Hokuto no Rogue-开源

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  • 2022-05-11 03:31
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图形 roguelike 设置在北斗之拳(又名北极星之拳、Ken il Guerriero、Ken le Survivant)的世界中。 它是用纯 Java 编写的,具有特殊动作、音乐和特殊图形效果,盟友。
Hokuto no Rogue-0.6.0-prealpha.zip
  • Hokuto no Rogue-0.6.0-prealpha
  • resources
  • video
  • info.txt
    156B
  • HokutoNishiShinkuHa.avi
    240.2KB
  • NantoSenshuRyuGeki.avi
    849.8KB
  • NantoRekkyakuKubu.avi
    933.8KB
  • NantoSenshuRyuGeki.wav
    43.1KB
  • HyakuretsuKen.wav
    117.9KB
  • HokutoRakanGeki.avi
    716.6KB
  • NantoYosoHazan.avi
    932.5KB
  • NantoRekkyakuKubu.wav
    48.5KB
  • HyakuretsuKen.avi
    597.7KB
  • HokutoNishiShinkuHa.wav
    11.8KB
  • NantoHienRyubu.avi
    795.9KB
  • NantoTenshoJujiHo.avi
    1.4MB
  • HokutoRakanGeki.wav
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  • sound
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  • jaggerPain1.wav
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  • DoorClose.wav
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  • kenshiroPain2.wav
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  • southerPowerUp.wav
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  • shotgun.wav
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  • yudaStrongAttack.wav
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  • kenshiroPowerUp.wav
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  • reiAttack1.wav
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  • jaggerTaunt.wav
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  • reiTaunt.wav
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  • shuStrongAttack.wav
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  • jaggerDeath.wav
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  • yudaDeath.wav
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  • shinJumpAttack.wav
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  • southerPain1.wav
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  • shuTaunt.wav
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  • shuPowerUp.wav
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  • reiPowerUp.wav
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  • ding.wav
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  • reiAttack2.wav
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  • southerAttack2.wav
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  • jaggerStrongAttack.wav
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  • shinPowerUp.wav
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  • tokiJumpAttack.wav
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  • shuPain2.wav
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  • tokiDeath.wav
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  • southerStrongAttack.wav
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  • yudaAttack1.wav
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  • shuDeath.wav
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  • jaggerTaunt.wav.old
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  • shuAttack1.wav
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  • southerTaunt.wav
    36.8KB
  • reiDeath.wav
    33.3KB
  • jaggerJumpAttack.wav
    16.4KB
  • break.wav
    14.4KB
  • HokutoHyakuretsuKen.wav
    58.6KB
  • yudaTaunt.wav
    35.1KB
  • shinDeath.wav
    67.9KB
  • shuAttack2.wav.1
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  • shuMultipleAttack.wav
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  • shau.wav
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  • reiStrongAttack.wav
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  • thick.wav
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  • yudaJumpAttack.wav
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  • reiTaunt.wav.old
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  • jaggerPain2.wav
    11.8KB
  • yudaPain2.wav
    16.4KB
  • kenshiroJumpAttack.wav
    35KB
  • southerAttack1.wav
    4.4KB
  • shuJumpAttack.wav
    28.1KB
  • reward.wav
    52KB
  • kenshiroPowerUp2.wav
    41.3KB
