详细说明:扫雷程序源代码,vc小游戏,有详细的注释,值得一看
近期下载过的用户:
sharon [查看上载者何启明的更多信息]
[自动扫雷程序.rar] - 在网上看到有人编写过自动扫雷的程序,但是很不理想,高级几乎扫不出来,就索性自己编写了一个。效果还算满意,基本上高级可以在5秒内扫出来(如果运气好的话),我机器上的记录现在是三秒。
[vc++study.rar] - vc学习精髓,study very important
[mtv230.rar] - mtv230 的源程序,供大家参考.
[02.rar] - 这是VC++环境下用MFC开发的贪吃蛇源代码,可以记录游戏的分数,通过调试,很好用。
[simcity_source.zip] - 大名鼎鼎的模拟城市大家知道吧,这是我第一个上传的源码,希望大家喜欢,自由下载
[vc++study.rar] - vc学习精髓,study very important
[mtv230.rar] - mtv230 的源程序,供大家参考.
[02.rar] - 这是VC++环境下用MFC开发的贪吃蛇源代码,可以记录游戏的分数,通过调试,很好用。
[simcity_source.zip] - 大名鼎鼎的模拟城市大家知道吧,这是我第一个上传的源码,希望大家喜欢,自由下载
相关函数/类:
CWnd CDialog CDataExchange CString CWinApp GetProfileInt ZeroMemory DefWindowProc LoadCursor LoadIcon GetSystemMetrics ShowWindow CreateSolidBrush GetModuleFileName GetPrivateProfileInt GetPrivateProfileString WritePrivateProfileString LoadBitmap DeleteObject KillTimer CRect InvalidateRect LockResource sndPlaySound SetWindowPos GetClientRect CPaintDC CDC CreateCompatibleDC SelectObject StretchBlt CheckMenuItem FindResource LoadResource FreeResource CBitmap CreateCompatibleBitmap FillRect BitBlt CPoint SetCapture PtInRect ReleaseCapture SetTimer PostQuitMessage WinExec ShellAbout CMenu GetSubMenu
CWnd CDialog CDataExchange CString CWinApp GetProfileInt ZeroMemory DefWindowProc LoadCursor LoadIcon GetSystemMetrics ShowWindow CreateSolidBrush GetModuleFileName GetPrivateProfileInt GetPrivateProfileString WritePrivateProfileString LoadBitmap DeleteObject KillTimer CRect InvalidateRect LockResource sndPlaySound SetWindowPos GetClientRect CPaintDC CDC CreateCompatibleDC SelectObject StretchBlt CheckMenuItem FindResource LoadResource FreeResource CBitmap CreateCompatibleBitmap FillRect BitBlt CPoint SetCapture PtInRect ReleaseCapture SetTimer PostQuitMessage WinExec ShellAbout CMenu GetSubMenu
文件列表(点击判断是否您需要的文件):
Skyblue_Mine
............\DlgCustom.cpp
............\DlgCustom.h
............\DlgHero.cpp
............\DlgHero.h
............\DlgNewRecord.cpp
............\DlgNewRecord.h
............\Mine.aps
............\Mine.clw
............\Mine.cpp
............\Mine.dsp
............\Mine.dsw
............\Mine.h
............\Mine.ncb
............\Mine.opt
............\Mine.plg
............\Mine.rc
............\MineDefs.h
............\Mines.cpp
............\MineWnd.cpp
............\MineWnd.h
............\MineWnds.cpp
............\res





............\...\BITMAP30.BMP
............\...\BITMAP31.BMP
............\...\Mine.ico
............\...\Mine.rc2
............\...\WAV1.WAV
............\...\WAV2.WAV
............\...\WAV3.WAV
............\resource.h
............\StdAfx.cpp
............\StdAfx.h
Skyblue_Mine
............\DlgCustom.cpp
............\DlgCustom.h
............\DlgHero.cpp
............\DlgHero.h
............\DlgNewRecord.cpp
............\DlgNewRecord.h
............\Mine.aps
............\Mine.clw
............\Mine.cpp
............\Mine.dsp
............\Mine.dsw
............\Mine.h
............\Mine.ncb
............\Mine.opt
............\Mine.plg
............\Mine.rc
............\MineDefs.h
............\Mines.cpp
............\MineWnd.cpp
............\MineWnd.h
............\MineWnds.cpp
............\res





............\...\BITMAP30.BMP
............\...\BITMAP31.BMP
............\...\Mine.ico
............\...\Mine.rc2
............\...\WAV1.WAV
............\...\WAV2.WAV
............\...\WAV3.WAV
............\resource.h
............\StdAfx.cpp
............\StdAfx.h