• PUDN用户
    了解作者
  • Visual C++
    开发工具
  • 63KB
    文件大小
  • rar
    文件格式
  • 0
    收藏次数
  • 1 积分
    下载积分
  • 7
    下载次数
  • 2010-03-13 00:55
    上传日期
基于OpenGL的碰撞检测原代码,用于3D游戏开发中最常用的算法之一,希望有助于大家提高!
test.rar
  • test
  • Debug
  • vc60.pdb
    92KB
  • vc60.idb
    33KB
  • test.opt
    52.5KB
  • StdAfx.cpp
    295B
  • anmobj.h
    1.2KB
  • mdlobj.h
    685B
  • MathLib.cpp
    5KB
  • 碰撞检测.cpp
    3.4KB
  • test.ncb
    89KB
  • BAISCOBJ.CPP
    18.1KB
  • mdlobj.cpp
    1.5KB
  • GLFont.h
    805B
  • OpenGL.h
    894B
  • OpenGL.cpp
    3.9KB
  • 碰撞检测.dsp
    5.4KB
  • ReadMe.txt
    1.2KB
  • StdAfx.h
    1.7KB
  • MathLib.h
    840B
  • 碰撞检测.dsw
    541B
  • test.dsw
    541B
  • BAISCOBJ.H
    2.2KB
  • 碰撞检测.plg
    3.9KB
  • anmobj.cpp
    4KB
  • GLFont.cpp
    5.6KB
内容介绍
======================================================================== WIN32 APPLICATION : 碰撞检测 ======================================================================== AppWizard has created this 碰撞检测 application for you. This file contains a summary of what you will find in each of the files that make up your 碰撞检测 application. 碰撞检测.cpp This is the main application source file. 碰撞检测.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named 碰撞检测.pch and a precompiled types file named StdAfx.obj. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////
评论
    相关推荐