  • kenshiroStrongAttack.wav
    25.5KB
  • parry.wav
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  • hit.wav
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  • shuPain1.wav
    10.9KB
  • tokiAttack2.wav
    9.9KB
  • tokiTaunt.wav
    143KB
  • shinDeath.wav.1
    33.2KB
  • kenshiroTaunt.wav
    48.1KB
  • ciri.wav
    45.7KB
  • bow.wav
    6.6KB
  • southerDeath.wav
    30.8KB
  • chest.wav
    32.3KB
  • kenshiroDeath.wav
    28.1KB
  • DoorOpen.wav
    25.9KB
  • shinAttack1.wav
    4.2KB
  • explosion.wav
    44.1KB
  • kenshiroAttack2.bad
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  • tokiPain2.wav
    15KB
  • yudaPowerUp.wav
    42.6KB
  • success.wav
    56KB
  • shinAttack2.wav
    7.9KB
  • miss.wav
    5.9KB
  • shinStrongAttack.wav.1
    12.9KB
  • tokiPain1.wav
    9.3KB
  • tokiStrongAttack.wav
    18.3KB
  • kenshiroMultipleAttack.wav
    226.7KB
  • shinStrongAttack.wav
    32.8KB
  • yudaPain1.wav
    10.1KB
  • kenshiroAttack1.wav
    10.8KB
内容介绍
------------------------------ HOKUTO NO ROGUE 0.6.0 prealpha ------------------------------ DESCRIPTION ----------- Hokuto no Rogue is a graphical rogue-like game set in the world of Hokuto no Ken. SYSTEM REQUIREMENTS ------------------- The game needs JAVA 6 or better version. RUNNING THE GAME ---------------- In DOS environment, it is sufficient to prompt the following line from a command shell (once you changed directory in order to effectively be in the game dir): javaw -jar -Xmx512M -Dsun.java2d.opengl=true HokutoNoRogue.jar In WINDOWS environment, double click on the file HokutoNoRogue.bat COMMANDS -------- ARROWS - movement/attack/default action - [map view] map scrolling - [in character attributes] up/dwn: select attribute; right/left: raise or lower statistics value - [in character advancement] up/dwn: select attribute; right/left: raise/lower statistics value SHIFT - [+ arrows or + enter] action/attacks menu [+ pg-up/pg-dwn] cycle default attack locations [+ enter] open "use" menu [+ h] enable/disable hints CRTL - [+ arrows] when in front of an opponent, shows localized attack panel ALT - [+ arrows] diagonal movement PG-UP - next default attack PG-DWN - previous default attack A - actions menu I - Inventory T - shortcut action "take" (lists objects on the location where the character is) U - shortcut action "use" M - map L - log panel H - commands help panel >/< - go Up/Down level F1 - Character Main Statistics (Attributes/Health/Experience) F2 - Character Attacks/Techniques F3 - Perks/Skills F4 - Character Advancement F5 - Quests status TAB - toggles wall transparency - [when viewing character panels] cycles between panels - [when viewing custom character panels] cycles between groups ENTER - (when equipping a weapon - eg. crossbow) select target (hit return again: attacks selected target with weapon) - [in inventory] object menu - [in Character Advancement] accept changes - [in wilderness] enter area SPACE - wait a turn ESC - game menu Use directional arrows to move the character and to execute default actions (open door, standard attack, etc). Simple contact with an opponent will attack him; contact with a door will open it, etc. Use SHIFT + directional arrows to open a contextual menu which allows various actions such as climbing stairs, taking objects or performing special attacks. (Eg: If an opponent in on the right, SHIFT+RIGHT ARROW opens an ATTACK menu where you can choose one of the character available attacks; if a row of stairs is on the left, SHIFT+LEFT arrow brings up the ACTIONS menu where you can select the "GO UP" action and move upstairs). Use CTRL key + directional arrows will open a Localized Attack panel. Use arrow keys to choose which one of the opponent's body parts you want to hit and press ENTER to perform the selected attack. __________________________________________________________________________________________________________ CHANGELOGS: ----------- ver. 0.6.0 (3/17/2012) - fixed bug in Hokuto Nishi Shinku Ha - Addedd Colonel - Addedd Mad Sarge - GodLand structure complete - Added GodLand events - Added quest "kill colonel" - Added quest "free captives" - Added