详细说明:一个简单的地图编辑器的源码,很适合用来学习
近期下载过的用户:
yxl [查看上载者crystal的更多信息]
相关搜索:
MapEdit
[code.rar] - 国外网游源码....除工具源码缺少之外,其余程序都全...至于,什么游戏,因为国内还没有,所以找不到测试
[流星之舟地图编辑器源程序.zip] - 一个很不错的地图编辑器,有很多可以学习的地方
[car.rar] - 采用VC++开发:有关车牌定位的应用,包括图像的处理与识别
[Terrain.rar] - Terrain3D射击游戏,采用direct3d
[角色扮演游戏(RGP)程序设计.rar] - 非常好的10多个RPG角色扮演游戏程序设计实列,请好好学习一下别人的经验。
[MapEdit.rar] - 一个地图编辑器,用于处理游戏方面的。和它配套的游戏引擎太大,发不上来!1
[流星之舟地图编辑器源程序.zip] - 一个很不错的地图编辑器,有很多可以学习的地方
[car.rar] - 采用VC++开发:有关车牌定位的应用,包括图像的处理与识别
[Terrain.rar] - Terrain3D射击游戏,采用direct3d
[角色扮演游戏(RGP)程序设计.rar] - 非常好的10多个RPG角色扮演游戏程序设计实列,请好好学习一下别人的经验。
[MapEdit.rar] - 一个地图编辑器,用于处理游戏方面的。和它配套的游戏引擎太大,发不上来!1
相关函数/类:
ZeroMemory SetPixel GetDC GetPixel ReleaseDC GetPixelFormat CMenu WindowProc PostQuitMessage CreateMenu DefWindowProc LoadCursor GetStockObject RegisterClass GetSystemMetrics CreateWindow MessageBox ShowWindow UpdateWindow ShowCursor PeekMessage GetMessage TranslateMessage DispatchMessage LoadImage GetObject DeleteObject CreateCompatibleDC SelectObject BitBlt DeleteDC GetCursorPos SetBkMode SetTextColor TextOut DestroyWindow
ZeroMemory SetPixel GetDC GetPixel ReleaseDC GetPixelFormat CMenu WindowProc PostQuitMessage CreateMenu DefWindowProc LoadCursor GetStockObject RegisterClass GetSystemMetrics CreateWindow MessageBox ShowWindow UpdateWindow ShowCursor PeekMessage GetMessage TranslateMessage DispatchMessage LoadImage GetObject DeleteObject CreateCompatibleDC SelectObject BitBlt DeleteDC GetCursorPos SetBkMode SetTextColor TextOut DestroyWindow
文件列表(点击判断是否您需要的文件):
MapEdit--源码 在 crystal1 (crystal1) 上
.......................................\DirectDraw.cpp
.......................................\DirectDraw.h
.......................................\map
.......................................\...\map.map
.......................................\MapEdit.cpp
.......................................\MapEdit.dsp
.......................................\MapEdit.dsw
.......................................\MapEdit.exe
.......................................\MapEdit.ncb
.......................................\MapEdit.opt
.......................................\MapEdit.plg
.......................................\Menu.aps
.......................................\Menu.cpp
.......................................\Menu.h
.......................................\Menu.rc
.......................................\pic
 上/pic/About__.jpg)
 上/pic/alltile0__.jpg)
 上/pic/alltile1__.jpg)
 上/pic/Exit__.jpg)
 上/pic/Exit_No__.jpg)
.......................................\...\Exit_No_On.BMP
.......................................\...\Exit_Yes.BMP
.......................................\...\Exit_Yes_On.BMP
.......................................\...\TileMenu0.BMP
.......................................\...\TileMenu0_Down.BMP
.......................................\...\TileMenu0_Down_On.BMP
.......................................\...\TileMenu0_End.BMP
.......................................\...\TileMenu0_End_On.BMP
.......................................\...\TileMenu0_Move.BMP
.......................................\...\TileMenu0_Move_On.BMP
.......................................\...\TileMenu0_Up.BMP
.......................................\...\TileMenu0_Up_On.BMP
.......................................\...\TileMenu1.BMP
.......................................\...\TileMenu1_Down.BMP
.......................................\...\TileMenu1_Down_On.BMP
.......................................\...\TileMenu1_End.BMP
.......................................\...\TileMenu1_End_On.BMP
.......................................\...\TileMenu1_Move.BMP
.......................................\...\TileMenu1_Move_On.BMP
.......................................\...\TileMenu1_Up.BMP
.......................................\...\TileMenu1_Up_On.BMP
.......................................\Release
.......................................\resource.h
.......................................\StdAfx.cpp
.......................................\StdAfx.h
.......................................\先读我.txt
MapEdit--源码 在 crystal1 (crystal1) 上
.......................................\DirectDraw.cpp
.......................................\DirectDraw.h
.......................................\map
.......................................\...\map.map
.......................................\MapEdit.cpp
.......................................\MapEdit.dsp
.......................................\MapEdit.dsw
.......................................\MapEdit.exe
.......................................\MapEdit.ncb
.......................................\MapEdit.opt
.......................................\MapEdit.plg
.......................................\Menu.aps
.......................................\Menu.cpp
.......................................\Menu.h
.......................................\Menu.rc
.......................................\pic
 上/pic/About__.jpg)
 上/pic/alltile0__.jpg)
 上/pic/alltile1__.jpg)
 上/pic/Exit__.jpg)
 上/pic/Exit_No__.jpg)
.......................................\...\Exit_No_On.BMP
.......................................\...\Exit_Yes.BMP
.......................................\...\Exit_Yes_On.BMP
.......................................\...\TileMenu0.BMP
.......................................\...\TileMenu0_Down.BMP
.......................................\...\TileMenu0_Down_On.BMP
.......................................\...\TileMenu0_End.BMP
.......................................\...\TileMenu0_End_On.BMP
.......................................\...\TileMenu0_Move.BMP
.......................................\...\TileMenu0_Move_On.BMP
.......................................\...\TileMenu0_Up.BMP
.......................................\...\TileMenu0_Up_On.BMP
.......................................\...\TileMenu1.BMP
.......................................\...\TileMenu1_Down.BMP
.......................................\...\TileMenu1_Down_On.BMP
.......................................\...\TileMenu1_End.BMP
.......................................\...\TileMenu1_End_On.BMP
.......................................\...\TileMenu1_Move.BMP
.......................................\...\TileMenu1_Move_On.BMP
.......................................\...\TileMenu1_Up.BMP
.......................................\...\TileMenu1_Up_On.BMP
.......................................\Release
.......................................\resource.h
.......................................\StdAfx.cpp
.......................................\StdAfx.h
.......................................\先读我.txt