详细说明:一个基于OGRE3D引擎的场景编辑器,集成了编辑场景的所有功能,插件式材质编辑器、脚本编辑器等。
近期下载过的用户:
谷吉男 扬宏 徐斌 华文广 david cloudffx 王飞 林宇 谢凯 刘春涛 panhaibo 张建 fush xf 彭石 fang yuan R 林七佛 bfliema Jeffery jrsnail 孙志峰 刘昊峰 宗祥海 wly 闫 陳勁宇 shenjun 李民 novel minking 石林 ZHOU [查看上载者hyj的更多信息]
[CELayoutEditor-0.5.0.zip] - cegui-0.50的编辑器CELayoutEditor
[ManagedDirectX9_23.rar] - managed direct 3d 范例
[Pentarchy.rar] - 一个3D RPG游戏,采用Direct9和C#实现。主要特点在于模块清楚,涉及技术主要是人物的控制,以及场景变换。
[MTK6226.rar] - 目前手机最流行的平台,MTK平台的主芯片datasheet.通过它,你可以了解目前主流手机基带的主要架构
[VCGameLegend.rar] - 采用传奇游戏为项目基础,一步一步学习游戏开发过程,涉及WIN32GDI,OPENGL,DirectX技术,并提供传奇游戏丰富图片,音乐资源,十分难得 《学VC编传奇游戏》.rar
[wxaui-0.9.2.zip] - 在wxWidgets基础上用的aui,非常的方便~~ 属开放源代码
[Particle.rar] - 粒子系统的实现,实现游戏中的特效部分,比如:火焰,拖动的痕迹。
[WaterDemo.rar] - 这是一个简单的模拟水面反射效果的程序,程序中使用了GPU编程技巧
[基于HOHO游戏引擎的游戏大作.rar] - 基于HOHO游戏引擎的游戏大作,代码含金量很高。可玩可学习研究。当今开源的、复杂一点的、基于游戏引擎开发的游戏代码不多。这是一个非常难得的学习研究机会,不要错过了!
[ogreTest.rar] - ogre1.48 bullet2.68
[地图编辑器.rar] - 一个游戏地图编辑器的完全源代码,附带编译好的文件。
[ManagedDirectX9_23.rar] - managed direct 3d 范例
[Pentarchy.rar] - 一个3D RPG游戏,采用Direct9和C#实现。主要特点在于模块清楚,涉及技术主要是人物的控制,以及场景变换。
[MTK6226.rar] - 目前手机最流行的平台,MTK平台的主芯片datasheet.通过它,你可以了解目前主流手机基带的主要架构
[VCGameLegend.rar] - 采用传奇游戏为项目基础,一步一步学习游戏开发过程,涉及WIN32GDI,OPENGL,DirectX技术,并提供传奇游戏丰富图片,音乐资源,十分难得 《学VC编传奇游戏》.rar
[wxaui-0.9.2.zip] - 在wxWidgets基础上用的aui,非常的方便~~ 属开放源代码
[Particle.rar] - 粒子系统的实现,实现游戏中的特效部分,比如:火焰,拖动的痕迹。
[WaterDemo.rar] - 这是一个简单的模拟水面反射效果的程序,程序中使用了GPU编程技巧
[基于HOHO游戏引擎的游戏大作.rar] - 基于HOHO游戏引擎的游戏大作,代码含金量很高。可玩可学习研究。当今开源的、复杂一点的、基于游戏引擎开发的游戏代码不多。这是一个非常难得的学习研究机会,不要错过了!
[ogreTest.rar] - ogre1.48 bullet2.68
[地图编辑器.rar] - 一个游戏地图编辑器的完全源代码,附带编译好的文件。
文件列表(点击判断是否您需要的文件):
ogre studio
...........\ClassInformation.ndoc
...........\Docs
...........\....\ClassInformation.chm
...........\....\License.rtf
...........\ExtraControls
...........\.............\Fireball.CodeEditor.dll
...........\.............\Fireball.CodeEditor.SyntaxFiles.dll
...........\.............\Fireball.Core.dll
...........\.............\Fireball.SyntaxDocument.dll
...........\.............\Fireball.Win32.dll
...........\.............\Fireball.Windows.Forms.dll
...........\.............\XPTable.dll
...........\MagicLibrary
...........\............\AssemblyInfo.cs
...........\............\bin
...........\............\...\Debug
...........\............\...\Release
...........\............\Collections
...........\............\...........\CollectionWithEvents.cs
...........\............\...........\ContentCollection.cs
...........\............\...........\HotZoneCollection.cs
...........\............\...........\ManagerContentCollection.cs
...........\............\...........\MenuCommandCollection.cs
...........\............\...........\StringCollection.cs
...........\............\...........\TabGroupBaseCollection.cs
...........\............\...........\TabPageCollection.cs
...........\............\...........\TargetCollection.cs
...........\............\...........\WindowCollection.cs
...........\............\...........\WindowDetailCollection.cs
...........\............\...........\WizardPageCollection.cs
...........\............\...........\ZoneCollection.cs
...........\............\Common
...........\............\......\ColorHelper.cs
...........\............\......\ControlHelper.cs
...........\............\......\ConversionHelper.cs
...........\............\......\DebugHelper.cs
...........\............\......\DrawHelper.cs
...........\............\......\Enums.cs
...........\............\......\ResourceHelper.cs
...........\............\Controls
...........\............\........\BorderForControl
...........\............\........\................\BorderForControl.cs
...........\............\........\................\BorderForControl.resx
...........\............\........\InertButton
...........\............\........\...........\InertButton.cs
...........\............\........\...........\InertButton.resx
...........\............\........\InertButton.bmp
...........\............\........\ResizeBar
...........\............\........\.........\ResizeBar.cs
...........\............\........\.........\ResizeBar.resx
...........\............\........\TabbedGroups
...........\............\........\............\TabbedGroupEventArgs.cs
...........\............\........\............\TabbedGroups.cs
...........\............\........\............\TabbedGroups.resx
...........\............\........\............\TabGroupBase.cs
...........\............\........\............\TabGroupLeaf.cs
...........\............\........\............\TabGroupSequence.cs
...........\............\........\............\Target.cs
...........\............\........\TabbedGroups.bmp
