• 阿俊18
    了解作者
  • Visual C++
    开发工具
  • 69KB
    文件大小
  • rar
    文件格式
  • 0
    收藏次数
  • 10 积分
    下载积分
  • 24
    下载次数
  • 2008-08-01 16:45
    上传日期
本程序采用Visual C++开发,功能为TextToSpeech.
TextToSpeech.rar
  • TextToSpeech
  • res
  • bmp00001.bmp
    7.1KB
  • bmp00004.bmp
    7.1KB
  • bmp00002.bmp
    7.1KB
  • bitmap_p.bmp
    7.1KB
  • bitmap1.bmp
    14.9KB
  • TextToSpeech.rc2
    404B
  • bmp00003.bmp
    7.1KB
  • advanced.ico
    766B
  • TextToSpeech.ico
    1.1KB
  • bmp00005.bmp
    14.9KB
  • icon1.ico
    766B
  • hlp
  • TextToSpeech.LOG
    263B
  • TextToSpeech.hpj
    2.3KB
  • kokoTTS.hm
    384B
  • TextToSpeech.cnt
    131B
  • AfxDlg.rtf
    3.8KB
  • TextToSpeech.hm
    384B
  • StdAfx.h
    1.7KB
  • TextToSpeech.clw
    2.6KB
  • TextToSpeech.reg
    729B
  • sapi.h
    2.9KB
  • MakeHelp.bat
    1.5KB
  • TextToSpeech.dsp
    9.4KB
  • TextToSpeech.dsw
    547B
  • TextToSpeech.odl
    1.1KB
  • DlgProxy.cpp
    3KB
  • sapi.cpp
    7.8KB
  • TextToSpeech.h
    1.4KB
  • ReadMe.txt
    5KB
  • TextToSpeech.opt
    52.5KB
  • TextToSpeech.plg
    2KB
  • StdAfx.cpp
    214B
  • Resource.h
    2.4KB
  • DlgProxy.h
    1.7KB
  • TextToSpeech.cpp
    2.7KB
  • TextToSpeechDlg.cpp
    20.3KB
  • TextToSpeechDlg.h
    3KB
  • TextToSpeech.ncb
    97KB
  • TextToSpeech.aps
    106.9KB
  • TextToSpeech.rc
    8.3KB
  • www.pudn.com.txt
    218B
内容介绍
======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : TextToSpeech ======================================================================== AppWizard has created this TextToSpeech application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your TextToSpeech application. TextToSpeech.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. TextToSpeech.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CTextToSpeechApp application class. TextToSpeech.cpp This is the main application source file that contains the application class CTextToSpeechApp. TextToSpeech.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. TextToSpeech.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\TextToSpeech.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file TextToSpeech.rc. res\TextToSpeech.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. TextToSpeech.reg This is an example .REG file that shows you the kind of registration settings the framework will set for you. You can use this as a .REG file to go along with your application. TextToSpeech.odl This file contains the Object Description Language source code for the type library of your application. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class and automation proxy class: TextToSpeechDlg.h, TextToSpeechDlg.cpp - the dialog These files contain your CTextToSpeechDlg class. This class defines the behavior of your application's main dialog. The dialog's template is in TextToSpeech.rc, which can be edited in Microsoft Visual C++. DlgProxy.h, DlgProxy.cpp - the automation object These files contain your CTextToSpeechDlgAutoProxy class. This class is called the "automation proxy" class for your dialog, because it takes care of exposing the automation methods and properties that automation controllers can use to access your dialog. These methods and properties are not exposed from the dialog class directly, because in the case of a modal dialog-based MFC application it is cleaner and easier to keep the automation object separate from the user interface. ///////////////////////////////////////////////////////////////////////////// Help Support: hlp\TextToSpeech.hpj This file is the Help Project file used by the Help compiler to create your application's Help file. hlp\*.bmp These are bitmap files required by the standard Help file topics for Microsoft Foundation Class Library standard commands. hlp\*.rtf This file contains the standard help topics for standard MFC commands and screen objects. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named TextToSpeech.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
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