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arcgis 二维地图和三维虚拟场景互动解决办法,很好的启发思维的方法。

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- 二维GIS与三维场景交互技术的研究与应用.pdf147.7KB
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<div id="pf1" class="pf w0 h0" data-page-no="1"><div class="pc pc1 w0 h0"><img class="bi x0 y0 w1 h1" alt="" src="https://static.pudn.com/prod/directory_preview_static/6253927474bc5c0105020fee/bg1.jpg"><div class="t m0 x1 h2 y1 ff1 fs0 fc0 sc0 ls0 ws0">文章编号<span class="_ _0"> </span><span class="ff2 fs1">:<span class="_ _1"></span>10<span class="_ _1"></span>07<span class="_ _2"></span><span class="ff3 fs0">2<span class="_ _2"></span><span class="ff2 fs1">381<span class="_ _1"></span>7</span></span></span></div><div class="t m0 x2 h3 y2 ff2 fs1 fc0 sc0 ls0 ws0">(</div><div class="t m0 x3 h3 y1 ff2 fs1 fc0 sc0 ls0 ws0">20<span class="_ _1"></span>07</div><div class="t m0 x4 h3 y2 ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 x5 h2 y1 ff2 fs1 fc0 sc0 ls0 ws0">03<span class="_ _2"></span><span class="ff3 fs0">2<span class="_ _2"></span><span class="ff2 fs1">001<span class="_ _1"></span>8<span class="_ _2"></span><span class="ff3 fs0">2<span class="_ _3"></span><span class="ff2 fs1">02<span class="_ _4"> </span><span class="ff1 fs0">中图分类号<span class="_ _0"> </span></span>:<span class="_ _5"></span>P208<span class="_ _6"> </span><span class="ff4 fs0">   <span class="_ _7"></span><span class="ff1">文献标志码<span class="_ _0"> </span><span class="ff2 fs1">:B</span></span></span></span></span></span></span></div><div class="t m0 x6 h4 y3 ff4 fs2 fc0 sc0 ls0 ws0">二维<span class="_ _8"> </span><span class="ff5 fs3">G<span class="_ _3"></span>I<span class="_ _3"></span>S<span class="_ _9"> </span><span class="ff4 fs2">与三维场景<span class="_ _1"></span>交互技术的研究与<span class="_ _1"></span>应用</span></span></div><div class="t m0 x7 h5 y4 ff4 fs4 fc0 sc0 ls0 ws0">蓝秋萍<span class="_ _9"> </span> <span class="_ _a"></span>李利军<span class="_ _9"> </span> <span class="_ _a"></span>杨<span class="_ _9"> </span> <span class="_ _a"></span>波</div><div class="t m0 x8 h6 y5 ff2 fs5 fc0 sc0 ls0 ws0">(</div><div class="t m0 x9 h7 y6 ff4 fs6 fc0 sc0 ls0 ws0">华中科技大学<span class="_ _2"></span>数字化工程中心<span class="_ _0"> </span><span class="ff2 fs5">,<span class="_ _6"> </span></span>武汉市珞喻路<span class="_ _0"> </span><span class="ff2 fs5">1<span class="_ _1"></span>037<span class="_ _6"> </span></span>号<span class="_ _0"> </span><span class="ff2 fs5">,43<span class="_ _1"></span>00<span class="_ _1"></span>74</span></div><div class="t m0 xa h6 y5 ff2 fs5 fc0 sc0 ls0 ws0">)</div><div class="t m0 xb h8 y7 ff1 fs0 fc0 sc0 ls0 ws0">摘<span class="_ _b"> </span> <span class="_ _7"></span>要<span class="_ _b"> </span> <span class="_ _7"></span><span class="ff4">介<span class="_ _1"></span>绍了二维<span class="_ _c"> </span><span class="ff2 fs1">GI<span class="_ _2"></span>S<span class="_"> </span><span class="ff4 fs0">和三维<span class="_ _1"></span>场景仿<span class="_ _1"></span>真各自<span class="_ _1"></span>优缺点<span class="_ _b"> </span></span>,<span class="_ _1"></span><span class="ff4 fs0">提出了<span class="_ _1"></span>通过互响<span class="_ _1"></span>应技术<span class="_ _1"></span>结合两<span class="_ _1"></span>者优点的<span class="_ _1"></span>方法以<span class="_ _1"></span>克服各<span class="_ _1"></span>自</span></span></span></div><div class="t m0 xb h8 y8 ff4 fs0 fc0 sc0 ls0 ws0">的局限性<span class="_ _b"> </span><span class="ff2 fs1">,</span>以灌区信息管理系统为<span class="_ _1"></span>例<span class="_ _b"> </span><span class="ff2 fs1">,</span>实现了二维<span class="_ _d"> </span><span class="ff2 fs1">G<span class="_ _2"></span>IS<span class="_ _0"> </span><span class="ff4 fs0">和三维场景交互<span class="_ _1"></span>技术的具体应用<span class="_ _5"></span>。</span></span></div><div class="t m0 xb h8 y9 ff1 fs0 fc0 sc0 ls0 ws0">关键词<span class="_ _b"> </span> <span class="_ _7"></span><span class="ff4">二维<span class="_ _d"> </span><span class="ff2 fs1">G<span class="_ _2"></span>IS<span class="_ _5"></span>;<span class="_ _1"></span><span class="ff4 fs0">三维场景<span class="_ _0"> </span></span>;<span class="_ _1"></span><span class="ff4 fs0">互响应<span class="_ _0"> </span></span>;<span class="_ _1"></span><span class="ff4 fs0">灌区信息管理系统</span></span></span></div><div class="t m0 xc h8 ya ff4 fs0 fc0 sc0 ls0 ws0">  <span class="_ _7"></span>随着<span class="_ _d"> </span><span class="ff2 fs1">G<span class="_ _2"></span>IS<span class="_ _0"> </span><span class="ff4 fs0">技术在各个行业的应用<span class="_ _1"></span>推广<span class="_ _b"> </span></span>,<span class="ff4 fs0">诸多<span class="_ _1"></span>灌区<span class="_ _1"></span>建立<span class="_ _1"></span>了</span></span></div><div class="t m0 x1 h8 yb ff4 fs0 fc0 sc0 ls0 ws0">基于<span class="_ _9"> </span><span class="ff2 fs1">GIS<span class="_ _0"> </span></span>的灌区信息管理系统<span class="_ _b"> </span><span class="ff2 fs1">,</span>提高了灌溉和<span class="_ _1"></span>生活<span class="_ _1"></span>用水<span class="_ _1"></span>率<span class="_ _1"></span>以</div><div class="t m0 x1 h8 yc ff4 fs0 fc0 sc0 ls0 ws0">及现代化灌区的管理水平<span class="_ _5"></span>。