lvgl-master

所属分类Linux/Unix编程
开发工具:C/C++
文件大小:910KB
下载次数:4
上传日期:2020-04-26 16:12:53
上 传 者cfrdswfg
说明:  微型的GUI库,使用与STM32与C51系列的单片机,功能强大
(Miniature GUI library, used with STM32 and C51 series microcontrollers, powerful)

文件列表:
.clang-format (2826, 2020-04-14)
.editorconfig (125, 2020-04-14)
.github (0, 2020-04-14)
.github\FUNDING.yml (41, 2020-04-14)
.github\ISSUE_TEMPLATE (0, 2020-04-14)
.github\ISSUE_TEMPLATE\all-other-issues.md (348, 2020-04-14)
.github\ISSUE_TEMPLATE\bug-report.md (692, 2020-04-14)
.github\stale.yml (703, 2020-04-14)
.gitignore (43, 2020-04-14)
.gitmodules (0, 2020-04-14)
LICENCE.txt (1083, 2020-04-14)
docs (0, 2020-04-14)
docs\CODE_OF_CONDUCT.md (3245, 2020-04-14)
docs\CODING_STYLE.md (3593, 2020-04-14)
docs\CONTRIBUTING.md (6517, 2020-04-14)
library.json (487, 2020-04-14)
lv_conf_template.h (18847, 2020-04-14)
lvgl.h (2242, 2020-04-14)
lvgl.mk (339, 2020-04-14)
porting (0, 2020-04-14)
porting\lv_port_disp_template.c (6739, 2020-04-14)
porting\lv_port_disp_template.h (701, 2020-04-14)
porting\lv_port_fs_template.c (10949, 2020-04-14)
porting\lv_port_fs_template.h (691, 2020-04-14)
porting\lv_port_indev_template.c (10679, 2020-04-14)
porting\lv_port_indev_template.h (707, 2020-04-14)
scripts (0, 2020-04-14)
scripts\Doxyfile (107265, 2020-04-14)
scripts\built_in_font (0, 2020-04-14)
scripts\built_in_font\FontAwesome5-Solid+Brands+Regular.woff (353228, 2020-04-14)
scripts\built_in_font\Roboto-Regular.woff (61736, 2020-04-14)
scripts\built_in_font\built_in_font_gen.py (2025, 2020-04-14)
scripts\clang-formatter.sh (591, 2020-04-14)
scripts\cppcheck_run.sh (194, 2020-04-14)
scripts\lv_conf_checker.py (1066, 2020-04-14)
scripts\release_patch.py (3699, 2020-04-14)
src (0, 2020-04-14)
src\lv_conf_checker.h (22910, 2020-04-14)
... ...

LittlevGL - Open-source Embedded GUI Library

LittlevGL provides everything you need to create a Graphical User Interface (GUI) on embedded systems with easy-to-use graphical elements, beautiful visual effects and low memory footprint.

Website · Live demo · Simulator · Forum · Docs · Blog

--- - [Features](#features) - [Supported devices](#supported-devices) - [Quick start in a simulator](#quick-start-in-a-simulator) - [Add LittlevGL to your project](#add-littlevgl-to-your-project) - [Learn the basics](#learn-the-basics) - [Examples](#examples) - [Contributing](#contributing) - [Donate](#donate) ## Features * **Powerful building blocks** buttons, charts, lists, sliders, images, etc. * **Advanced graphics** with animations, anti-aliasing, opacity, smooth scrolling * **Simultaneously use various input devices** touchscreen, mouse, keyboard, encoder, buttons, etc. * **Simultaneously use multiple displays** i.e. monochrome and color display * **Multi-language support** with UTF-8 encoding * **Fully customizable** graphical elements * **Hardware independent** to use with any microcontroller or display * **Scalable** to operate with little memory (*** kB Flash, 10 kB RAM) * **OS, External memory and GPU** supported but not required * **Single frame buffer** operation even with advances graphical effects * **Written in C** for maximal compatibility * **Micropython Binding** exposes [LittlevGL API in Micropython](https://blog.littlevgl.com/2019-02-20/micropython-bindings) * **Simulator** to develop on PC without embedded hardware * **Tutorials, examples, themes** for rapid development * **Documentation** and API references ## Supported devices Basically, every modern controller - which is able to drive a display - is suitable to run LittlevGL. The minimal requirements: - 16, 32 or *** bit microcontroller or processor - > 16 MHz clock speed is recommended - Flash/ROM: > *** kB for the very essential components (> 180 kB is recommended) - RAM: - Static RAM usage: ~8..16 kB depending on the used features and objects types - Stack: > 2kB (> 4 kB is recommended) - Dynamic data (heap): > 4 KB (> 16 kB is recommended if using several objects). Set by `LV_MEM_SIZE` in *lv_conf.h*. - Display buffer: > *"Horizontal resolution"* pixels (> 10 × *"Horizontal resolution"* is recommended) - C99 or newer compiler *Note that the memory usage might vary depending on the architecture, compiler and build options.* Just to mention some **platforms**: - STM32F1, STM32F3, [STM32F4](https://blog.littlevgl.com/2017-07-15/stm32f429_disco_port), [STM32F7](https://github.com/littlevgl/stm32f746_disco_no_os_sw4stm32) - Microchip dsPIC33, PIC24, PIC32MX, PIC32MZ - NXP Kinetis, LPC, iMX - [Linux frame buffer](https://blog.littlevgl.com/2018-01-03/linux_fb) (/dev/fb) - [Raspberry PI](http://www.vk3erw.com/index.php/16-software/63-raspberry-pi-official-7-touchscreen-and-littlevgl) - [Espressif ESP32](https://github.com/littlevgl/lv_port_esp32) - Nordic nrf52 - Quectell M66 ## Quick start in a simulator The easiest way to get started with LittlevGL is to run it in a ... ...

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