详细说明:详细的介绍了以OpenGL设计CS的游戏过程,对于游戏编程爱好者来说是一本很好的功力秘籍
近期下载过的用户:
赵鹏 [查看上载者龙文军的更多信息]
[NeHe_opengl.zip] - NeHe的opengl教程,chm电子书,下载一下,随手可用。
[VC++Gamebuilder.rar] - 很好的VC编程入门实例的电子书,全部都是简单的游戏编程实例,是基于文本框的。chm格式
[WatchDogByll.rar] - 监控应用程序,并在指定的时刻重启应用程序等。
[Imagepro_4.rar] - 包括运动目标检测、各种边缘检测模板算子,以及4种二值化方法,和阈值分割。
[floppy_0.0.6.zip] - mlxos磁盘镜像,只需一张软盘即可,非常便于携带
[opengl.rar] - opengl三维图形系统开发(系统开发篇)电子书,很详细,写了有关opengl开发的一些例子,对初学者很有帮助
[VC++Gamebuilder.rar] - 很好的VC编程入门实例的电子书,全部都是简单的游戏编程实例,是基于文本框的。chm格式
[WatchDogByll.rar] - 监控应用程序,并在指定的时刻重启应用程序等。
[Imagepro_4.rar] - 包括运动目标检测、各种边缘检测模板算子,以及4种二值化方法,和阈值分割。
[floppy_0.0.6.zip] - mlxos磁盘镜像,只需一张软盘即可,非常便于携带
[opengl.rar] - opengl三维图形系统开发(系统开发篇)电子书,很详细,写了有关opengl开发的一些例子,对初学者很有帮助
相关函数/类:
ChoosePixelFormat MessageBox SetPixelFormat SwapBuffers PeekMessage TranslateMessage DispatchMessage GetDC PostQuitMessage DefWindowProc ShowCursor GetSystemMetrics AdjustWindowRectEx GetModuleHandle RegisterClassEx CreateWindowEx ShowWindow UpdateWindow SelectObject CString IsDBCSLeadByte CBitmap CreateCompatibleDC GetTextExtentPoint GetTextExtentPoint32 CreateBitmap SetBkColor SetTextColor TextOut GetDIBits DeleteDC CreateFont timeGetTime GetCurrentDirectory SetCurrentDirectory LoadLibrary GetProcAddress FreeLibrary sndPlaySound
ChoosePixelFormat MessageBox SetPixelFormat SwapBuffers PeekMessage TranslateMessage DispatchMessage GetDC PostQuitMessage DefWindowProc ShowCursor GetSystemMetrics AdjustWindowRectEx GetModuleHandle RegisterClassEx CreateWindowEx ShowWindow UpdateWindow SelectObject CString IsDBCSLeadByte CBitmap CreateCompatibleDC GetTextExtentPoint GetTextExtentPoint32 CreateBitmap SetBkColor SetTextColor TextOut GetDIBits DeleteDC CreateFont timeGetTime GetCurrentDirectory SetCurrentDirectory LoadLibrary GetProcAddress FreeLibrary sndPlaySound
文件列表(点击判断是否您需要的文件):
学OpenGL编3D游戏_CAI
....................\A01_OpenGL的程序框架
....................\....................\OpenGL.cpp
....................\....................\OpenGL.h
....................\....................\OpenGL的程序框架.cpp
....................\....................\OpenGL的程序框架.dsp
....................\....................\OpenGL的程序框架.dsw
....................\....................\ReadMe.txt
....................\....................\StdAfx.cpp
....................\....................\StdAfx.h
....................\....................\test.dsw
....................\A02_OpenGL的基本图形
....................\....................\bsipic.cpp
....................\....................\bsipic.h
....................\....................\OpenGL.cpp
....................\....................\OpenGL.h
....................\....................\OpenGL的基本图形.cpp
....................\....................\OpenGL的基本图形.dsp
....................\....................\OpenGL的基本图形.dsw
....................\....................\ReadMe.txt
....................\....................\StdAfx.cpp
....................\....................\StdAfx.h
....................\....................\test.dsw
....................\A03_OpenGL的组合图形


....................\....................\bsipic.cpp
....................\....................\bsipic.h
....................\....................\OpenGL.cpp
....................\....................\OpenGL.h
....................\....................\OpenGL的组合图形.cpp
....................\....................\OpenGL的组合图形.dsp
....................\....................\OpenGL的组合图形.dsw
....................\....................\ReadMe.txt
....................\....................\StdAfx.cpp
....................\....................\StdAfx.h
....................\....................\test.dsw
....................\A04_摄像漫游

....................\............\baiscobj.cpp
....................\............\baiscobj.h

