图像的纹理分析.rar

  • gus3542
    了解作者
  • C/C++
    开发工具
  • 52KB
    文件大小
  • rar
    文件格式
  • 0
    收藏次数
  • 1 积分
    下载积分
  • 0
    下载次数
  • 2020-05-07 16:43
    上传日期
Visual C++数字图像模式识别技术图像的纹理分析源码
图像的纹理分析.rar
  • 图像的纹理分析
  • res
  • Texture.rc2
    399B
  • Texture.ico
    1.1KB
  • Dib.h
    964B
  • StdAfx.h
    1KB
  • nrutil.h
    1.4KB
  • Texture.ncb
    121KB
  • Texture.plg
    2.2KB
  • Texture.dsw
    539B
  • Texture.aps
    21.2KB
  • AddSampleDlg.cpp
    1.3KB
  • TextureDlg.h
    1.5KB
  • Texture.opt
    68KB
  • ReadMe.txt
    3.5KB
  • nrutil.cpp
    10.6KB
  • Dib.cpp
    4.3KB
  • Texture.h
    1.3KB
  • resource.h
    1007B
  • Texture.rc
    5.9KB
  • Texture.dsp
    4.5KB
  • StdAfx.cpp
    209B
  • Texture.cpp
    2KB
  • GrayShow.cpp
    7.8KB
  • GrayShow.h
    2.3KB
  • TextureDlg.cpp
    8.3KB
  • Texture.clw
    1.6KB
  • AddSampleDlg.h
    1.1KB
内容介绍
======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : Texture ======================================================================== AppWizard has created this Texture application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your Texture application. Texture.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. Texture.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CTextureApp application class. Texture.cpp This is the main application source file that contains the application class CTextureApp. Texture.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. Texture.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\Texture.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file Texture.rc. res\Texture.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: TextureDlg.h, TextureDlg.cpp - the dialog These files contain your CTextureDlg class. This class defines the behavior of your application's main dialog. The dialog's template is in Texture.rc, which can be edited in Microsoft Visual C++. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named Texture.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
评论
    相关推荐
    • codesforimageprocessing.rar
      实现简单图像处理,包括256色转灰度图、Hough变换、Walsh变换、中值滤波、二值化变换、亮度增减、傅立叶变换、反色、取对数、取指数、图像平移、图像旋转、图像细化、图像缩放、图像镜像、均值滤波、对比度拉伸、拉普拉斯锐化(边缘检测)、方块编码、梯度锐化、灰度均衡、直方图均衡、离散余弦变换、维纳滤波处理、逆滤波处理、阈值变换、高斯平滑。
    • matlab.rar
      基于MATLAB-GUI图形界面的数字图像处理软件 本系统设计基于GUI图形界面,用matlab语言编写代码,实现功能包括图象的读取、存储、显示、直方图均衡化、阈值化、小波分解、小波重构、加噪、去噪、平滑、锐化、边缘检测、图像分割等
    • OPENCV_SIFT_VC6.rar
      基于OPENCV的SIFT特征提取与匹配算法。包含完整的从图像高斯金字塔、DOG、空间极值点提取、关键点描述、KDtree匹配等关键步骤的全部函数实现,对全面深入理解Lowe的SIFT算法有莫大帮助。程序运行前须安装(1)OpenCV: http://opencvlibrary.sourceforge.net (2)SIFT: http://web.engr.oregonstate.edu/~hess/index.html,并配置其环境参数。
    • MATLAB_code_of_image_processing.rar
      该gui函数基本上包括图像处理里面的最基本处理,相当于一个小型photoshop。比如读取文件,几何变换中的垂直镜像,平移,旋转,缩放;正交变换的DFT,FFT,DCT,DST,DHT,DWashT;灰度处理中的反色,直方图均衡,全局线性变换,分段线性变换,指数非线性变换,对数非线性变换;图像增强里面的加噪声,平滑,锐化,伪彩色增强;图像分割里面的灰度阈值法,Robert,Laplace,sobel,prewitt,canny算子边缘检测法;图像恢复里面的直接逆滤波,维纳滤波;图像编码里面的霍夫曼编码,行程编码等等
    • bianyuan_jiance_bijiao.rar
      用六种算子(分别是gabor、拉普拉斯、priwitt、robert、sobel、wallis),对三种图象进行边缘检测比较,强烈推荐哦,是本人的毕业设计中的关键程序
    • 一维和二维小波变换的VC实现.rar
      小波算法在vc的具体实现.小波算法在图像处理,视频压缩,特征提取等领域有广泛应用,程序以灰度图像为数据分别演示了一维和二维小波变换,希望对大家有所帮助.谢谢!
    • thresold.rar
      基于小波变换阈值去噪的MATLAB源代码(包含小波包去噪程序)
    • HOG.rar
      基于HOG的行人检测,作者的源代码有错误,现代码已经进行了改变,并可以调试通
    • tuxiangzengqiang.rar
      本程序基于Matlab,初步实现图像增强的基本操作,实现 图像明暗度调整, 图像旋转,更改颜色显示方式,直接灰度调整,图像求反,动态范围压缩,显示原始图像直方图,直方图均衡化,滤波增强等功能
    • ImgSeg.rar
      哥们图像边缘检测与特征提取的毕业设计,包括全部经典算法,还有他自己的改进,VC6下测试通过。(这个改进我不是很懂,不要问我!:))