详细说明:用SDK做的斗地主(人机)
和QQ斗地主界面一样-do with the SDK that point (man-machine) and the same interface that point QQ
[mytest_ddz.rar] - 我写的一个斗地主的小程序,包括shuffle和compare等部分。
[china_majiang_CPP.rar] - 中国麻将c++源码, 是学习棋牌游戏的比较好的入门参考
[exampleanddemo.rar] - 一套正版网络棋牌游戏程序 第一次上传 请多多指教
[JAVA中国象棋.zip] - 中国象棋完整源代码
[自适应滤波的DSP实现.rar] - 用C语言编写的自适应滤波器LMS的DSP程序,在CCS里调试通过
[vccardActive.rar] - VC6.0实现扑克牌控件,可直接根据点数显示扑克
[cardboard.rar] - 一经典的斗地主游戏,用DX实现,不得不看
[china_majiang_CPP.rar] - 中国麻将c++源码, 是学习棋牌游戏的比较好的入门参考
[exampleanddemo.rar] - 一套正版网络棋牌游戏程序 第一次上传 请多多指教
[JAVA中国象棋.zip] - 中国象棋完整源代码
[自适应滤波的DSP实现.rar] - 用C语言编写的自适应滤波器LMS的DSP程序,在CCS里调试通过
[vccardActive.rar] - VC6.0实现扑克牌控件,可直接根据点数显示扑克
[cardboard.rar] - 一经典的斗地主游戏,用DX实现,不得不看
相关函数/类:
LoadCursor RegisterClassEx CreateWindow ShowWindow UpdateWindow GetMessage InvalidateRect DispatchMessage GetDC CreateCompatibleDC GetSystemMetrics CreateCompatibleBitmap SelectObject DeleteObject ReleaseDC BitBlt SetTimer MessageBox BeginPaint GetClientRect EndPaint DeleteDC PostQuitMessage DefWindowProc GetTickCount PatBlt LoadImage GetObject
LoadCursor RegisterClassEx CreateWindow ShowWindow UpdateWindow GetMessage InvalidateRect DispatchMessage GetDC CreateCompatibleDC GetSystemMetrics CreateCompatibleBitmap SelectObject DeleteObject ReleaseDC BitBlt SetTimer MessageBox BeginPaint GetClientRect EndPaint DeleteDC PostQuitMessage DefWindowProc GetTickCount PatBlt LoadImage GetObject
文件列表(点击判断是否您需要的文件):
sdk_ddz





.......\cardback.bmp
.......\ddz.dsp
.......\ddz.dsw
.......\ddz.ncb
.......\ddz.opt
.......\ddz.plg
.......\ddz.rc
.......\hand.cur
.......\lord.bmp
.......\lord.ico
.......\main.cpp
.......\no.bmp
.......\not.bmp
.......\notout.bmp
.......\resource.h
.......\start.bmp
.......\大王.bmp
.......\小王.bmp
.......\红10.bmp
.......\红2.bmp
.......\红3.bmp
.......\红4.bmp
.......\红5.bmp
.......\红6.bmp
.......\红7.bmp
.......\红8.bmp
.......\红9.bmp
.......\红A.bmp
.......\红J.bmp
.......\红K.bmp
.......\红Q.bmp
sdk_ddz





.......\cardback.bmp
.......\ddz.dsp
.......\ddz.dsw
.......\ddz.ncb
.......\ddz.opt
.......\ddz.plg
.......\ddz.rc
.......\hand.cur
.......\lord.bmp
.......\lord.ico
.......\main.cpp
.......\no.bmp
.......\not.bmp
.......\notout.bmp
.......\resource.h
.......\start.bmp
.......\大王.bmp
.......\小王.bmp
.......\红10.bmp
.......\红2.bmp
.......\红3.bmp
.......\红4.bmp
.......\红5.bmp
.......\红6.bmp
.......\红7.bmp
.......\红8.bmp
.......\红9.bmp
.......\红A.bmp
.......\红J.bmp
.......\红K.bmp
.......\红Q.bmp