文件名称: real-time-bookcode(media)下载   收藏√  [投票:非常好  5  4  3  2  1 投票:太差了]
  所属分类: Game Program
  开发工具: Visual C++
  文件大小: 5985 KB
  上传时间: 2008-11-27
  下载次数: 46
  提 供 者: jack
 详细说明:real-time(实时渲染技术DirectX)Media-real-time (real-time rendering technology DirectX) Media
文件列表(日期:2001051419~2010010216)(点击判断是否您需要的文件,如果是垃圾请在下面评价投诉):
  Media
  Back.bmp
  .....\bezierplane.x
  .....\bigship1.x
  Big_Checker.bmp
  Big_Checker_Test.bmp
  .....\BikeRace.avi
  .....\box.x
  Bump.bmp
  BumpHeight.bmp
  .....\BumpHeight.dds
  .....\bumpnormal.dds
  .....\bumpsphere.x
  .....\bumptorus.x
  .....\Chapter17.x
  .....\Chapter18.x
  .....\ColorCurve.bmp
  .....\crosshair.bmp
  .....\CrossHair.dds
  .....\crosshair_alpha.bmp
  .....\CubeMap.dds
  .....\CubeNegX.bmp
  .....\CubeNegY.bmp
  .....\CubeNegZ.bmp
  .....\CubePosX.bmp
  .....\CubePosY.bmp
  .....\CubePosZ.bmp
  .....\cylinder.x
  .....\fattorus.x
  .....\Front.bmp
  .....\Front.dds
  .....\Front_Alpha.bmp
  .....\grain.bmp
  .....\hirescube.x
  .....\hiresplane.x
  .....\lamppost.x
  .....\Light.bmp
  .....\Light.dds
  .....\lorescube.x
  .....\planes.x
  .....\pointlight.bmp
  .....\Pointlight.dds
  .....\pointlight_Attenuation.bmp
  .....\Ring.x
  .....\Shaders
  .....\.......\AdjustBrightness.psh
  .....\.......\AdjustContrast.psh
  .....\.......\Basic.vsh
  .....\.......\Bezier.vsh
  .....\.......\BezierControl.vsh
  .....\.......\Billboard.vsh
  .....\.......\BlackAndWhite.psh
  .....\.......\BumpMap.vsh
  .....\.......\BumpMapping.psh
  .....\.......\ChangeLevels.psh
  .....\.......\ChangeLevelsGrayScale.psh
  .....\.......\CompareDepth.vsh
  .....\.......\DirLights.vsh
  .....\.......\EncodeDepth.vsh
  .....\.......\EnvironmentBox.vsh
  .....\.......\FindEdges.psh
  .....\.......\Negative.psh
  .....\.......\NonCartesian.vsh
  .....\.......\PaletteSkin.vsh
  .....\.......\PerPixelPick.vsh
  .....\.......\PerPixelPointLight.vsh
  .....\.......\PerPixelSpotLight.vsh
  .....\.......\PerPixelToon.psh
  .....\.......\PerPixelToon.vsh
  .....\.......\PixelSetup.vsh
  .....\.......\PointLight.psh
  .....\.......\PointLights.vsh
  .....\.......\ReflectiveBumpMap.vsh
  .....\.......\ReflectiveBumpMapping.psh
  .....\.......\ReflectRefract.vsh
  .....\.......\ScaleNormals.vsh
  .....\.......\Sepia.psh
  .....\.......\ShadowMap.psh
  .....\.......\ShadowVolume.vsh
  .....\.......\Simple.psh
  .....\.......\SineWave.vsh
  .....\.......\Solarize.psh
  .....\.......\SpotLight.psh
  .....\.......\SpotLights.vsh
  .....\.......\Toon.vsh
  .....\.......\XRayGlasses.vsh
  .....\SimpleTerrain.x
  .....\Simple_Plane.x
  .....\smallcube.x
  .....\spheres.x
  .....\spotlight.bmp
  .....\Spotlight.dds
  .....\spotlight2.dds
  .....\spotlight_Attenuation.bmp
  .....\spotlight_Attenuation2.bmp
  .....\TerrainRamp.x
  .....\TestCube.dds
  .....\testgrade1.bmp
  .....\testgrade2.bmp
  .....\Tile.bmp
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