详细说明:关于DIRECTX9.0C的一个小场景的编程,AABB碰撞盒检测,.X文件骨骼动画的导入-DIRECTX9.0C on the scene of a small programming, AABB box collision detection, . X-bones document into animation
相关搜索:
场景编程 directx9 GameV101 骨骼 x文件 下载 x文件 directx Game V 101 AABB 碰撞 骨骼动画 aabb碰撞检测 AABB 碰撞检测 directx 9.0 Visual C DirectX9 direct 碰撞 AABB碰撞 DIRECTX9.0C的一个小场景的 aabb
[XFileLoadingCode.zip] - 介绍骨骼动画的例子,浅显易懂,适合初学者学习
[WebCast20060420pm_Demo.zip] - 3d 游戏开发,基于包围球的碰撞检测程序源代码
[projgriddemo.zip] - 一个很好的海浪模拟程序. 注意编译环境是VC2003.net和directx 9.0 sdk
[evil’s illusion Server Codes.rar] - 传奇3.0 (evil’s illusion Server)韩国正式版本 vc++ 源码GameServer VC++源代码,包括地图,脚本,人物处理,协议加密,带数据库,由于源码为商业性质的,请使用者注意其版权和不要擅自公开发布和传播源码。WEMADE 公司于 Delphi 版本服务器端程序后,修
[LUA.rar] - LUA,自己写的脚本读取、分析程序。风格不是太好。
[AABB.rar] - AABB碰撞检测,目前主流3D游戏必需,希望对大家有帮助
[3D_Tank.rar] - 用directx9.0做的一个3D坦克游戏,最主要的地方是加进了先进的物理碰撞检测
[quakeIII.zip] - 3D 游戏界的大牛人 John Carmack 终于放出了 Q3 的源代码,。希望对有志于 3D game 的朋友带来更多帮助运行环境: Windows/Linux
[Down100&Source.rar] - 《是男人就下一百层》DirectX8版本原代码
[南开一百题答案.rar] - 这个是南开大学上机100题的题目和答案,对学习c语言的人有很大的帮助
[WebCast20060420pm_Demo.zip] - 3d 游戏开发,基于包围球的碰撞检测程序源代码
[projgriddemo.zip] - 一个很好的海浪模拟程序. 注意编译环境是VC2003.net和directx 9.0 sdk
[evil’s illusion Server Codes.rar] - 传奇3.0 (evil’s illusion Server)韩国正式版本 vc++ 源码GameServer VC++源代码,包括地图,脚本,人物处理,协议加密,带数据库,由于源码为商业性质的,请使用者注意其版权和不要擅自公开发布和传播源码。WEMADE 公司于 Delphi 版本服务器端程序后,修
[LUA.rar] - LUA,自己写的脚本读取、分析程序。风格不是太好。
[AABB.rar] - AABB碰撞检测,目前主流3D游戏必需,希望对大家有帮助
[3D_Tank.rar] - 用directx9.0做的一个3D坦克游戏,最主要的地方是加进了先进的物理碰撞检测
[quakeIII.zip] - 3D 游戏界的大牛人 John Carmack 终于放出了 Q3 的源代码,。希望对有志于 3D game 的朋友带来更多帮助运行环境: Windows/Linux
[Down100&Source.rar] - 《是男人就下一百层》DirectX8版本原代码
[南开一百题答案.rar] - 这个是南开大学上机100题的题目和答案,对学习c语言的人有很大的帮助
相关函数/类:
MessageBox SetWindowText PostQuitMessage DefWindowProc LoadCursor LoadIcon GetStockObject RegisterClass CreateWindow ShowWindow UpdateWindow UnregisterClass PeekMessage TranslateMessage DispatchMessage Sleep timeGetTime CreateFont CreateBrushIndirect GetDC SelectObject GetClientRect CreateCompatibleDC LoadImage BitBlt SetBkMode TextOut GetPrivateProfileString GetFileAttributes Rectangle FillRect OutputDebugString DeleteObject MultiByteToWideChar GetDeviceCaps lstrlen
MessageBox SetWindowText PostQuitMessage DefWindowProc LoadCursor LoadIcon GetStockObject RegisterClass CreateWindow ShowWindow UpdateWindow UnregisterClass PeekMessage TranslateMessage DispatchMessage Sleep timeGetTime CreateFont CreateBrushIndirect GetDC SelectObject GetClientRect CreateCompatibleDC LoadImage BitBlt SetBkMode TextOut GetPrivateProfileString GetFileAttributes Rectangle FillRect OutputDebugString DeleteObject MultiByteToWideChar GetDeviceCaps lstrlen
文件列表(点击判断是否您需要的文件):
Game V1.01
..........\Bin
..........\...\Arthas.tga
..........\...\Arthas.X

..........\...\basic_droplet.tga

..........\...\BTNtempW.tga
..........\...\Cacti.tga
..........\...\Cactus0.x
..........\...\Cactus1.x
..........\...\Cactus2.x
..........\...\Cactus3.x
..........\...\cao.tga
..........\...\cardealers.X

..........\...\CityBuildingLarge_45.tga
..........\...\CityBuildingLarge_45.X
..........\...\Cloud.tga


