详细说明:游戏引擎的框架 基本的功能 没有详细的实现功能
相关搜索:
游戏引擎
[screenEdit.rar] - RPG游戏场景编辑器源代码,可以用于编辑RPG游戏的场景,供大家学习如何制作RPG游戏的场景工具
[RakNet-3.23.zip] - raknet3.23,强大的网络游戏引擎
[3D.x.rar] - Mesh网络开发语言C++,Direct3D
[727.rar] - 一个连连看的外挂!你在完游戏的时候可以试一试!很不错的哦!有可执行文件
[SSI-v10.rar] - Sitronix 開發環境 Ver 10
[SparseLab200-Core.rar] - SparseLab is a Matlab software package designed to find sparse solutions to systems of linear equations, particularly underdetermined systems.
[mobilecore_v0.3.zip] - 一个跨平台的手机游戏开发引擎,可以一套代码构建多个平台的游戏,目前支持Symbian和PocketPC平台。
[GameEngine.rar] - 一个游戏引擎。。 很不错哈,适合新手入门,看看最好旯。
[RakNet-3.23.zip] - raknet3.23,强大的网络游戏引擎
[3D.x.rar] - Mesh网络开发语言C++,Direct3D
[727.rar] - 一个连连看的外挂!你在完游戏的时候可以试一试!很不错的哦!有可执行文件
[SSI-v10.rar] - Sitronix 開發環境 Ver 10
[SparseLab200-Core.rar] - SparseLab is a Matlab software package designed to find sparse solutions to systems of linear equations, particularly underdetermined systems.
[mobilecore_v0.3.zip] - 一个跨平台的手机游戏开发引擎,可以一套代码构建多个平台的游戏,目前支持Symbian和PocketPC平台。
[GameEngine.rar] - 一个游戏引擎。。 很不错哈,适合新手入门,看看最好旯。
相关函数/类:
Escape GetKeyState
Escape GetKeyState
文件列表(点击判断是否您需要的文件):
02 Patterson
............\doc
............\GameFramework.dsw
............\GameFramework.ncb
............\GameFramework.opt
............\GFBin
............\.....\Win32
............\.....\.....\GFDemo.exe
............\.....\.....\VisualSysD3D7Dll.dll
............\.....\.....\VisualSysD3D8Dll.dll
............\.....\.....\VisualSysOpenGLDll.dll
............\GFDemo
............\......\AVLayerConfigObj_GameConfig_t.cpp
............\......\AVLayerConfigObj_GameConfig_t.h
............\......\AVLayerConfigObj_GameEditor_t.cpp
............\......\AVLayerConfigObj_GameEditor_t.h
............\......\AVLayerConfigObj_GameHud_t.cpp
............\......\AVLayerConfigObj_GameHud_t.h
............\......\AVLayerConfigObj_GameLose_t.cpp
............\......\AVLayerConfigObj_GameLose_t.h
............\......\AVLayerConfigObj_GamePause_t.cpp
............\......\AVLayerConfigObj_GamePause_t.h
............\......\AVLayerConfigObj_GameViewer_t.cpp
............\......\AVLayerConfigObj_GameViewer_t.h
............\......\AVLayerConfigObj_GameWin_t.cpp
............\......\AVLayerConfigObj_GameWin_t.h
............\......\AVLayerConfigObj_Game_t.cpp
............\......\AVLayerConfigObj_Game_t.h
............\......\AVLayerConfigObj_Intro_t.cpp
............\......\AVLayerConfigObj_Intro_t.h
............\......\AVLayerConfigObj_StartMenu_t.cpp
............\......\AVLayerConfigObj_StartMenu_t.h
............\......\AVLayerConfigObj_SystemConfig_t.cpp
............\......\AVLayerConfigObj_SystemConfig_t.h
............\......\AVLayerObj_GameConfig_t.cpp
............\......\AVLayerObj_GameConfig_t.h
............\......\AVLayerObj_GameEditor_t.cpp
............\......\AVLayerObj_GameEditor_t.h
............\......\AVLayerObj_GameHud_t.cpp
............\......\AVLayerObj_GameHud_t.h
............\......\AVLayerObj_GameLose_t.cpp
............\......\AVLayerObj_GameLose_t.h
............\......\AVLayerObj_GamePause_t.cpp
............\......\AVLayerObj_GamePause_t.h
............\......\AVLayerObj_GameViewer_t.cpp
............\......\AVLayerObj_GameViewer_t.h
............\......\AVLayerObj_GameWin_t.cpp
............\......\AVLayerObj_GameWin_t.h
............\......\AVLayerObj_Game_t.cpp
............\......\AVLayerObj_Game_t.h
............\......\AVLayerObj_Intro_t.cpp
............\......\AVLayerObj_Intro_t.h
............\......\AVLayerObj_StartMenu_t.cpp
............\......\AVLayerObj_StartMenu_t.h
............\......\AVLayerObj_SystemConfig_t.cpp
............\......\AVLayerObj_SystemConfig_t.h
............\......\Debug
............\......\GameApp_t.cpp
............\......\GameApp_t.h
............\......\GameCollectionIDs.h
............\......\GameConstants.h
............\......\GameFactoryIDs.h
............\......\GameFactoryImpl_t.cpp
............\......\GameFactoryImpl_t.h
............\......\GameInstanceIDs.h
............\......\GameState_t.cpp
............\......\GameState_t.h
............\......\GFDemo.cpp
............\......\GFDemo.dsp

............\......\GFDemo.plg
............\......\GFDemo.Tags.WW
............\......\GFDemoResources.rc
............\......\LogicLayerConfigObj_GameConfig_t.cpp
............\......\LogicLayerConfigObj_GameConfig_t.h
............\......\LogicLayerConfigObj_GameEditor_t.cpp
............\......\LogicLayerConfigObj_GameEditor_t.h
............\......\LogicLayerConfigObj_GameLose_t.cpp
............\......\LogicLayerConfigObj_GameLose_t.h
............\......\LogicLayerConfigObj_GamePause_t.cpp
............\......\LogicLayerConfigObj_GamePause_t.h
............\......\LogicLayerConfigObj_GameViewer_t.cpp
............\......\LogicLayerConfigObj_GameViewer_t.h
............\......\LogicLayerConfigObj_GameWin_t.cpp
............\......\LogicLayerConfigObj_GameWin_t.h
............\......\LogicLayerConfigObj_Game_t.cpp
............\......\LogicLayerConfigObj_Game_t.h
............\......\LogicLayerConfigObj_Intro_t.cpp
............\......\LogicLayerConfigObj_Intro_t.h
... ...
