详细说明:3dexplorerTest 真实的3D游戏引擎测试程序,非常好
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3dexplorerTest
[sxdl.zip] - SxDL -- 2D/3D游戏引擎,使用VC++ + DirectX开发,支持简单的2D,3D游戏开发,基本游戏界面逻辑都已经封装好的,在其上就可以直接进行游戏开发了,开发者之需要关心游戏逻辑即可
[VisualC++gameprogram.rar] - VC++游戏开发技术与实例一书的随书配套光盘。翔实的源码资料。包含了2D游戏和3D游戏的制作,还有游戏常用的算法等等。
[Visual C++专业游戏程序设计(附书CD) .rar] - Visual C++专业游戏程序设计(附书CD)【原出版社】 Softbank Publishing,Inc. 【作者】 (日)坂本千寻 【译者】 博硕文化 【丛书名】 游戏编程大师系列 【出版社】 中国铁道出版社
[GE-moni.rar] - 卓越之剑-装备强化模拟器 可以实现模拟卓越之剑强化武器的效果~~ 效果全部使用原图~100%模拟`
[VC++6游戏编程.rar] - VC++6游戏编程,里面包含了七个小游戏的编译过程,全书通俗易懂,会成为你入门的好帮手
[JXqysjwd.rar] - 剑侠相关文档.rar 包括服务器架构,游戏架构,游戏模块等概要设计的文档。这是实际的商业机密,仅供学习参考用。
[VisualC++gameprogram.rar] - VC++游戏开发技术与实例一书的随书配套光盘。翔实的源码资料。包含了2D游戏和3D游戏的制作,还有游戏常用的算法等等。
[Visual C++专业游戏程序设计(附书CD) .rar] - Visual C++专业游戏程序设计(附书CD)【原出版社】 Softbank Publishing,Inc. 【作者】 (日)坂本千寻 【译者】 博硕文化 【丛书名】 游戏编程大师系列 【出版社】 中国铁道出版社
[GE-moni.rar] - 卓越之剑-装备强化模拟器 可以实现模拟卓越之剑强化武器的效果~~ 效果全部使用原图~100%模拟`
[VC++6游戏编程.rar] - VC++6游戏编程,里面包含了七个小游戏的编译过程,全书通俗易懂,会成为你入门的好帮手
[JXqysjwd.rar] - 剑侠相关文档.rar 包括服务器架构,游戏架构,游戏模块等概要设计的文档。这是实际的商业机密,仅供学习参考用。
文件列表(点击判断是否您需要的文件):
3dexplorerTest
..............\3dExplorer.exe
..............\3dExplorer0.exe
..............\audio
..............\.....\ambient
..............\.....\.......\ambient.wav
..............\.....\.......\Bird0.wav
..............\.....\.......\Bird1.wav
..............\.....\.......\Bird2.wav
..............\.....\.......\bird3.wav
..............\.....\.......\Bird4.wav
..............\.....\.......\Bird5.wav
..............\.....\.......\Bird6.wav
..............\.....\.......\Bird7.WAV
..............\.....\menu
..............\.....\....\click.wav
..............\.....\Music
..............\.....\.....\menu.mp3
..............\.....\soldier
..............\.....\.......\blank.wav
..............\.....\.......\death1.wav
..............\.....\.......\death2.wav
..............\.....\.......\death3.wav
..............\.....\.......\Jump.wav
..............\.....\.......\Land.wav
..............\.....\.......\pain1.wav
..............\.....\.......\pain2.wav
..............\.....\.......\pain3.wav
..............\.....\.......\run0.wav
..............\.....\.......\run1.wav
..............\.....\.......\run2.wav
..............\.....\.......\run3.wav
..............\.....\weapon
..............\.....\......\gunShot.wav
..............\.....\......\gunshot0.wav
..............\.....\......\multiSound.wav
..............\.....\......\singleSound.wav
..............\.....\......\whiz.wav
..............\config.ini
..............\default.ini
..............\flare
..............\.....\Flare0.BMP
..............\.....\Flare1.BMP
..............\.....\Flare2.BMP
..............\.....\Flare3.BMP
..............\.....\Flare4.BMP
..............\.....\Flare5.BMP
..............\.....\Flare6.BMP
..............\Mission
..............\.......\Mission0.ini
..............\.......\Mission1.ini
..............\.......\Mission2.ini
..............\.......\Missionlist.txt
..............\.......\missionscript1.txt
..............\.......\missionscript2.txt
..............\.......\missionscript3.txt
..............\model
..............\.....\ms3d
..............\.....\....\house.ms3d
..............\.....\....\house0.BMP
..............\.....\....\house1.BMP
..............\.....\....\house2.BMP
..............\.....\....\out-w-alltemp.BMP
..............\.....\....\Wall2.BMP
..............\.....\soldier
..............\.....\.......\hpts