option: "characters animation" (needs restart or change level to take effect) - Added feature: show static pictures in events - Added weapon: boomerang - Modified: choices list are now circulars - Modified: 'enter' key now works on every weapon type - Minor Bugfixing ver. 0.5.0 prealpha (1/19/2012) - Added "Arena mode" - Added Yuda character - Added Shu character - Added Golan Major (ex Golan Soldier) - Added Golan Soldier - Added Nanto Kokaku Ken [Yuda] - Added Nanto Yoso Hazan [Yuda] - Added Nanto Hakuro Ken [Shu] - Added Nanto Rekkyaku Zanjin [Shu] - Added Nanto Rekkyaku Kubu [Shu] - Added Nanto Tensho Juji Ho [Souther] - Added event "Zeed spawn" - Added quest "kill Zeed" - Added quest "blind man" - Added quest "find weapons" - Added quest items on map - Added tsubo scrolls - Added cloak - Added inventory menu option: "drop duplicate clothes" - Added jails (inside small buildings) - Added statistics on death screen - Added Wait action (same as spacebar) - Added wilderness map (press 'M' key) - Added Actions menu (press 'A' key) - Added Commands Help panel (press 'H' key) - Added "attack effect" for not animated characters - Added arrows (stackable) - Added knife - Added spear - Added sword - Added shotgun - Added shotgun shells (stackable) - Upgraded character status panel - Upgraded quest screen - Upgraded cursor mobility on inventory screen - Upgraded fighting system - Upgraded arrows animation - Refactored video handling - Refactored level generation code - Modified: doors can be "kicked down" - Modified: bandages are now stackable - Modified: incapacitated body parts can now be healed using bandages only - Modified: you can perform diagonal movement using arrow keys - Modified: followers will follow you through levels - Fixed bug on quest delivery (if inventory full) - Minor Bugfixing ver. 0.4.2 prealpha (5/28/2011) - Added Golan soldier - Added Toki - Added Souther - Added Nanto Kyokusei Juji Ken - Added blood effect on ground - Fixed bug on "new game" - Added option "no animation" in "new character" screen ver. 0.4.1 prealpha (1/20/2009) - Fixed bug on GO UP/GO DOWN action ver. 0.4.0 prealpha (1/14/2009) - Added wilderness (wilderness is random generated using Perlin's noise algorithm by Herman Tulleken) - Added new cities (WARNING: you'll find nothing special in other cities [yet]) - Added random name generator (by Klaus Ole Kristiansen) - Added Hints (press SHIFT+H or go to Options to enable/disable) - Added Tsubos (Toi[DEATH IN 3 SECONDS], Kyomei[EXPLODES HANDS], Kenmei[REMOVE BLINDNESS]) - Added character special status notification (by icon over character's head) [blindness, quest availability] - Added perks (Scout) - Added sounds (crossbow, equip, barrels, doors) - Added variable characters size (Zeed is 1.5x normal characters) - Added new unique character (Zeed) - Added new weapons (axe, spiked mace) - Added action (Talk) - Added (very, very simple) quests (look for a '?' over character's head) - Added music on/off option (needs restart) - Weapon dropped if hand incapacitated - Enemies AI slightly improved - Removed Tiled dependency - Minor Bugfixing ver. 0.3.0 prealpha (10/4/2008) - Added Containers (barrels etc.) - USE menu does not close on object selection - USE menu removed from inventory (replaced with 'U'key in game) - Removed 'Phantom soldiers' bug (?) - Removed 'Waterskin Filling' bug - Added Martial Arts Schools (Hokuto shinken, Nanto seiken) - Added skills (Ki healing, Steal[incomplete]) - Added perks (Blindness, Danger sense, Faster healing, Ki vampire, Monk, Survivor, Poor, Inverted Heart, Fast Focus, Medic) - Introduced instant cut for nanto attacks - Added Kazan Kogai Koho technique. Absorbs all damage. - Added Suieishin technique. The character learns the attack he has been hit with. - Added Goshi Retsu Dan technique. Explodes opponent hands. - Added Nanto Gokuto Ken Attack. - Added Character Traits panel (F3) - Added Plot Screen - Added tsubo (Domei, Zusetsu) - Modification: when hitting with an attack that doesn't use ki, the character gains a ki point. - Minor Bugfixing ver. 0.2.0 prealpha (4/25/2008) - Code gene
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