02 Patterson
............\doc
............\GameFramework.dsw
............\GameFramework.ncb
............\GameFramework.opt
............\GFBin
............\.....\Win32
............\.....\.....\GFDemo.exe
............\.....\.....\VisualSysD3D7Dll.dll
............\.....\.....\VisualSysD3D8Dll.dll
............\.....\.....\VisualSysOpenGLDll.dll
............\GFDemo
............\......\AVLayerConfigObj_GameConfig_t.cpp
............\......\AVLayerConfigObj_GameConfig_t.h
............\......\AVLayerConfigObj_GameEditor_t.cpp
............\......\AVLayerConfigObj_GameEditor_t.h
............\......\AVLayerConfigObj_GameHud_t.cpp
............\......\AVLayerConfigObj_GameHud_t.h
............\......\AVLayerConfigObj_GameLose_t.cpp
............\......\AVLayerConfigObj_GameLose_t.h
............\......\AVLayerConfigObj_GamePause_t.cpp
............\......\AVLayerConfigObj_GamePause_t.h
............\......\AVLayerConfigObj_GameViewer_t.cpp
............\......\AVLayerConfigObj_GameViewer_t.h
............\......\AVLayerConfigObj_GameWin_t.cpp
............\......\AVLayerConfigObj_GameWin_t.h
............\......\AVLayerConfigObj_Game_t.cpp
............\......\AVLayerConfigObj_Game_t.h
............\......\AVLayerConfigObj_Intro_t.cpp
............\......\AVLayerConfigObj_Intro_t.h
............\......\AVLayerConfigObj_StartMenu_t.cpp
............\......\AVLayerConfigObj_StartMenu_t.h
............\......\AVLayerConfigObj_SystemConfig_t.cpp
............\......\AVLayerConfigObj_SystemConfig_t.h
............\......\AVLayerObj_GameConfig_t.cpp
............\......\AVLayerObj_GameConfig_t.h
............\......\AVLayerObj_GameEditor_t.cpp
............\......\AVLayerObj_GameEditor_t.h
............\......\AVLayerObj_GameHud_t.cpp
............\......\AVLayerObj_GameHud_t.h
............\......\AVLayerObj_GameLose_t.cpp
............\......\AVLayerObj_GameLose_t.h
............\......\AVLayerObj_GamePause_t.cpp
............\......\AVLayerObj_GamePause_t.h
............\......\AVLayerObj_GameViewer_t.cpp
............\......\AVLayerObj_GameViewer_t.h
............\......\AVLayerObj_GameWin_t.cpp
............\......\AVLayerObj_GameWin_t.h
............\......\AVLayerObj_Game_t.cpp
............\......\AVLayerObj_Game_t.h
............\......\AVLayerObj_Intro_t.cpp
............\......\AVLayerObj_Intro_t.h
............\......\AVLayerObj_StartMenu_t.cpp
............\......\AVLayerObj_StartMenu_t.h
............\......\AVLayerObj_SystemConfig_t.cpp
............\......\AVLayerObj_SystemConfig_t.h
............\......\Debug
............\......\GameApp_t.cpp
............\......\GameApp_t.h
............\......\GameCollectionIDs.h
............\......\GameConstants.h
............\......\GameFactoryIDs.h
............\......\GameFactoryImpl_t.cpp
............\......\GameFactoryImpl_t.h
............\......\GameInstanceIDs.h
............\......\GameState_t.cpp
............\......\GameState_t.h
............\......\GFDemo.cpp
............\......\GFDemo.dsp
............\......\GFDemo.plg
............\......\GFDemo.Tags.WW
............\......\GFDemoResources.rc
............\......\LogicLayerConfigObj_GameConfig_t.cpp
............\......\LogicLayerConfigObj_GameConfig_t.h
............\......\LogicLayerConfigObj_GameEditor_t.cpp
............\......\LogicLayerConfigObj_GameEditor_t.h
............\......\LogicLayerConfigObj_GameLose_t.cpp
............\......\LogicLayerConfigObj_GameLose_t.h
............\......\LogicLayerConfigObj_GamePause_t.cpp
............\......\LogicLayerConfigObj_GamePause_t.h
............\......\LogicLayerConfigObj_GameViewer_t.cpp
............\......\LogicLayerConfigObj_GameViewer_t.h
............\......\LogicLayerConfigObj_GameWin_t.cpp
............\......\LogicLayerConfigObj_GameWin_t.h
............\......\LogicLayerConfigObj_Game_t.cpp
............\......\LogicLayerConfigObj_Game_t.h
............\......\LogicLayerConfigObj_Intro_t.cpp
............\......\LogicLayerConfigObj_Intro_t.h
... ...