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<div id="pf1" class="pf w0 h0" data-page-no="1"><div class="pc pc1 w0 h0"><img class="bi x0 y0 w1 h1" alt="" src="https://static.pudn.com/prod/directory_preview_static/6272fd1b7c0929657dabec7f/bg1.jpg"><div class="c x1 y1 w2 h2"><div class="t m0 x2 h3 y2 ff1 fs0 fc0 sc0 ls0 ws0">动画<span class="_ _0"></span>对话<span class="_ _0"></span>框窗<span class="_ _0"></span>口<span class="_ _1"></span>动画<span class="_ _0"></span>对话<span class="_ _0"></span>框窗<span class="_ _0"></span>口<span class="_ _2"></span><span class="ff2">-</span>源码<span class="_ _3"></span>源码</div><div class="t m0 x2 h4 y3 ff1 fs1 fc0 sc0 ls0 ws0">介绍<span class="_ _4"></span>介绍</div><div class="t m0 x2 h5 y4 ff1 fs2 fc0 sc0 ls0 ws0">通常在现<span class="_ _0"></span>代<span class="ff3">GUI</span>中<span class="_ _0"></span>,您可以<span class="_ _0"></span>看到某种<span class="_ _0"></span>窗口或菜<span class="_ _0"></span>单动画,<span class="_ _0"></span>这些动画<span class="_ _0"></span>可以给用<span class="_ _0"></span>户带来更<span class="_ _0"></span>友好的<span class="ff3">“</span>酷<span class="_ _0"></span><span class="ff3">”</span>外观。<span class="_ _2"></span><span class="ff3"> </span>淡入淡出或<span class="_ _0"></span>滑动菜单</div><div class="t m0 x2 h5 y5 ff1 fs2 fc0 sc0 ls0 ws0">时,弹出<span class="_ _0"></span>的对话框<span class="_ _0"></span>看起来很<span class="_ _0"></span>整洁,并<span class="_ _0"></span>通过用户<span class="_ _0"></span>操作提供<span class="_ _0"></span>视觉反馈<span class="_ _0"></span>。<span class="ff3"> </span>但是,<span class="_ _0"></span>当前,除<span class="_ _0"></span>了<span class="ff3 fs3">Animate<span class="_ _0"></span>Window()</span>线<span class="_ _0"></span>和面(除</div><div class="t m0 x2 h5 y6 ff1 fs2 fc0 sc0 ls0 ws0">了<span class="ff3 fs3">Anima<span class="_ _0"></span>teWindow()</span>函<span class="_ _0"></span>数以外<span class="ff3 fs3">A<span class="_ _0"></span>nimateWind<span class="_ _0"></span>ow()<span class="fs2"> </span></span>,没有<span class="_ _0"></span>其他简单<span class="_ _0"></span>的方法可<span class="_ _0"></span>以在<span class="ff3">MS<span class="_ _0"></span> Window<span class="_ _0"></span>s</span>下执行此<span class="_ _0"></span>操作。</div><div class="t m0 x2 h5 y7 ff3 fs3 fc0 sc0 ls0 ws0">AnimEffec<span class="_ _0"></span>t<span class="ff1 fs2">类提供<span class="_ _0"></span>了一种非<span class="_ _0"></span>常容易且<span class="_ _0"></span>可扩展的<span class="_ _0"></span>方式来将<span class="_ _0"></span>动画添加<span class="_ _0"></span>到代码中<span class="_ _0"></span>。</span></div><div class="t m0 x2 h4 y8 ff1 fs1 fc0 sc0 ls0 ws0">用法<span class="_ _4"></span>用法</div><div class="t m0 x2 h5 y9 ff1 fs2 fc0 sc0 ls0 ws0">使用该类<span class="_ _0"></span>非常简单<span class="_ _0"></span>。<span class="ff3"> </span>只需将<span class="_ _0"></span>以下代码<span class="_ _0"></span>添加到对<span class="_ _0"></span>话框<span class="ff3 fs3">OnCr<span class="_ _0"></span>eate</span>和<span class="ff3 fs3">O<span class="_ _0"></span>nDestroy</span>函数即<span class="_ _0"></span>可。