<span class="_ _3"></span>在实践中<span class="_ _b"> </span><span class="ff2 fs1">,</span>二维<span class="_ _d"> </span><span class="ff2 fs1">GIS<span class="_ _0"> </span></span>虽然<span class="_ _1"></span>有强<span class="_ _1"></span>大</div><div class="t m0 x1 h8 yd ff4 fs0 fc0 sc0 ls0 ws0">的分析功能<span class="_ _b"> </span><span class="ff2 fs1">,</span>但损失<span class="_ _1"></span>了<span class="_ _1"></span>空<span class="_ _e"></span>间<span class="_ _1"></span>位<span class="_ _1"></span>置<span class="_ _1"></span>信<span class="_ _1"></span>息<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>不<span class="_ _1"></span>能<span class="_ _1"></span>完<span class="_ _1"></span>整<span class="_ _1"></span>反<span class="_ _1"></span>映<span class="_ _1"></span>客<span class="_ _1"></span>观<span class="_ _1"></span>世</div><div class="t m0 x1 h8 ye ff4 fs0 fc0 sc0 ls0 ws0">界</div><div class="t m0 xd h9 yf ff2 fs7 fc0 sc0 ls0 ws0">[<span class="_ _1"></span>1<span class="_ _e"> </span>]</div><div class="t m0 xe h8 ye ff2 fs1 fc0 sc0 ls0 ws0">;<span class="_ _1"></span><span class="ff4 fs0">三<span class="_ _1"></span>维<span class="_ _1"></span>虚拟<span class="_ _1"></span>场<span class="_ _1"></span>景<span class="_ _1"></span>虽<span class="_ _1"></span>然克<span class="_ _1"></span>服<span class="_ _1"></span>了<span class="_ _1"></span>这个<span class="_ _1"></span>缺<span class="_ _1"></span>点<span class="_ _b"> </span></span>,<span class="_ _1"></span><span class="ff4 fs0">但<span class="_ _1"></span>是也<span class="_ _1"></span>存<span class="_ _1"></span>在<span class="_ _1"></span>场<span class="_ _1"></span>景</span></div><div class="t m0 x1 h8 y10 ff4 fs0 fc0 sc0 ls0 ws0">仿真技术不利于多<span class="_ _1"></span>元<span class="_ _1"></span>数<span class="_ _1"></span>据<span class="_ _1"></span>的<span class="_ _1"></span>管<span class="_ _1"></span>理<span class="_ _1"></span>以<span class="_ _1"></span>及<span class="_ _1"></span>对<span class="_ _1"></span>各<span class="_ _1"></span>种<span class="_ _1"></span>信<span class="_ _1"></span>息<span class="_ _1"></span>的<span class="_ _1"></span>处<span class="_ _1"></span>理<span class="_ _1"></span>与</div><div class="t m0 x1 h8 y11 ff4 fs0 fc0 sc0 ls0 ws0">分析<span class="_ _5"></span>。<span class="_ _f"></span>通过互响应机制相结合<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>二维<span class="_ _9"> </span><span class="ff2 fs1">GIS<span class="_ _10"> </span></span>与三<span class="_ _1"></span>维场<span class="_ _1"></span>景仿<span class="_ _1"></span>真技</div><div class="t m0 x1 h8 y12 ff4 fs0 fc0 sc0 ls0 ws0">术可以扬长避短<span class="_ _5"></span>、<span class="_ _11"></span>更好地服务于应用系统<span class="_ _5"></span>。</div><div class="t m0 x1 ha y13 ff5 fs8 fc0 sc0 ls0 ws0">1<span class="_ _6"> </span><span class="ff1 fs9"> <span class="_ _7"></span>二维<span class="_ _d"> </span><span class="ff5 fs8">G<span class="_ _3"></span>I<span class="_ _2"></span>S<span class="_ _0"> </span><span class="ff1 fs9">与三维场景交互前提</span></span></span></div><div class="t m0 xf h8 y14 ff4 fs0 fc0 sc0 ls0 ws0">二维电子地图<span class="_ _1"></span>和<span class="_ _1"></span>三<span class="_ _1"></span>维<span class="_ _1"></span>场<span class="_ _1"></span>景<span class="_ _1"></span>交<span class="_ _1"></span>互<span class="_ _1"></span>原<span class="_ _1"></span>理<span class="_ _1"></span>是<span class="_ _1"></span>通<span class="_ _1"></span>过<span class="_ _1"></span>互<span class="_ _1"></span>响<span class="_ _1"></span>应<span class="_ _1"></span>机<span class="_ _1"></span>制</div><div class="t m0 x1 h8 y15 ff4 fs0 fc0 sc0 ls0 ws0">实现二维矢量地<span class="_ _1"></span>图<span class="_ _1"></span>和<span class="_ _1"></span>三<span class="_ _1"></span>维<span class="_ _1"></span>虚<span class="_ _1"></span>拟<span class="_ _1"></span>场<span class="_ _1"></span>景<span class="_ _1"></span>的<span class="_ _1"></span>结<span class="_ _1"></span>合<span class="_ _5"></span>。