....................\............\OpenGL.cpp
....................\............\OpenGL.h
....................\............\ReadMe.txt
....................\............\StdAfx.cpp
....................\............\StdAfx.h
....................\............\test.dsw
....................\............\摄像漫游.cpp
....................\............\摄像漫游.dsp
....................\............\摄像漫游.dsw
....................\A05_开天辟地
....................\............\BAISCOBJ.CPP
....................\............\BAISCOBJ.H
....................\............\OpenGL.cpp
....................\............\OpenGL.h
....................\............\ReadMe.txt
....................\............\StdAfx.cpp
....................\............\StdAfx.h
....................\............\test.dsw
....................\............\开天辟地.cpp
....................\............\开天辟地.dsp
....................\............\开天辟地.dsw
....................\A06_OpenGL中显示文字
....................\....................\BAISCOBJ.CPP
....................\....................\BAISCOBJ.H
....................\....................\GLFont.cpp
....................\....................\GLFont.h
....................\....................\OpenGL.cpp
....................\....................\OpenGL.h
....................\....................\OpenGL中显示文字.cpp
....................\....................\OpenGL中显示文字.dsp
....................\....................\OpenGL中显示文字.dsw
....................\....................\ReadMe.txt
....................\....................\StdAfx.cpp
....................\....................\StdAfx.h
....................\....................\test.dsw
....................\A07_特殊的平面_树
....................\.................\BAISCOBJ.CPP
....................\.................\BAISCOBJ.H
....................\.................\GLFont.cpp
....................\.................\GLFont.h
....................\.................\OpenGL.cpp
....................\.................\OpenGL.h
....................\.................\ReadMe.txt
....................\.................\StdAfx.cpp
....................\.................\StdAfx.h
....................\.................\test.dsw
....................\.................\特殊的平面_树.cpp
....................\.................\特殊的平面_树.dsp
....................\.................\特殊的平面_树.dsw
... ...
学OpenGL编3D游戏_CAI
....................\A01_OpenGL的程序框架
....................\....................\OpenGL.cpp
....................\....................\OpenGL.h
....................\....................\OpenGL的程序框架.cpp
....................\....................\OpenGL的程序框架.dsp
....................\....................\OpenGL的程序框架.dsw
....................\....................\ReadMe.txt
....................\....................\StdAfx.cpp
....................\....................\StdAfx.h
....................\....................\test.dsw
....................\A02_OpenGL的基本图形
....................\....................\bsipic.cpp
....................\....................\bsipic.h
....................\....................\OpenGL.cpp
....................\....................\OpenGL.h
....................\....................\OpenGL的基本图形.cpp
....................\....................\OpenGL的基本图形.dsp
....................\....................\OpenGL的基本图形.dsw
....................\....................\ReadMe.txt
....................\....................\StdAfx.cpp
....................\....................\StdAfx.h
....................\....................\test.dsw
....................\A03_OpenGL的组合图形


....................\....................\bsipic.cpp
....................\....................\bsipic.h
....................\....................\OpenGL.cpp
....................\....................\OpenGL.h
....................\....................\OpenGL的组合图形.cpp
....................\....................\OpenGL的组合图形.dsp
....................\....................\OpenGL的组合图形.dsw
....................\....................\ReadMe.txt
....................\....................\StdAfx.cpp
....................\....................\StdAfx.h
....................\....................\test.dsw
....................\A04_摄像漫游

....................\............\baiscobj.cpp
....................\............\baiscobj.h

....................\............\OpenGL.cpp
....................\............\OpenGL.h
....................\............\ReadMe.txt
....................\............\StdAfx.cpp
....................\............\StdAfx.h
....................\............\test.dsw
....................\............\摄像漫游.cpp
....................\............\摄像漫游.dsp
....................\............\摄像漫游.dsw
....................\A05_开天辟地
....................\............\BAISCOBJ.CPP
....................\............\BAISCOBJ.H
....................\............\OpenGL.cpp
....................\............\OpenGL.h
....................\............\ReadMe.txt
....................\............\StdAfx.cpp
....................\............\StdAfx.h
....................\............\test.dsw
....................\............\开天辟地.cpp
....................\............\开天辟地.dsp
....................\............\开天辟地.dsw
....................\A06_OpenGL中显示文字
....................\....................\BAISCOBJ.CPP
....................\....................\BAISCOBJ.H
....................\....................\GLFont.cpp
....................\....................\GLFont.h
....................\....................\OpenGL.cpp
....................\....................\OpenGL.h
....................\....................\OpenGL中显示文字.cpp
....................\....................\OpenGL中显示文字.dsp
....................\....................\OpenGL中显示文字.dsw
....................\....................\ReadMe.txt
....................\....................\StdAfx.cpp
....................\....................\StdAfx.h
....................\....................\test.dsw
....................\A07_特殊的平面_树
....................\.................\BAISCOBJ.CPP
....................\.................\BAISCOBJ.H
....................\.................\GLFont.cpp
....................\.................\GLFont.h
....................\.................\OpenGL.cpp
....................\.................\OpenGL.h
....................\.................\ReadMe.txt
....................\.................\StdAfx.cpp
....................\.................\StdAfx.h
....................\.................\test.dsw
....................\.................\特殊的平面_树.cpp
....................\.................\特殊的平面_树.dsp
....................\.................\特殊的平面_树.dsw
... ...