libgnubg-android:在 x86 或 Android ARM 上编译的 GnuBackgammon AI 库

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  • 2022-04-08 04:20
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libgnubg-android libgnubg-android 是 AI 的 Android 端口,用于 。 去做 由于这只是移动逻辑的一个端口,我们希望通过分析和部署来完成它。 执照 GnuBackgammon for Android 是在 GPLv3 许可下发布的,请查看 LICENSE 文件。 笔记 安卓版的 Glib: :
libgnubg-android-master.zip
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/************************************************* * Perl-Compatible Regular Expressions * *************************************************/ /* PCRE is a library of functions to support regular expressions whose syntax and semantics are as close as possible to those of the Perl 5 language. Written by Philip Hazel Copyright (c) 1997-2012 University of Cambridge ----------------------------------------------------------------------------- Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the University of Cambridge nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ----------------------------------------------------------------------------- */ /* This module contains the external function pcre_compile(), along with supporting internal functions that are not used by other modules. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #define NLBLOCK cd /* Block containing newline information */ #define PSSTART start_pattern /* Field containing processed string start */ #define PSEND end_pattern /* Field containing processed string end */ #include "pcre_internal.h" #ifdef GLIB_COMPILATION #include "gstrfuncs.h" #else #include <glib.h> #endif /* When PCRE_DEBUG is defined, we need the pcre(16)_printint() function, which is also used by pcretest. PCRE_DEBUG is not defined when building a production library. We do not need to select pcre16_printint.c specially, because the COMPILE_PCREx macro will already be appropriately set. */ #ifdef PCRE_DEBUG /* pcre_printint.c should not include any headers */ #define PCRE_INCLUDED #include "pcre_printint.c" #undef PCRE_INCLUDED #endif /* Macro for setting individual bits in class bitmaps. */ #define SETBIT(a,b) a[b/8] |= (1 << (b%8)) /* Maximum length value to check against when making sure that the integer that holds the compiled pattern length does not overflow. We make it a bit less than INT_MAX to allow for adding in group terminating bytes, so that we don't have to check them every time. */ #define OFLOW_MAX (INT_MAX - 20) /************************************************* * Code parameters and static tables * *************************************************/ /* This value specifies the size of stack workspace that is used during the first pre-compile phase that determines how much memory is required. The regex is partly compiled into this space, but the compiled parts are discarded as soon as they can be, so that hopefully there will never be an overrun. The code does, however, check for an overrun. The largest amount I've seen used is 218, so this number is very generous. The same workspace is used during the second, actual compile phase for remembering forward references to groups so that they can be filled in at the end. Each entry in this list occupies LINK_SIZE bytes, so even when LINK_SIZE is 4 there is plenty of room for most patterns. However, the memory can get filled up by repetitions of forward references, for example patterns like /(?1){0,1999}(b)/, and one user did hit the limit. The code has been changed so that the workspace is expanded using malloc() in this situation. The value below is therefore a minimum, and we put a maximum on it for safety. The minimum is now also defined in terms of LINK_SIZE so that the use of malloc() kicks in at the same number of forward references in all cases. */ #define COMPILE_WORK_SIZE (2048*LINK_SIZE) #define COMPILE_WORK_SIZE_MAX (100*COMPILE_WORK_SIZE) /* The overrun tests check for a slightly smaller size so that they detect the overrun before it actually does run off the end of the data block. */ #define WORK_SIZE_SAFETY_MARGIN (100) /* Private flags added to firstchar and reqchar. */ #define REQ_CASELESS 0x10000000l /* Indicates caselessness */ #define REQ_VARY 0x20000000l /* Reqchar followed non-literal item */ /* Repeated character flags. */ #define UTF_LENGTH 0x10000000l /* The char contains its length. */ /* Table for handling escaped characters in the range '0'-'z'. Positive returns are simple data values; negative values are for special things like \d and so on. Zero means further processing is needed (for things like \x), or the escape is invalid. */ #ifndef EBCDIC /* This is the "normal" table for ASCII systems or for EBCDIC systems running in UTF-8 mode. */ static const short int escapes[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, CHAR_COLON, CHAR_SEMICOLON, CHAR_LESS_THAN_SIGN, CHAR_EQUALS_SIGN, CHAR_GREATER_THAN_SIGN, CHAR_QUESTION_MARK, CHAR_COMMERCIAL_AT, -ESC_A, -ESC_B, -ESC_C, -ESC_D, -ESC_E, 0, -ESC_G, -ESC_H, 0, 0, -ESC_K, 0, 0, -ESC_N, 0, -ESC_P, -ESC_Q, -ESC_R, -ESC_S, 0, 0, -ESC_V, -ESC_W, -ESC_X, 0, -ESC_Z, CHAR_LEFT_SQUARE_BRACKET, CHAR_BACKSLASH, CHAR_RIGHT_SQUARE_BRACKET, CHAR_CIRCUMFLEX_ACCENT, CHAR_UNDERSCORE, CHAR_GRAVE_ACCENT, 7, -ESC_b, 0, -ESC_d, ESC_e, ESC_f, 0, -ESC_h, 0, 0, -ESC_k, 0, 0, ESC_n, 0, -ESC_p, 0, ESC_r, -ESC_s, ESC_tee, 0, -ESC_v, -ESC_w, 0, 0, -ESC_z }; #else /* This is the "abnormal" table for EBCDIC systems without UTF-8 support. */ static const short int escapes[] = { /* 48 */ 0, 0, 0, '.', '<', '(', '+', '|', /* 50 */ '&', 0, 0, 0, 0, 0, 0, 0, /* 58 */ 0, 0, '!', '$', '*', ')', ';', '~', /* 60 */ '-', '/', 0, 0, 0, 0, 0, 0, /* 68 */ 0, 0, '|', ',', '%', '_', '>', '?', /* 70 */ 0, 0, 0, 0, 0, 0, 0, 0, /* 78 */ 0, '`', ':', '#', '@', '\'', '=', '"', /* 80 */ 0, 7, -ESC_b, 0, -ESC_d, ESC_e, ESC_f, 0, /* 88 */-ESC_h, 0, 0, '{', 0, 0, 0, 0, /* 90 */ 0, 0, -ESC_k, 'l', 0, ESC_n, 0, -ESC_p, /*
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