<span class="_ _3"></span>由<span class="_ _1"></span>于<span class="_ _1"></span>二<span class="_ _1"></span>维<span class="_ _1"></span>电<span class="_ _1"></span>子</div><div class="t m0 x1 h8 y16 ff4 fs0 fc0 sc0 ls0 ws0">地图采用的是矢量<span class="_ _1"></span>地<span class="_ _1"></span>图<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _e"></span></span>所<span class="_ _1"></span>以<span class="_ _1"></span>容<span class="_ _1"></span>易<span class="_ _1"></span>实<span class="_ _1"></span>现<span class="_ _1"></span>地<span class="_ _1"></span>图<span class="_ _1"></span>放<span class="_ _1"></span>大<span class="_ _5"></span>、<span class="_ _12"></span>缩<span class="_ _1"></span>小<span class="_ _1"></span>和<span class="_ _1"></span>地</div><div class="t m0 x1 h8 y17 ff4 fs0 fc0 sc0 ls0 ws0">物选择<span class="_ _5"></span>。<span class="_ _f"></span>而二者互<span class="_ _1"></span>响<span class="_ _1"></span>应<span class="_ _1"></span>的<span class="_ _1"></span>前<span class="_ _1"></span>提<span class="_ _1"></span>就<span class="_ _1"></span>是<span class="_ _1"></span>实<span class="_ _1"></span>现<span class="_ _1"></span>二<span class="_ _1"></span>维<span class="_ _1"></span>地<span class="_ _1"></span>图<span class="_ _1"></span>和<span class="_ _1"></span>三<span class="_ _1"></span>维<span class="_ _1"></span>虚</div><div class="t m0 x1 h8 y18 ff4 fs0 fc0 sc0 ls0 ws0">拟场景之间的一一映射<span class="_ _b"> </span><span class="ff2 fs1">,</span>必须建<span class="_ _1"></span>立二者之<span class="_ _1"></span>间<span class="_ _1"></span>坐标<span class="_ _1"></span>系的<span class="_ _1"></span>惟一<span class="_ _1"></span>对</div><div class="t m0 x1 h8 y19 ff4 fs0 fc0 sc0 ls0 ws0">应或对应地物名称</div><div class="t m0 x10 h3 y1a ff2 fs1 fc0 sc0 ls0 ws0">(</div><div class="t m0 x11 h8 y19 ff4 fs0 fc0 sc0 ls0 ws0">惟一的<span class="_ _9"> </span><span class="ff2 fs1">I<span class="_ _3"></span>D</span></div><div class="t m0 x12 h3 y1a ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 x13 h8 y19 ff4 fs0 fc0 sc0 ls0 ws0">的一一对应<span class="_ _5"></span>。</div><div class="t m0 xf h8 y1b ff4 fs0 fc0 sc0 ls0 ws0">通过<span class="_ _2"></span>寻求中<span class="_ _2"></span>心点<span class="_ _1"></span>的<span class="_ _1"></span>方式<span class="_ _b"> </span><span class="ff2 fs1">,</span>来<span class="_ _1"></span>实现<span class="_ _1"></span>二维<span class="_ _1"></span>三维<span class="_ _1"></span>坐标<span class="_ _1"></span>系的<span class="_ _1"></span>惟<span class="_ _1"></span>一</div><div class="t m0 x1 h8 y1c ff4 fs0 fc0 sc0 ls0 ws0">对应<span class="_ _e"></span>。<span class="_ _f"></span>首<span class="_ _2"></span>先找出<span class="_ _2"></span>二维地<span class="_ _2"></span>图和三<span class="_ _2"></span>维场景<span class="_ _1"></span>中某一相对应地物或者</div><div class="t m0 x1 h8 y1d ff4 fs0 fc0 sc0 ls0 ws0">某<span class="_ _2"></span>个明显<span class="_ _2"></span>对应的点<span class="_ _b"> </span><span class="ff2 fs1">,</span>通<span class="_ _1"></span>常选<span class="_ _1"></span>择<span class="_ _1"></span>二维和<span class="_ _1"></span>三维<span class="_ _1"></span>地<span class="_ _1"></span>图最<span class="_ _1"></span>左上<span class="_ _1"></span>方或<span class="_ _1"></span>最</div><div class="t m0 x1 h8 y1e ff4 fs0 fc0 sc0 ls0 ws0">左<span class="_ _2"></span>下方的<span class="_ _2"></span>点为坐标<span class="_ _1"></span>中心<span class="_ _1"></span>参照<span class="_ _1"></span>点<span class="_ _b"> </span><span class="ff2 fs1">,</span>二维<span class="_ _1"></span>地图<span class="_ _1"></span>或<span class="_ _1"></span>三维<span class="_ _1"></span>场景<span class="_ _1"></span>中其<span class="_ _1"></span>他</div><div class="t m0 x1 h8 y1f ff4 fs0 fc0 sc0 ls0 ws0">任何<span class="_ _2"></span>一点都<span class="_ _2"></span>可以转<span class="_ _2"></span>换成与<span class="_ _2"></span>中心点<span class="_ _2"></span>的相对<span class="_ _2"></span>坐标<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _2"></span><span class="ff4 fs0">换算关<span class="_ _2"></span>系为<span class="_ _10"> </span><span class="ff2 fs1">:</span></span></span></div><div class="t m0 x14 h8 y20 ff4 fs0 fc0 sc0 ls0 ws0">Δ</div><div class="t m0 x15 hb y21 ff6 fsa fc0 sc0 ls0 ws0">X<span class="_ _13"> </span>=</div><div class="t m0 x4 hb y20 ff6 fsa fc0 sc0 ls0 ws0">(</div><div class="t m0 x16 hb y21 ff6 fsa fc0 sc0 ls0 ws0">X<span class="_ _d"> </span>-<span class="_ _8"> </span>X</div><div class="t m0 x8 h9 y22 ff2 fs7 fc0 sc0 ls0 ws0">O<span class="_ _2"></span>ff<span class="_ _e"></span>s<span class="_ _2"></span>et</div><div class="t m0 x17 hb y20 ff6 fsa fc0 sc0 ls0 ws0">)</div><div class="t m0 x18 hb y21 ff6 fsa fc0 sc0 ls0 ws0">/<span class="_ _9"> </span>n</div><div class="t m0 x14 h8 y23 ff4 fs0 fc0 sc0 ls0 ws0">Δ</div><div class="t m0 x2 hb y24 ff6 fsa fc0 sc0 ls0 ws0">Y<span class="_ _13"> </span>=</div><div class="t m0 x4 hb y23 ff6 fsa fc0 sc0 ls0 ws0">(</div><div class="t m0 x19 hb y24 ff6 fsa fc0 sc0 ls0 ws0">Y<span class="_ _d"> </span>-<span class="_ _14"> </span>Y</div><div class="t m0 x1a h9 y25 ff2 fs7 fc0 sc0 ls0 ws0">O<span class="_ _2"></span>ff<span class="_ _e"></span>s<span class="_ _2"></span>et</div><div class="t