..........\...\cloudy_noon_DN.jpg
..........\...\cloudy_noon_FR.jpg
..........\...\cloudy_noon_LF.jpg
..........\...\cloudy_noon_RT.jpg
..........\...\cloudy_noon_UP.jpg
..........\...\Cone.X
..........\...\Cursor.tga
..........\...\DebugPannel.tga
..........\...\dog.jpg
..........\...\dog.x
..........\...\Flare.tga
..........\...\Game
..........\...\....\map.cfg
..........\...\....\Particle.cfg
..........\...\....\UI.cfg
..........\...\....\World.cfg
..........\...\Game_.exe
..........\...\girl.jpg
..........\...\Girl.X
..........\...\grass.JPG
..........\...\hero.X
..........\...\HeroArchMage.tga
..........\...\HeroArchMage.X
..........\...\InvalidObject.X
..........\...\LoadaeronSummerTree.tga
..........\...\logo.bmp
..........\...\LordaeronSummerTree1.x
..........\...\LordaeronTree1.x
..........\...\LordaeronTree2.x
..........\...\LordaeronTree3.x
..........\...\mentest.jpg
..........\...\Music
..........\...\.....\ASKUASKM.MID
..........\...\.....\S2.WAV
..........\...\Panel.png
..........\...\Panel.tga
..........\...\smoke.png
..........\...\Star.tga
..........\...\sword.jpg
..........\...\Sword.X
..........\...\Ter.X
..........\...\Terrain_128.png
..........\...\tree.jpg
..........\...\Tree.x
..........\...\tree1.jpg
..........\...\tree1.tga
..........\...\Tree_.X
..........\...\uipsd_.tga
..........\...\wood.jpg
..........\...\zhangpeng.jpg
..........\...\角色.JPG
..........\...\角色.x
..........\Debug
..........\Game_VC2003.sln
..........\Game_VC6.dsw
..........\Game_VC6.ncb
..........\Game_VC6.opt
..........\Release
..........\Rev.txt
..........\Source
..........\......\BoundingBox.cpp
..........\......\BoundingBox.h
..........\......\Camera.cpp
..........\......\Camera.h
..........\......\ClientSocket.cpp
..........\......\ClientSocket.h
..........\......\CMath.cpp
..........\......\CMath.h
..........\......\Game.cpp
..........\......\Game.dsp
..........\......\Game.plg
... ...
Game V1.01
..........\Bin
..........\...\Arthas.tga
..........\...\Arthas.X

..........\...\basic_droplet.tga

..........\...\BTNtempW.tga
..........\...\Cacti.tga
..........\...\Cactus0.x
..........\...\Cactus1.x
..........\...\Cactus2.x
..........\...\Cactus3.x
..........\...\cao.tga
..........\...\cardealers.X

..........\...\CityBuildingLarge_45.tga
..........\...\CityBuildingLarge_45.X
..........\...\Cloud.tga


..........\...\cloudy_noon_DN.jpg
..........\...\cloudy_noon_FR.jpg
..........\...\cloudy_noon_LF.jpg
..........\...\cloudy_noon_RT.jpg
..........\...\cloudy_noon_UP.jpg
..........\...\Cone.X
..........\...\Cursor.tga
..........\...\DebugPannel.tga
..........\...\dog.jpg
..........\...\dog.x
..........\...\Flare.tga
..........\...\Game
..........\...\....\map.cfg
..........\...\....\Particle.cfg
..........\...\....\UI.cfg
..........\...\....\World.cfg
..........\...\Game_.exe
..........\...\girl.jpg
..........\...\Girl.X
..........\...\grass.JPG
..........\...\hero.X
..........\...\HeroArchMage.tga
..........\...\HeroArchMage.X
..........\...\InvalidObject.X
..........\...\LoadaeronSummerTree.tga
..........\...\logo.bmp
..........\...\LordaeronSummerTree1.x
..........\...\LordaeronTree1.x
..........\...\LordaeronTree2.x
..........\...\LordaeronTree3.x
..........\...\mentest.jpg
..........\...\Music
..........\...\.....\ASKUASKM.MID
..........\...\.....\S2.WAV
..........\...\Panel.png
..........\...\Panel.tga
..........\...\smoke.png
..........\...\Star.tga
..........\...\sword.jpg
..........\...\Sword.X
..........\...\Ter.X
..........\...\Terrain_128.png
..........\...\tree.jpg
..........\...\Tree.x
..........\...\tree1.jpg
..........\...\tree1.tga
..........\...\Tree_.X
..........\...\uipsd_.tga
..........\...\wood.jpg
..........\...\zhangpeng.jpg
..........\...\角色.JPG
..........\...\角色.x
..........\Debug
..........\Game_VC2003.sln
..........\Game_VC6.dsw
..........\Game_VC6.ncb
..........\Game_VC6.opt
..........\Release
..........\Rev.txt
..........\Source
..........\......\BoundingBox.cpp
..........\......\BoundingBox.h
..........\......\Camera.cpp
..........\......\Camera.h
..........\......\ClientSocket.cpp
..........\......\ClientSocket.h
..........\......\CMath.cpp
..........\......\CMath.h
..........\......\Game.cpp
..........\......\Game.dsp
..........\......\Game.plg
... ...