</div><div class="t m0 x2 h6 ya ff3 fs2 fc0 sc0 ls0 ws0">C ++</div><div class="t m0 x2 h7 yb ff3 fs3 fc0 sc0 ls0 ws0">AnimEffec<span class="_ _0"></span>t ef;</div><div class="t m0 x2 h7 yc ff3 fs3 fc0 sc0 ls0 ws0">// ex<span class="_ _0"></span>ploding wi<span class="_ _0"></span>ndow effect</div><div class="t m0 x2 h7 yd ff3 fs3 fc0 sc0 ls0 ws0">ef.Open( r<span class="_ _0"></span>cWnd );</div><div class="t m0 x2 h7 ye ff3 fs3 fc0 sc0 ls0 ws0">// or<span class="_ _0"></span> imploding<span class="_ _0"></span> window ef<span class="_ _0"></span>fect</div><div class="t m0 x2 h7 yf ff3 fs3 fc0 sc0 ls0 ws0">ef.Close( r<span class="_ _0"></span>cWnd );</div><div class="t m0 x2 h5 y10 ff1 fs2 fc0 sc0 ls0 ws0">您可以通<span class="_ _0"></span>过调用<span class="ff3 fs3">S<span class="_ _0"></span>etup(int iSt<span class="_ _0"></span>eps, int iAft<span class="_ _0"></span>erimages, i<span class="_ _0"></span>nt iDelay)</span>成员<span class="_ _0"></span>函数来自<span class="_ _0"></span><span class="ff3 fs3">Effect(Effec<span class="_ _0"></span>tType effec<span class="_ _0"></span>t)<span class="_ _5"></span><span class="fs2"> <span class="ff1">,并通<span class="_ _0"></span>过</span><span class="fs3">Effect(Effec<span class="_ _0"></span>tType</span></span></span></div><div class="t m0 x2 h5 y11 ff3 fs3 fc0 sc0 ls0 ws0">effect)<span class="ff1 fs2">更改动画类<span class="_ _0"></span>型,其中<span class="_ _0"></span></span>EffectTyp<span class="_ _0"></span>e<span class="_ _5"></span><span class="ff1 fs2">为:</span></div><div class="t m0 x2 h6 y12 ff3 fs2 fc0 sc0 ls0 ws0">C ++</div><div class="t m0 x2 h7 y13 ff3 fs3 fc0 sc0 ls0 ws0"> enum EffectTy<span class="_ _0"></span>pe {</div><div class="t m0 x2 h7 y14 ff3 fs3 fc0 sc0 ls0 ws0"> Random<span class="_ _0"></span>=- 1 , // d<span class="_ _0"></span>efault</div><div class="t m0 x2 h7 y15 ff3 fs3 fc0 sc0 ls0 ws0"> Spin= <span class="_ _0"></span>0 ,</div><div class="t m0 x2 h7 y16 ff3 fs3 fc0 sc0 ls0 ws0"> Vortex,</div><div class="t m0 x2 h7 y17 ff3 fs3 fc0 sc0 ls0 ws0"> ScatterG<span class="_ _0"></span>ather,</div><div class="t m0 x2 h7 y18 ff3 fs3 fc0 sc0 ls0 ws0"> Spike,</div><div class="t m0 x2 h7 y19 ff3 fs3 fc0 sc0 ls0 ws0"> Firework<span class="_ _0"></span>s</div><div class="t m0 x2 h7 y1a ff3 fs3 fc0 sc0 ls0 ws0">};</div><div class="t m0 x2 h5 y1b ff1 fs2 fc0 sc0 ls0 ws0">其中包括<span class="_ _0"></span>一个简单<span class="_ _0"></span>的演示项<span class="_ _0"></span>目,其中<span class="_ _0"></span>显示了很<span class="_ _0"></span>多效果。<span class="_ _0"></span><span class="ff3"> </span>随时使用<span class="_ _0"></span>此代码。</div><div class="t m0 x2 h4 y1c ff1 fs1 fc0 sc0 ls0 ws0">执照<span class="_ _4"></span>执照</div><div class="t m0 x2 h5 y1d ff1 fs2 fc0 sc0 ls0 ws0">本文没有<span class="_ _0"></span>附带任何<span class="_ _0"></span>明确的许<span class="_ _0"></span>可,但可<span class="_ _0"></span>能在文章<span class="_ _0"></span>文本或下<span class="_ _0"></span>载文件本<span class="_ _0"></span>身中包含<span class="_ _0"></span>使用条款<span class="_ _0"></span>。<span class="ff3"> </span>如有疑<span class="_ _0"></span>问,请通<span class="_ _0"></span>过下面的<span class="_ _0"></span>讨论区与<span class="_ _0"></span>作者</div><div class="t m0 x2 h5 y1e ff1 fs2 fc0 sc0 ls0 ws0">联系。</div><div class="t m0 x2 h5 y1f ff1 fs2 fc0 sc0 ls0 ws0">作者可以<span class="_ _0"></span>使用的许<span class="_ _0"></span>可证列表<span class="_ _0"></span>可在<span class="fc1">此处<span class="_ _0"></span></span>找到。</div></div><a class="l" rel='nofollow' onclick='return false;'><div class="d m1"></div></a></div><div class="pi" data-data='{"ctm":[1.611639,0.000000,0.000000,1.611639,0.000000,0.000000]}'></div></div>
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