m0 x1b hb y23 ff6 fsa fc0 sc0 ls0 ws0">)</div><div class="t m0 x1c hb y24 ff6 fsa fc0 sc0 ls0 ws0">/<span class="_ _9"> </span>n</div><div class="t m0 x1 h8 y26 ff4 fs0 fc0 sc0 ls0 ws0">式中<span class="_ _b"> </span><span class="ff2 fs1">,</span></div><div class="t m0 xb hb y27 ff6 fsa fc0 sc0 ls0 ws0">(</div><div class="t m0 x1d hb y26 ff6 fsa fc0 sc0 ls0 ws0">X<span class="_"> </span>,<span class="_ _10"> </span>Y</div><div class="t m0 x1e hb y27 ff6 fsa fc0 sc0 ls0 ws0">)</div><div class="t m0 x1f h8 y26 ff4 fs0 fc0 sc0 ls0 ws0">为二维<span class="ff6 fsa">/<span class="_"> </span></span>三<span class="_ _1"></span>维中某<span class="_ _1"></span>点坐<span class="_ _1"></span>标<span class="_ _1"></span>值<span class="_ _10"> </span><span class="ff6 fsa">,</span></div><div class="t m0 x20 hb y27 ff6 fsa fc0 sc0 ls0 ws0">(</div><div class="t m0 x21 hb y26 ff6 fsa fc0 sc0 ls0 ws0">X</div><div class="t m0 x22 h9 y28 ff2 fs7 fc0 sc0 ls0 ws0">O<span class="_ _2"></span>ff<span class="_ _e"></span>s<span class="_ _2"></span>et</div><div class="t m0 x23 hb y26 ff6 fsa fc0 sc0 ls0 ws0">,<span class="_"> </span>Y</div><div class="t m0 x24 h9 y28 ff2 fs7 fc0 sc0 ls0 ws0">O<span class="_ _2"></span>ff<span class="_ _e"></span>s<span class="_ _2"></span>e<span class="_ _1"></span>t</div><div class="t m0 x25 hb y27 ff6 fsa fc0 sc0 ls0 ws0">)</div><div class="t m0 x26 h8 y26 ff4 fs0 fc0 sc0 ls0 ws0">为中</div><div class="t m0 x1 h8 y29 ff4 fs0 fc0 sc0 ls0 ws0">心参照点坐标值<span class="_ _0"> </span><span class="ff6 fsa">,</span></div><div class="t m0 x6 h8 y2a ff6 fsa fc0 sc0 ls0 ws0">(<span class="_ _f"></span><span class="ff4 fs0">Δ</span></div><div class="t m0 x2 hb y29 ff6 fsa fc0 sc0 ls0 ws0">X<span class="_"> </span>,</div><div class="t m0 x27 h8 y2a ff4 fs0 fc0 sc0 ls0 ws0">Δ</div><div class="t m0 x28 hb y29 ff6 fsa fc0 sc0 ls0 ws0">Y</div><div class="t m0 x4 hb y2a ff6 fsa fc0 sc0 ls0 ws0">)</div><div class="t m0 x19 h8 y29 ff4 fs0 fc0 sc0 ls0 ws0">为</div><div class="t m0 x29 hb y2a ff6 fsa fc0 sc0 ls0 ws0">(</div><div class="t m0 x2a hb y29 ff6 fsa fc0 sc0 ls0 ws0">X<span class="_"> </span>,<span class="_ _10"> </span>Y</div><div class="t m0 x2b hb y2a ff6 fsa fc0 sc0 ls0 ws0">)</div><div class="t m0 x1b h8 y29 ff4 fs0 fc0 sc0 ls0 ws0">点与中心参照点的<span class="_ _1"></span>相对</div><div class="t m0 x1 h8 y2b ff4 fs0 fc0 sc0 ls0 ws0">坐标<span class="_ _0"> </span><span class="ff6 fsa">,<span class="_"> </span>n<span class="_ _5"> </span></span>为二维<span class="_ _1"></span>地图与三维场景的比例大小<span class="_ _5"></span>。</div><div class="t m0 x1 ha y2c ff2 fs8 fc0 sc0 ls0 ws0">2<span class="_ _6"> </span><span class="ff1 fs9"> <span class="_ _7"></span>交互响应<span class="_ _2"></span>通信机制</span></div><div class="t m0 xf h8 y2d ff4 fs0 fc0 sc0 ls0 ws0">考虑到二维<span class="_ _d"> </span><span class="ff2 fs1">G<span class="_ _2"></span>IS<span class="_ _0"> </span><span class="ff4 fs0">模块和三维视景<span class="_ _1"></span>模块的高<span class="_ _1"></span>内聚<span class="_ _5"></span>、<span class="_ _11"></span>低<span class="_ _1"></span>耦合</span></span></div><div class="t m0 x1 h8 y2e ff4 fs0 fc0 sc0 ls0 ws0">的特性<span class="_ _b"> </span><span class="ff2 fs1">,</span>采用基于<span class="_ _15"> </span><span class="ff2 fs1">S<span class="_ _3"></span>o<span class="_ _1"></span>c<span class="_ _1"></span>ke<span class="_ _1"></span>t<span class="_ _6"> </span><span class="ff4 fs0">通信技术的分布式交<span class="_ _1"></span>互响应机制来</span></span></div><div class="t m0 x1 h8 y2f ff4 fs0 fc0 sc0 ls0 ws0">实现<span class="_ _5"></span>。<span class="_ _f"></span>在该机制中<span class="_ _b"> </span><span class="ff2 fs1">,</span>网络的<span class="_ _9"> </span><span class="ff2 fs1">S<span class="_ _3"></span>o<span class="_ _1"></span>c<span class="_ _1"></span>ke<span class="_ _1"></span>t<span class="_ _15"> </span><span class="ff4 fs0">通信<span class="_ _1"></span>功<span class="_ _1"></span>能<span class="_ _1"></span>基<span class="_ _1"></span>于<span class="_ _6"> </span></span>C/<span class="_ _b"> </span>S<span class="_"> </span><span class="ff4 fs0">架<span class="_ _1"></span>构<span class="_ _b"> </span></span>,</span></div><div class="t m0 x1 h8 y30 ff4 fs0 fc0 sc0 ls0 ws0">将二维子系统作为服务器<span class="_ _1"></span>端<span class="_ _b"> </span><span class="ff2 fs1">,</span>三维子<span class="_ _1"></span>系统<span class="_ _1"></span>作为<span class="_ _1"></span>客户<span class="_ _1"></span>端<span class="_ _5"></span>。