...........\............\........\TabControl
...........\............\........\..........\TabControl.cs
...........\............\........\..........\TabControl.resx
...........\............\........\..........\TabControlDesigner.cs
...........\............\........\..........\TabPage.cs
...........\............\........\..........\TabPage.resx
...........\............\........\TabControl.bmp
...........\............\........\WizardControl
...........\............\........\.............\WizardControl.cs
...........\............\........\.............\WizardControl.resx
...........\............\........\.............\WizardControlDesigner.cs
...........\............\........\.............\WizardPage.cs
...........\............\........\.............\WizardPage.resx
... ...
ogre studio
...........\ClassInformation.ndoc
...........\Docs
...........\....\ClassInformation.chm
...........\....\License.rtf
...........\ExtraControls
...........\.............\Fireball.CodeEditor.dll
...........\.............\Fireball.CodeEditor.SyntaxFiles.dll
...........\.............\Fireball.Core.dll
...........\.............\Fireball.SyntaxDocument.dll
...........\.............\Fireball.Win32.dll
...........\.............\Fireball.Windows.Forms.dll
...........\.............\XPTable.dll
...........\MagicLibrary
...........\............\AssemblyInfo.cs
...........\............\bin
...........\............\...\Debug
...........\............\...\Release
...........\............\Collections
...........\............\...........\CollectionWithEvents.cs
...........\............\...........\ContentCollection.cs
...........\............\...........\HotZoneCollection.cs
...........\............\...........\ManagerContentCollection.cs
...........\............\...........\MenuCommandCollection.cs
...........\............\...........\StringCollection.cs
...........\............\...........\TabGroupBaseCollection.cs
...........\............\...........\TabPageCollection.cs
...........\............\...........\TargetCollection.cs
...........\............\...........\WindowCollection.cs
...........\............\...........\WindowDetailCollection.cs
...........\............\...........\WizardPageCollection.cs
...........\............\...........\ZoneCollection.cs
...........\............\Common
...........\............\......\ColorHelper.cs
...........\............\......\ControlHelper.cs
...........\............\......\ConversionHelper.cs
...........\............\......\DebugHelper.cs
...........\............\......\DrawHelper.cs
...........\............\......\Enums.cs
...........\............\......\ResourceHelper.cs
...........\............\Controls
...........\............\........\BorderForControl
...........\............\........\................\BorderForControl.cs
...........\............\........\................\BorderForControl.resx
...........\............\........\InertButton
...........\............\........\...........\InertButton.cs
...........\............\........\...........\InertButton.resx
...........\............\........\InertButton.bmp
...........\............\........\ResizeBar
...........\............\........\.........\ResizeBar.cs
...........\............\........\.........\ResizeBar.resx
...........\............\........\TabbedGroups
...........\............\........\............\TabbedGroupEventArgs.cs
...........\............\........\............\TabbedGroups.cs
...........\............\........\............\TabbedGroups.resx
...........\............\........\............\TabGroupBase.cs
...........\............\........\............\TabGroupLeaf.cs
...........\............\........\............\TabGroupSequence.cs
...........\............\........\............\Target.cs
...........\............\........\TabbedGroups.bmp
...........\............\........\TabControl
...........\............\........\..........\TabControl.cs
...........\............\........\..........\TabControl.resx
...........\............\........\..........\TabControlDesigner.cs
...........\............\........\..........\TabPage.cs
...........\............\........\..........\TabPage.resx
...........\............\........\TabControl.bmp
...........\............\........\WizardControl
...........\............\........\.............\WizardControl.cs
...........\............\........\.............\WizardControl.resx
...........\............\........\.............\WizardControlDesigner.cs
...........\............\........\.............\WizardPage.cs
...........\............\........\.............\WizardPage.resx
... ...