..............\.....\.......\....\a.hpt
..............\.....\.......\....\b.hpt
..............\.....\.......\....\c.hpt
..............\.....\.......\....\hero0.hpt
..............\.....\.......\....\hero1.hpt
..............\.....\.......\....\hero2.hpt
..............\.....\.......\....\hero3.hpt
..............\.....\.......\mygun.BMP
..............\.....\.......\mygun.smf
..............\.....\.......\soldier.BMP
..............\.....\.......\soldier.smf
..............\.....\.......\weapon.BMP
..............\.....\.......\weapon.smf
... ...
3dexplorerTest
..............\3dExplorer.exe
..............\3dExplorer0.exe
..............\audio
..............\.....\ambient
..............\.....\.......\ambient.wav
..............\.....\.......\Bird0.wav
..............\.....\.......\Bird1.wav
..............\.....\.......\Bird2.wav
..............\.....\.......\bird3.wav
..............\.....\.......\Bird4.wav
..............\.....\.......\Bird5.wav
..............\.....\.......\Bird6.wav
..............\.....\.......\Bird7.WAV
..............\.....\menu
..............\.....\....\click.wav
..............\.....\Music
..............\.....\.....\menu.mp3
..............\.....\soldier
..............\.....\.......\blank.wav
..............\.....\.......\death1.wav
..............\.....\.......\death2.wav
..............\.....\.......\death3.wav
..............\.....\.......\Jump.wav
..............\.....\.......\Land.wav
..............\.....\.......\pain1.wav
..............\.....\.......\pain2.wav
..............\.....\.......\pain3.wav
..............\.....\.......\run0.wav
..............\.....\.......\run1.wav
..............\.....\.......\run2.wav
..............\.....\.......\run3.wav
..............\.....\weapon
..............\.....\......\gunShot.wav
..............\.....\......\gunshot0.wav
..............\.....\......\multiSound.wav
..............\.....\......\singleSound.wav
..............\.....\......\whiz.wav
..............\config.ini
..............\default.ini
..............\flare
..............\.....\Flare0.BMP
..............\.....\Flare1.BMP
..............\.....\Flare2.BMP
..............\.....\Flare3.BMP
..............\.....\Flare4.BMP
..............\.....\Flare5.BMP
..............\.....\Flare6.BMP
..............\Mission
..............\.......\Mission0.ini
..............\.......\Mission1.ini
..............\.......\Mission2.ini
..............\.......\Missionlist.txt
..............\.......\missionscript1.txt
..............\.......\missionscript2.txt
..............\.......\missionscript3.txt
..............\model
..............\.....\ms3d
..............\.....\....\house.ms3d
..............\.....\....\house0.BMP
..............\.....\....\house1.BMP
..............\.....\....\house2.BMP
..............\.....\....\out-w-alltemp.BMP
..............\.....\....\Wall2.BMP
..............\.....\soldier
..............\.....\.......\hpts
..............\.....\.......\....\a.hpt
..............\.....\.......\....\b.hpt
..............\.....\.......\....\c.hpt
..............\.....\.......\....\hero0.hpt
..............\.....\.......\....\hero1.hpt
..............\.....\.......\....\hero2.hpt
..............\.....\.......\....\hero3.hpt
..............\.....\.......\mygun.BMP
..............\.....\.......\mygun.smf
..............\.....\.......\soldier.BMP
..............\.....\.......\soldier.smf
..............\.....\.......\weapon.BMP
..............\.....\.......\weapon.smf
... ...