<span class="_ _f"></span>服<span class="_ _1"></span>务</div><div class="t m0 x1 h8 y31 ff4 fs0 fc0 sc0 ls0 ws0">器端向客户端发出各种控制指令<span class="_ _6"> </span><span class="ff2 fs1">,</span>客户<span class="_ _1"></span>端在<span class="_ _1"></span>收到<span class="_ _1"></span>指令<span class="_ _1"></span>后<span class="_ _1"></span>再执</div><div class="t m0 x1 h8 y32 ff4 fs0 fc0 sc0 ls0 ws0">行<span class="_ _b"> </span><span class="ff2 fs1">,</span>客户端也会向服务器端返回<span class="_ _1"></span>一些<span class="_ _1"></span>执行<span class="_ _1"></span>结果<span class="_ _5"> </span>。<span class="_ _3"></span>各种<span class="_ _1"></span>控<span class="_ _1"></span>制指</div><div class="t m0 x1 h8 y33 ff4 fs0 fc0 sc0 ls0 ws0">令必须事先定义<span class="_ _1"></span>好<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>在<span class="_ _1"></span>格<span class="_ _1"></span>式<span class="_ _1"></span>上<span class="_ _1"></span>服<span class="_ _1"></span>务<span class="_ _1"></span>器<span class="_ _1"></span>端<span class="_ _1"></span>和<span class="_ _1"></span>客<span class="_ _1"></span>户<span class="_ _1"></span>端<span class="_ _1"></span>都<span class="_ _1"></span>要<span class="_ _1"></span>一<span class="_ _1"></span>致<span class="_ _5"></span>。</div><div class="t m0 x1 h8 y34 ff4 fs0 fc0 sc0 ls0 ws0">具体的指令格式为<span class="_ _0"> </span><span class="ff2 fs1">:</span></div><div class="t m0 x2c h7 y35 ff4 fs6 fc0 sc0 ls0 ws0">指令包含数据<span class="_ _2"></span>长度<span class="_"> </span>指令代码<span class="_ _16"> </span>参数<span class="_ _0"> </span><span class="ff2 fs5">1<span class="_ _17"> </span></span>参数<span class="_ _0"> </span><span class="ff2 fs5">2<span class="_ _17"> </span></span>参数<span class="_ _0"> </span><span class="ff2 fs5">3<span class="_ _18"> </span></span>…</div><div class="t m0 x1 h8 y36 ff4 fs0 fc0 sc0 ls0 ws0">其中<span class="_ _b"> </span><span class="ff2 fs1">,</span>指令包含数据<span class="_ _1"></span>长<span class="_ _1"></span>度<span class="_ _e"></span>指<span class="_ _1"></span>导<span class="_ _1"></span>数<span class="_ _1"></span>据<span class="_ _1"></span>接<span class="_ _1"></span>收<span class="_ _1"></span>方<span class="_ _1"></span>如<span class="_ _1"></span>何<span class="_ _1"></span>接<span class="_ _1"></span>收<span class="_ _1"></span>数<span class="_ _1"></span>据<span class="_ _0"> </span><span class="ff2 fs1">;<span class="_ _e"></span></span>指</div><div class="t m0 x2d h8 ya ff4 fs0 fc0 sc0 ls0 ws0">令代码表明该条指令执行什么操作<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>接收<span class="_ _1"></span>方即<span class="_ _1"></span>是<span class="_ _1"></span>通过<span class="_ _1"></span>该代<span class="_ _1"></span>码</div><div class="t m0 x2d h8 yb ff4 fs0 fc0 sc0 ls0 ws0">做出对应的响应<span class="_ _0"> </span><span class="ff2 fs1">;<span class="_ _1"></span></span>参数<span class="_ _b"> </span><span class="ff2 fs1">1<span class="_ _5"></span></span>、<span class="_ _11"></span><span class="ff2 fs1">2<span class="_ _b"> </span><span class="ff4 fs0">代表<span class="_ _1"></span>示指<span class="_ _1"></span>令需<span class="_ _1"></span>要的<span class="_ _1"></span>参<span class="_ _1"></span>数列<span class="_ _1"></span>表<span class="_ _5"></span>。<span class="_ _f"></span>如</span></span></div><div class="t m0 x2d h8 y37 ff4 fs0 fc0 sc0 ls0 ws0">发送设置视点位置<span class="_ _1"></span>指<span class="_ _e"></span>令<span class="_ _1"></span>时<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _e"></span></span>后<span class="_ _1"></span>面<span class="_ _1"></span>的<span class="_ _e"></span>三<span class="_ _1"></span>个<span class="_ _1"></span>参<span class="_ _e"></span>数<span class="_ _1"></span>分<span class="_ _1"></span>别<span class="_ _1"></span>是<span class="_ _13"> </span><span class="ff6 fsa">X<span class="_ _10"> </span></span>、<span class="_ _19"></span><span class="ff6 fsa">Y<span class="_ _10"> </span><span class="ff4 fs0">、<span class="_ _a"></span><span class="ff6 fsa">Z</span></span></span></div><div class="t m0 x2d h8 y38 ff4 fs0 fc0 sc0 ls0 ws0">坐标值<span class="_ _5"></span>。<span class="_ _f"></span>当然也存在着指令无参数<span class="_ _1"></span>的情<span class="_ _1"></span>况<span class="_ _b"> </span><span class="ff2 fs1">,</span>如<span class="_ _1"></span>指<span class="_ _1"></span>示客<span class="_ _1"></span>户端<span class="_ _1"></span>退</div><div class="t m0 x2d h8 y39 ff4 fs0 fc0 sc0 ls0 ws0">出时<span class="_ _b"> </span><span class="ff2 fs1">,</span>就不需要发送参数<span class="_ _5"></span>。