stage-src-1.3.3

所属分类数值算法/人工智能
开发工具:LINUX
文件大小:471KB
下载次数:12
上传日期:2004-06-21 23:06:50
上 传 者chaozhijun
说明:  一个机器人平台
( A robot platform )

文件列表:
stage-src-1.3.3\stage-src-1.3.3\acinclude.m4 (35, 2002-11-02)
stage-src-1.3.3\stage-src-1.3.3\aclocal.m4 (5906, 2003-12-07)
stage-src-1.3.3\stage-src-1.3.3\AUTHORS (229, 2002-10-28)
stage-src-1.3.3\stage-src-1.3.3\ChangeLog (127021, 2003-05-25)
stage-src-1.3.3\stage-src-1.3.3\config.guess (39715, 2003-10-17)
stage-src-1.3.3\stage-src-1.3.3\config.h.in (1058, 2003-12-05)
stage-src-1.3.3\stage-src-1.3.3\config.sub (29483, 2003-10-17)
stage-src-1.3.3\stage-src-1.3.3\configure (81664, 2003-12-07)
stage-src-1.3.3\stage-src-1.3.3\configure.in (9399, 2003-12-05)
stage-src-1.3.3\stage-src-1.3.3\COPYING (18007, 2002-08-21)
stage-src-1.3.3\stage-src-1.3.3\doc\stage.pdf (95341, 2003-12-07)
stage-src-1.3.3\stage-src-1.3.3\doc\stage.ps (139792, 2003-12-07)
stage-src-1.3.3\stage-src-1.3.3\doc (0, 2004-06-17)
stage-src-1.3.3\stage-src-1.3.3\INSTALL (8015, 2002-11-11)
stage-src-1.3.3\stage-src-1.3.3\install-sh (5598, 2003-10-17)
stage-src-1.3.3\stage-src-1.3.3\Makefile.am (501, 2003-05-25)
stage-src-1.3.3\stage-src-1.3.3\Makefile.in (11784, 2003-12-07)
stage-src-1.3.3\stage-src-1.3.3\missing (6480, 2003-10-17)
stage-src-1.3.3\stage-src-1.3.3\mkinstalldirs (722, 2003-10-17)
stage-src-1.3.3\stage-src-1.3.3\NEWS (0, 2002-08-21)
stage-src-1.3.3\stage-src-1.3.3\src\client.cc (6053, 2002-11-09)
stage-src-1.3.3\stage-src-1.3.3\src\colors.cc (2384, 2003-04-18)
stage-src-1.3.3\stage-src-1.3.3\src\colors.hh (2277, 2002-11-02)
stage-src-1.3.3\stage-src-1.3.3\src\entity.cc (34181, 2003-05-24)
stage-src-1.3.3\stage-src-1.3.3\src\entity.hh (11332, 2003-12-05)
stage-src-1.3.3\stage-src-1.3.3\src\gui.hh (2047, 2002-10-26)
stage-src-1.3.3\stage-src-1.3.3\src\library.cc (8134, 2003-12-05)
stage-src-1.3.3\stage-src-1.3.3\src\library.hh (2167, 2002-11-02)
stage-src-1.3.3\stage-src-1.3.3\src\main.cc (5842, 2002-11-11)
stage-src-1.3.3\stage-src-1.3.3\src\Makefile.am (937, 2003-05-25)
stage-src-1.3.3\stage-src-1.3.3\src\Makefile.in (13993, 2003-12-07)
stage-src-1.3.3\stage-src-1.3.3\src\matrix.cc (8404, 2002-09-07)
stage-src-1.3.3\stage-src-1.3.3\src\matrix.hh (2418, 2002-11-02)
stage-src-1.3.3\stage-src-1.3.3\src\models\bitmap.cc (9912, 2003-04-18)
stage-src-1.3.3\stage-src-1.3.3\src\models\bitmap.hh (1781, 2002-11-02)
stage-src-1.3.3\stage-src-1.3.3\src\models\box.cc (1782, 2002-11-11)
stage-src-1.3.3\stage-src-1.3.3\src\models\box.hh (1163, 2002-11-02)
stage-src-1.3.3\stage-src-1.3.3\src\models\broadcastdevice.cc (1742, 2003-12-05)
stage-src-1.3.3\stage-src-1.3.3\src\models\broadcastdevice.hh (1747, 2002-11-02)
... ...

**************************************************************************** * README.stage - Richard Vaughan - Stage-1.3 * * $Id: README,v 1.4.4.1 2002/12/10 00:33:11 rtv Exp $ **************************************************************************** ** Release notes ** End user: + New devices and terminology to match Player-1.3 + New model configurations (AmigoBot, Pioneer bumpers, etc). + Capture JPEG and PPM stills and MPEG movies of the Stage window in real time + More entity properties can be set in the worldfile (see manual for details) + Worldfiles can specify multiple bitmaps that respect property settings such as pose + Can start with clock stopped (-s flag) - start/stop the clock with SIGUSR1 + Many bugfixes (e.g. fast mode works properly) + Many performance improvements, particularly with the new libRTK GUI Developer: + Autotools build environment + GUI hooks simplify writing new GUIs (GNOME2 skeleton included) + Simplified entity registration/creation (see src/library.cc) + Builds on Solaris (GUI not tested) ** README *** This README provides a quick-start guide to building and running Stage. Consult the Stage User Manual for full details. -- What is Stage? --------------------------------------------------------- Stage simulates mobile robots and sensors in a two-dimensional bitmapped environment containing a variety of objects. Robots are controlled through Player. Player provides a powerful, flexible interface to a variety of robot hardware; Stage provides virtual devices for Player. Various sensor models are provided, including sonar, scanning laser rangefinder, color blob tracking from a pan-tilt-zoom camera and odometry. Several controllers designed in Stage have been demonstrated to work on real robots. Stage is developed at USC Robotics Research Lab and HRL Laboratories to support research into multi-agent intelligent autonomous systems. -- How to get Stage ----------------------------------------------------- The primary source for Player and Stage is: http://playerstage.sourceforge.net -- Ownership ------------------------------------------------------------ Stage is released under the GNU General Public License. Stage programs, images, examples, source code and documentation are copyright (c) the authors. These fine people worked on Stage: Richard Vaughan Andrew Howard Brian Gerkey Kasper Stoy Boyoon Jung Jakob Fredslund Stage's development is supported at the University of Southern California and HRL Laboratories LLC by DARPA IPTO. -- Whats here? ------------------------------------------------------------ stage - the simulation engine. Some example environments and setup files are provided, along with a manual and this bootstrap documentation -- Requirements ------------------------------------------------------------ Developed and tested under Linux kernel 2.4, glibc-2. Written in reasonable ANSII/POSIX so should compile elsewhere. No promises, but people have found it to work on a variety of set-ups. Requires: Player [http://playerstage.sourceforge.net], X11R6, GTK. -- Compiling --------------------------------------------------------------- We use the standard GNU build system: download; extract; configure; make install. 0) Obtain and install Player (http://robotics.usc.edu/player) 1) unpack the Stage tarball with $ tar xzvf Stage-.tgz (the OS X version of tar doesn't support the '-z' option, so you have to gunzip first, then 'tar xvf Stage-.tar') 2) configure stage: Stage needs to know the path to your Player installation or build directory, and to librtk and your X11 color database if you want to use the GUI. We use the GNU autoconf system to handle these configurations, plus various optional components and cross-platform compatibility issues. If ... ...

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