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 文件名称: Patterson游戏引擎的框架 基本的功能 没有详细的实现功能下载  收藏√  我顶↑
  所属分类: Game Engine
  开发工具: Visual C++
  文件大小: 735 KB
  上传时间: 2008-04-11
  下载次数: 11
  提 供 者: 逆不道
 详细说明:游戏引擎的框架 基本的功能 没有详细的实现功能
 相关搜索: 游戏引擎 
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相关函数/类:
Escape GetKeyState
文件列表(点击判断是否您需要的文件):
  02 Patterson
  ............\doc
  ............\GameFramework.dsw
  ............\GameFramework.ncb
  ............\GameFramework.opt
  ............\GFBin
  ............\.....\Win32
  ............\.....\.....\GFDemo.exe
  ............\.....\.....\VisualSysD3D7Dll.dll
  ............\.....\.....\VisualSysD3D8Dll.dll
  ............\.....\.....\VisualSysOpenGLDll.dll
  ............\GFDemo
  ............\......\AVLayerConfigObj_GameConfig_t.cpp
  ............\......\AVLayerConfigObj_GameConfig_t.h
  ............\......\AVLayerConfigObj_GameEditor_t.cpp
  ............\......\AVLayerConfigObj_GameEditor_t.h
  ............\......\AVLayerConfigObj_GameHud_t.cpp
  ............\......\AVLayerConfigObj_GameHud_t.h
  ............\......\AVLayerConfigObj_GameLose_t.cpp
  ............\......\AVLayerConfigObj_GameLose_t.h
  ............\......\AVLayerConfigObj_GamePause_t.cpp
  ............\......\AVLayerConfigObj_GamePause_t.h
  ............\......\AVLayerConfigObj_GameViewer_t.cpp
  ............\......\AVLayerConfigObj_GameViewer_t.h
  ............\......\AVLayerConfigObj_GameWin_t.cpp
  ............\......\AVLayerConfigObj_GameWin_t.h
  ............\......\AVLayerConfigObj_Game_t.cpp
  ............\......\AVLayerConfigObj_Game_t.h
  ............\......\AVLayerConfigObj_Intro_t.cpp
  ............\......\AVLayerConfigObj_Intro_t.h
  ............\......\AVLayerConfigObj_StartMenu_t.cpp
  ............\......\AVLayerConfigObj_StartMenu_t.h
  ............\......\AVLayerConfigObj_SystemConfig_t.cpp
  ............\......\AVLayerConfigObj_SystemConfig_t.h
  ............\......\AVLayerObj_GameConfig_t.cpp
  ............\......\AVLayerObj_GameConfig_t.h
  ............\......\AVLayerObj_GameEditor_t.cpp
  ............\......\AVLayerObj_GameEditor_t.h
  ............\......\AVLayerObj_GameHud_t.cpp
  ............\......\AVLayerObj_GameHud_t.h
  ............\......\AVLayerObj_GameLose_t.cpp
  ............\......\AVLayerObj_GameLose_t.h
  ............\......\AVLayerObj_GamePause_t.cpp
  ............\......\AVLayerObj_GamePause_t.h
  ............\......\AVLayerObj_GameViewer_t.cpp
  ............\......\AVLayerObj_GameViewer_t.h
  ............\......\AVLayerObj_GameWin_t.cpp
  ............\......\AVLayerObj_GameWin_t.h
  ............\......\AVLayerObj_Game_t.cpp
  ............\......\AVLayerObj_Game_t.h
  ............\......\AVLayerObj_Intro_t.cpp
  ............\......\AVLayerObj_Intro_t.h
  ............\......\AVLayerObj_StartMenu_t.cpp
  ............\......\AVLayerObj_StartMenu_t.h
  ............\......\AVLayerObj_SystemConfig_t.cpp
  ............\......\AVLayerObj_SystemConfig_t.h
  ............\......\Debug
  ............\......\GameApp_t.cpp
  ............\......\GameApp_t.h
  ............\......\GameCollectionIDs.h
  ............\......\GameConstants.h
  ............\......\GameFactoryIDs.h
  ............\......\GameFactoryImpl_t.cpp
  ............\......\GameFactoryImpl_t.h
  ............\......\GameInstanceIDs.h
  ............\......\GameState_t.cpp
  ............\......\GameState_t.h
  ............\......\GFDemo.cpp
  ............\......\GFDemo.dsp
  GFDemo.ICO
  ............\......\GFDemo.plg
  ............\......\GFDemo.Tags.WW
  ............\......\GFDemoResources.rc
  ............\......\LogicLayerConfigObj_GameConfig_t.cpp
  ............\......\LogicLayerConfigObj_GameConfig_t.h
  ............\......\LogicLayerConfigObj_GameEditor_t.cpp
  ............\......\LogicLayerConfigObj_GameEditor_t.h
  ............\......\LogicLayerConfigObj_GameLose_t.cpp
  ............\......\LogicLayerConfigObj_GameLose_t.h
  ............\......\LogicLayerConfigObj_GamePause_t.cpp
  ............\......\LogicLayerConfigObj_GamePause_t.h
  ............\......\LogicLayerConfigObj_GameViewer_t.cpp
  ............\......\LogicLayerConfigObj_GameViewer_t.h
  ............\......\LogicLayerConfigObj_GameWin_t.cpp
  ............\......\LogicLayerConfigObj_GameWin_t.h
  ............\......\LogicLayerConfigObj_Game_t.cpp
  ............\......\LogicLayerConfigObj_Game_t.h
  ............\......\LogicLayerConfigObj_Intro_t.cpp
  ............\......\LogicLayerConfigObj_Intro_t.h
  ... ...