</div><div class="t m0 x2d ha y3a ff5 fs8 fc0 sc0 ls0 ws0">3<span class="_ _6"> </span><span class="ff1 fs9"> <span class="_ _7"></span>系统<span class="_ _2"></span>实现平台</span></div><div class="t m0 x2e h8 y3b ff4 fs0 fc0 sc0 ls0 ws0">灌区信息管理系统由信<span class="_ _1"></span>息<span class="_ _1"></span>管<span class="_ _1"></span>理系<span class="_ _1"></span>统</div><div class="t m0 x2f h3 y3c ff2 fs1 fc0 sc0 ls0 ws0">(</div><div class="t m0 x30 h3 y3b ff2 fs1 fc0 sc0 ls0 ws0">IM<span class="_ _1"></span>S</div><div class="t m0 x31 h3 y3c ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 x32 h8 y3b ff4 fs0 fc0 sc0 ls0 ws0">、<span class="_ _12"></span>地<span class="_ _1"></span>理信<span class="_ _1"></span>息<span class="_ _1"></span>系</div><div class="t m0 x2d h8 y3d ff4 fs0 fc0 sc0 ls0 ws0">统</div><div class="t m0 x33 h3 y3e ff2 fs1 fc0 sc0 ls0 ws0">(</div><div class="t m0 x34 h3 y3d ff2 fs1 fc0 sc0 ls0 ws0">G<span class="_ _2"></span>IS</div><div class="t m0 x35 h3 y3e ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 x36 h8 y3d ff4 fs0 fc0 sc0 ls0 ws0">和决策支持系统</div><div class="t m0 x37 h3 y3e ff2 fs1 fc0 sc0 ls0 ws0">(</div><div class="t m0 x38 h3 y3d ff2 fs1 fc0 sc0 ls0 ws0">DD<span class="_ _1"></span>S</div><div class="t m0 x39 h3 y3e ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 x3a h8 y3d ff4 fs0 fc0 sc0 ls0 ws0">三部分<span class="_ _1"></span>组<span class="_ _1"></span>成<span class="_ _5"></span>。<span class="_ _f"></span>其<span class="_ _1"></span>中<span class="_ _1"></span>决策<span class="_ _1"></span>支<span class="_ _1"></span>持</div><div class="t m0 x2d h8 y3f ff4 fs0 fc0 sc0 ls0 ws0">系统是整个<span class="_ _1"></span>管<span class="_ _1"></span>理<span class="_ _e"></span>系<span class="_ _1"></span>统<span class="_ _e"></span>的<span class="_ _e"></span>核<span class="_ _1"></span>心<span class="_ _6"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>也<span class="_ _e"></span>是<span class="_ _e"></span>管<span class="_ _1"></span>理<span class="_ _e"></span>系<span class="_ _1"></span>统<span class="_ _e"></span>追<span class="_ _1"></span>求<span class="_ _e"></span>的<span class="_ _e"></span>最<span class="_ _1"></span>高<span class="_ _e"></span>目</div><div class="t m0 x2d h8 y40 ff4 fs0 fc0 sc0 ls0 ws0">标<span class="_ _5"></span>。<span class="_ _f"></span>将二维<span class="_ _d"> </span><span class="ff2 fs1">G<span class="_ _2"></span>IS<span class="_ _0"> </span><span class="ff4 fs0">与三维场景仿真技术结合<span class="_ _6"> </span></span>,<span class="ff4 fs0">实现<span class="_ _1"></span>灌区<span class="_ _1"></span>二维<span class="_ _1"></span>电</span></span></div><div class="t m0 x2d h8 y41 ff4 fs0 fc0 sc0 ls0 ws0">子地图<span class="_ _5"></span>、<span class="_ _11"></span>三维电子沙盘<span class="_ _5"></span>、<span class="_ _11"></span>动画到场景仿<span class="_ _1"></span>真的<span class="_ _1"></span>结合<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>使<span class="_ _1"></span>得决<span class="_ _1"></span>策模</div><div class="t m0 x2d h8 y42 ff4 fs0 fc0 sc0 ls0 ws0">型和专家系统实现可视化<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>提高了管<span class="_ _1"></span>理效<span class="_ _1"></span>率<span class="_ _5"></span>。<span class="_ _f"></span>具<span class="_ _1"></span>体在<span class="_ _1"></span>系统<span class="_ _1"></span>中</div><div class="t m0 x2d h8 y43 ff4 fs0 fc0 sc0 ls0 ws0">采用切分窗口<span class="_ _b"> </span><span class="ff2 fs1">,</span>左边是二维电子地<span class="_ _1"></span>图<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>右边<span class="_ _1"></span>是三<span class="_ _1"></span>维虚<span class="_ _1"></span>拟<span class="_ _1"></span>场景<span class="_ _b"> </span><span class="ff2 fs1">,</span></div><div class="t m0 x2d h8 y44 ff4 fs0 fc0 sc0 ls0 ws0">通过互响应机制达到二者的双<span class="_ _1"></span>向通信<span class="_ _5"></span>。</div><div class="t m0 x2e h8 y45 ff4 fs0 fc0 sc0 ls0 ws0">二维<span class="_ _d"> </span><span class="ff2 fs1">G<span class="_ _2"></span>IS<span class="_ _0"> </span><span class="ff4 fs0">采用<span class="_ _9"> </span></span>ES<span class="_ _1"></span>R<span class="_ _1"></span>I<span class="_ _0"> </span><span class="ff4 fs0">公司的<span class="_ _15"> </span></span>A<span class="_ _e"></span>r<span class="_ _1"></span>cO<span class="_ _1"></span>bjec<span class="_ _1"></span>t<span class="_ _e"></span>s<span class="_ _6"> </span><span class="ff4 fs0">组<span class="_ _1"></span>件<span class="_ _b"> </span></span>,<span class="ff4 fs0">该<span class="_ _1"></span>组<span class="_ _1"></span>件<span class="_ _1"></span>是</span></span></div><div class="t m0 x2d h8 y46 ff4 fs0 fc0 sc0 ls0 ws0">一种集成的面向对象的地理数据模<span class="_ _1"></span>型的<span class="_ _1"></span>软<span class="_ _1"></span>件组<span class="_ _1"></span>件库<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>提供<span class="_ _1"></span>了</div><div class="t m0 x2d h8 y47 ff2 fs1 fc0 sc0 ls0 ws0">A<span class="_ _e"></span>rc<span class="_ _10"> </span>G<span class="_ _2"></span>IS<span class="_ _0"> </span><span class="ff4 fs0">中全部功能<span class="_ _b"> </span></span>,<span class="ff4 fs0">可以<span class="_ _1"></span>实现电子<span class="_ _1"></span>地<span class="_ _1"></span>图<span class="_ _1"></span>管<span class="_ _1"></span>理<span class="_ _5"></span>、<span class="_ _11"></span>查<span class="_ _1"></span>询<span class="_ _5"></span>、<span class="_ _11"></span>分<span class="_ _1"></span>析<span class="_ _5"></span>、<span class="_ _11"></span>制</span></div><div class="t m0 x2d h8 y48 ff4 fs0 fc0 sc0 ls0 ws0">图等功能<span class="_ _5"></span>。