talkthrough_I2S.dpj (5593, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (C)\Initialize.c (5851, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (C)\ISR.c (1524, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (C)\main.c (3808, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (C)\Process_data.c (959, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - I2S (C)\Talkthrough.h (2829, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - TDM (ASM)\ASM_Talkthrough_TDM.dpj (5618, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - TDM (ASM)\initialization.asm (8204, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - TDM (ASM)\interrupts.asm (2182, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - TDM (ASM)\main.asm (3455, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - TDM (ASM)\Process_Data.asm (1341, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - TDM (ASM)\Talkthrough.h (2580, 2007-09-13)
ADSP-BF533 EZ-KIT Lite\Audio Codec Talkthrough - TDM (C)\C_Talkthrough_TDM.dpj (5593, 2007-09-13)
... ...

ADSP-BF533 Flash Booting Demo Date Created: 4/17/06 Rev 1.1 This directory contains an example ADSP-BF533 subroutine that demonstrates how to create a loader file for the BF533 EZ-KIT, initialization code to load a program from SDRAM, and use the FlashProgrammer utility to download the file to the flash. Files contained in this directory: Blink_Flash.dpj VisualDSP project file Blink_Flash.ldf VisualDSP linker file main.c Main Module ISRs.c Interrupt service requests Initialization.c Setup MBR's Blink_Flash_heaptab.c Startup Code Blink_Flash_basiccrt.s Startup Code BF533 Flags.h header file readme.txt this file __________________________________________________________ CONTENTS I. FUNCTIONAL DESCRIPTION II. IMPLEMENTATION DESCRIPTION III. OPERATION DESCRIPTION I. FUNCTIONAL DESCRIPTION The Booting demo demonstrates how to create a loader file. Link in Initialization code, and Load it into flash. This example simply uses a blink program to create a loader file. You will then link in initialization code to initialize SDRAM. After the loader file is created the user can then use the FlashProgrammer Utility to download the intel hex file to flash. II. IMPLEMENTATION DESCRIPTION Boots a blink program from Flash and runs a simple blink program. Uses a custom LDF generated from the Expert Linker, using default C protocol. III. OPERATION DESCRIPTION "Creating Initialization Code" - Open an ADSP-BF533 EZ-KIT Lite session in the VisualDSP Integrated Development Environment (IDDE). - Open the project "Blink_Flash.dpj" in the VisualDSP IDDE from the directory "Blackfin\Examples\ADSP-BF533 EZ-KIT Lite\Booting (C)" - Click the "Project" menu item and select "rebuild all" to build "Blink_Flash.dxe" - "Blink_Flash.dxe" should now be in your debug folder - You can close this project. "Creating a Loader File for the ADSP-BF533 EZ-KIT" - Open an ADSP-BF533 EZ-KIT Lite session in the VisualDSP Integrated Development Environment (IDDE). - Open the project "Blink_Flash.dpj" in the VisualDSP IDDE. - Click on the "Project" Menu item and select "Project Options" - In the type combo box under the Project tab, select Loader File - Click on the Load tab - Make sure the "Category" selected is "Loader Options" - Under "Boot Mode", flash should be selected - "Boot format" should be "Intel hex" - "Output width" should be "16" - Start address should only be changed if the user wants the code to be loaded to a different address other than the default start address - In the Output file text box type "Blink_Flash.ldr" (default uses your project name with .ldr extension) - Under Initialization File, browse to your VDSP++ installation directory and find "...\Blackfin\ldr\init_code\ADSP-BF533 INIT CODE\ADSP-BF533 INIT CODE.dxe" - Verbose should be unchecked - After all the options are set up select "OK" - Click the "Project" menu item and select "rebuild all" to build "Blink_Flash.ldr" - "Blink_Flash.ldr" should now be in your debug folder DOWNLOADING "Blink_Flash.ldr" IN THE FLASH PROGRAMMER: Please refer to the Flash Programming instructions under the ...\Blackfin\Examples folder.

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