<span class="_ _f"></span>采用三维实时驱动函数库<span class="_ _b"> </span><span class="ff2 fs1">V<span class="_ _1"></span>e<span class="_ _1"></span>ga<span class="_"> </span>,</span>在<span class="_ _b"> </span><span class="ff2 fs1">V<span class="_ _e"></span>C</span></div><div class="t m0 x3b h9 y49 ff2 fs7 fc0 sc0 ls0 ws0">+<span class="_ _b"> </span>+</div><div class="t m0 x3c h8 y48 ff4 fs0 fc0 sc0 ls0 ws0">下设计</div><div class="t m0 x2d h8 y4a ff4 fs0 fc0 sc0 ls0 ws0">并实现三维场景仿真<span class="_ _5"></span>。<span class="_ _3"></span><span class="ff2 fs1">V<span class="_ _1"></span>e<span class="_ _1"></span>ga<span class="_"> </span><span class="ff4 fs0">是一<span class="_ _1"></span>种用<span class="_ _1"></span>于<span class="_ _1"></span>实<span class="_ _1"></span>时仿<span class="_ _1"></span>真<span class="_ _1"></span>于<span class="_ _1"></span>虚拟<span class="_ _1"></span>现</span></span></div><div class="t m0 x2d h8 y4b ff4 fs0 fc0 sc0 ls0 ws0">实应<span class="_ _1"></span>用<span class="_ _e"></span>的<span class="_ _1"></span>高<span class="_ _e"></span>性<span class="_ _e"></span>能<span class="_ _1"></span>软<span class="_ _e"></span>件<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _e"></span></span>由<span class="_ _e"></span>被<span class="_ _1"></span>称<span class="_ _e"></span>作<span class="_ _15"> </span><span class="ff2 fs1">L<span class="_ _5"></span>yn<span class="_ _e"></span>X<span class="_"> </span></span>的<span class="_ _e"></span>图<span class="_ _1"></span>形<span class="_ _e"></span>化<span class="_ _1"></span>用<span class="_ _e"></span>户<span class="_ _e"></span>接<span class="_ _e"></span>口</div><div class="t m0 x2d h8 y4c ff2 fs1 fc0 sc0 ls0 ws0">V<span class="_ _1"></span>e<span class="_ _1"></span>ga<span class="_"> </span><span class="ff4 fs0">库组成<span class="_ _b"> </span></span>,<span class="ff4 fs0">可以<span class="_ _1"></span>方<span class="_ _1"></span>便<span class="_ _1"></span>使<span class="_ _1"></span>用<span class="_ _1"></span>者<span class="_ _1"></span>以<span class="_ _1"></span>最<span class="_ _1"></span>快<span class="_ _e"></span>的<span class="_ _1"></span>速<span class="_ _1"></span>度<span class="_ _1"></span>开<span class="_ _e"></span>发<span class="_ _1"></span>新<span class="_ _1"></span>的<span class="_ _1"></span>虚<span class="_ _e"></span>拟</span></div><div class="t m0 x2d h8 y4d ff4 fs0 fc0 sc0 ls0 ws0">现实应用<span class="_ _b"> </span><span class="ff2 fs1">,</span>缩短了开发时<span class="_ _1"></span>间</div><div class="t m0 x3d h9 y4e ff2 fs7 fc0 sc0 ls0 ws0">[<span class="_ _1"></span>3<span class="_ _e"> </span>]</div><div class="t m0 x3e h8 y4d ff4 fs0 fc0 sc0 ls0 ws0">。</div><div class="t m0 x2d ha y4f ff5 fs8 fc0 sc0 ls0 ws0">4<span class="_ _6"> </span><span class="ff1 fs9"> <span class="_ _7"></span>互响<span class="_ _2"></span>应具体功能设计与实现</span></div><div class="t m0 x2e h8 y50 ff4 fs0 fc0 sc0 ls0 ws0">二维<span class="_ _9"> </span><span class="ff2 fs1">GIS<span class="_ _10"> </span></span>与三维<span class="_ _1"></span>场景的交互主要在二维<span class="_ _5"></span>、<span class="_ _11"></span>三<span class="_ _1"></span>维交<span class="_ _1"></span>互查<span class="_ _1"></span>询</div><div class="t m0 x2d h8 y51 ff4 fs0 fc0 sc0 ls0 ws0">与漫游和以二维触动<span class="_ _e"></span>三<span class="_ _1"></span>维<span class="_ _1"></span>灌<span class="_ _1"></span>区<span class="_ _1"></span>场<span class="_ _1"></span>景<span class="_ _1"></span>中<span class="_ _1"></span>重<span class="_ _1"></span>点<span class="_ _1"></span>地<span class="_ _1"></span>物<span class="_ _1"></span>的<span class="_ _1"></span>仿<span class="_ _1"></span>真<span class="_ _1"></span>两<span class="_ _1"></span>个</div><div class="t m0 x2d h8 y52 ff4 fs0 fc0 sc0 ls0 ws0">方面<span class="_ _5"></span>。<span class="_ _f"></span>其中交互查<span class="_ _1"></span>询<span class="_ _1"></span>与<span class="_ _e"></span>漫<span class="_ _1"></span>游<span class="_ _1"></span>的<span class="_ _1"></span>功<span class="_ _1"></span>能<span class="_ _1"></span>有<span class="_ _10"> </span><span class="ff2 fs1">:<span class="_ _e"></span></span>视<span class="_ _1"></span>域<span class="_ _1"></span>同<span class="_ _1"></span>步<span class="_ _5"></span>、<span class="_ _12"></span>交<span class="_ _1"></span>互<span class="_ _1"></span>查<span class="_ _1"></span>询</div><div class="t m0 x2d h8 y53 ff4 fs0 fc0 sc0 ls0 ws0">和交互漫游<span class="_ _10"> </span><span class="ff2 fs1">;<span class="_ _1"></span></span>地物仿真的<span class="_ _1"></span>功能有<span class="_ _10"> </span><span class="ff2 fs1">:<span class="_ _1"></span></span>渠<span class="_ _1"></span>系设<span class="_ _1"></span>计与<span class="_ _1"></span>交互<span class="_ _1"></span>仿真<span class="_ _5"></span>、<span class="_ _12"></span>闸<span class="_ _1"></span>门</div><div class="t m0 x2d h8 y54 ff4 fs0 fc0 sc0 ls0 ws0">控制场景交互仿真和洪水淹没<span class="_ _1"></span>交互分析与显示<span class="_ _5"></span>。</div><div class="t m0 x2e h3 y55 ff2 fs1 fc0 sc0 ls0 ws0">1</div><div class="t m0 x3f h3 y56 ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 x40 h8 y55 ff4 fs0 fc0 sc0 ls0 ws0">二维<span class="_ _5"></span>、<span class="_ _11"></span>三维交互查询与漫游<span class="_ _5"></span>。</div><div class="t m0 x2e h8 y57 ff4 fs0 fc0 sc0 ls0 ws0">视域同步<span class="_ _5"></span>。<span class="_ _f"></span>实现二维地图与三<span class="_ _1"></span>维场<span class="_ _1"></span>景的<span class="_ _1"></span>同步<span class="_ _1"></span>移动<span class="_ _6"> </span><span class="ff2 fs1">,</span>即<span class="_ _1"></span>二</div><div class="t m0 x2d h8 y58 ff4 fs0 fc0 sc0 ls0 ws0">维</div><div class="t m0 x33 h3 y59 ff2 fs1 fc0 sc0 ls0 ws0">(</div><div class="t m0 x41 h8 y58 ff4 fs0 fc0 sc0 ls0 ws0">三维</div><div class="t m0 x42 h3 y59 ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 x43 h8 y58 ff4 fs0 fc0 sc0 ls0 ws0">改变观察者位置后<span class="_ _b"> </span><span class="ff2 fs1">,</span>相应<span class="_ _1"></span>的三维</div><div class="t m0 x44 h3 y59 ff2 fs1 fc0 sc0 ls0 ws0">(</div><div class="t m0 x45 h8 y58 ff4 fs0 fc0 sc0 ls0 ws0">二维</div><div class="t m0 x32 h3 y59 ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 x46 h8 y58 ff4 fs0 fc0 sc0 ls0 ws0">也转<span class="_ _1"></span>到对<span class="_ _1"></span>应</div><div class="t m0 x2d h8 y5a ff4 fs0 fc0 sc0 ls0 ws0">的位置<span class="_ _5"></span>。<span class="_ _f"></span>并可在二维地图上自定义<span class="_ _1"></span>视点<span class="_ _1"></span>位置<span class="_ _b"> </span><span class="ff2 fs1">,<span class="_ _1"></span></span>三<span class="_ _1"></span>维场<span class="_ _1"></span>景将<span class="_ _1"></span>转</div><div class="t m0 x2d h8 y5b ff4 fs0 fc0 sc0 ls0 ws0">到该视点位置之上<span class="_ _5"></span>。</div><div class="t m0 x2e h8 y5c ff4 fs0 fc0 sc0 ls0 ws0">交互查询<span class="_ _5"></span>。<span class="_ _f"></span>实现<span class="_ _1"></span>通<span class="_ _1"></span>过<span class="_ _1"></span>鼠<span class="_ _1"></span>标<span class="_ _1"></span>或<span class="_ _1"></span>键<span class="_ _1"></span>盘<span class="_ _1"></span>等<span class="_ _1"></span>方<span class="_ _1"></span>式<span class="_ _1"></span>选<span class="_ _1"></span>择<span class="_ _1"></span>三<span class="_ _1"></span>维<span class="_ _1"></span>场<span class="_ _e"></span>景</div><div class="t m0 x2d h8 y5d ff4 fs0 fc0 sc0 ls0 ws0">中的地理实体后<span class="_ _b"> </span><span class="ff2 fs1">,</span>该实体的属性信息<span class="_ _1"></span>将以<span class="_ _1"></span>表格<span class="_ _1"></span>的<span class="_ _1"></span>形式<span class="_ _1"></span>显示<span class="_ _1"></span>在</div><div class="t m0 x2d h8 y5e ff4 fs0 fc0 sc0 ls0 ws0">三维场景中<span class="_ _5"></span>。<span class="_ _f"></span>在查询的同时<span class="_ _b"> </span><span class="ff2 fs1">,</span>灌区二<span class="_ _1"></span>维电<span class="_ _1"></span>子地<span class="_ _1"></span>图<span class="_ _1"></span>将定<span class="_ _1"></span>位到<span class="_ _1"></span>相</div><div class="t m0 x47 hc y5f ff2 fs8 fc0 sc0 ls0 ws0">8<span class="_ _1a"></span>1</div><div class="t m0 x48 h8 y60 ff4 fs0 fc0 sc0 ls0 ws0">测绘信息与工程<span class="_ _b"> </span> <span class="_ _1b"></span><span class="ff2 fs1">J<span class="_ _1"></span>o<span class="_ _5"></span>ur<span class="_ _e"></span>nal<span class="_ _15"> </span>of<span class="_ _13"> </span>G<span class="_ _3"></span>e<span class="_ _2"></span>o<span class="_ _5"></span>m<span class="_ _2"></span>a<span class="_ _1"></span>t<span class="_ _1"></span>ic<span class="_ _e"></span>s<span class="_"> </span>J<span class="_ _10"> </span>u<span class="_ _1"></span>n<span class="_ _1"></span>.<span class="_ _13"> </span>20<span class="_ _1"></span>07<span class="_"> </span>;<span class="_ _9"> </span>32</span></div><div class="t m0 x49 h3 y61 ff2 fs1 fc0 sc0 ls0 ws0">(</div><div class="t m0 x4a h3 y60 ff2 fs1 fc0 sc0 ls0 ws0">3</div><div class="t m0 xa h3 y61 ff2 fs1 fc0 sc0 ls0 ws0">)</div><div class="t m0 xb hd y62 ff7 fs0 fc1 sc0 ls0 ws0">© 1994-2007 China Academic Journal Electronic Publishing House. All rights reserved. http://www.cnki.net</div></div><div class="pi" data-data='{"ctm":[1.648846,0.000000,0.000000,1.648846,0.000000,0.000000]}'></div></div>
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