172服

  • Gt0JU6069y
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  • Java
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  • 2022-06-29 08:56
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为新手腐竹准备开服包,内含多种插件,mod可以自行装
172服+端【已修复人多掉线问题】.zip
内容介绍
<?xml version="1.0" encoding="utf-8" ?> <!-- |==============================================================| | INVENTORY TWEAKS Mod - By Jimeo Wan (jimeo.wan at gmail.com) | | Tree configuration | |==============================================================| # Q: WHAT IS THIS? # A: This file is used to store all the keywords you can use to create item rules, but also to define the items order. # You can move/change all that you want, but it's recommended not to delete any default item. # Q: MY CUSTOM FILE WAS REPLACED =( # A: Since a new major version of Minecraft appeared, I silently updated the tree... BUT! # I kept a backup of your version in the same directory. Sorry for the trouble, feel free to import your changes in the new file. # Q: THE FILE IS BROKEN AND I DON'T KNOW WHAT TO DO =( # A: Just delete this file, the default tree will be reloaded next time you sort something! # FULL DOCUMENTATION # http://modding.kalam-alami.net/invtweaks # CREDITS # Thanks to Larandar & Lunaqua for their contributions. --> <!-- Note: 'stuff' matches everything, even items that don't appear here --> <stuff treeVersion="1.7.0"> <equipment> <weapon> <sword> <ironSword id="iron_sword"/> <diamondSword id="diamond_sword"/> <stoneSword id="stone_sword"/> <goldSword id="golden_sword"/> <woodSword id="wooden_sword"/> </sword> <munition> <bow id="bow"/> <arrow id="arrow"/ rel='nofollow' onclick='return false;'> <snowball id="snowball"/> </munition> </weapon> <tool> <pickaxe> <diamondPickaxe id="diamond_pickaxe"/> <goldPickaxe id="golden_pickaxe"/> <ironPickaxe id="iron_pickaxe"/> <stonePickaxe id="stone_pickaxe"/> <woodPickaxe id="wooden_pickaxe"/> </pickaxe> <shovel> <goldShovel id="golden_shovel"/> <diamondShovel id="diamond_shovel"/> <ironShovel id="iron_shovel"/> <stoneShovel id="stone_shovel"/> <woodShovel id="wooden_shovel"/> </shovel> <axe rel='nofollow' onclick='return false;'> <goldAxe id="golden_axe"/> <diamondAxe id="diamond_axe"/> <ironAxe id="iron_axe"/> <stoneAxe id="stone_axe"/> <woodAxe id="wooden_axe"/> </axe> <hoe> <goldHoe id="golden_hoe"/> <diamondHoe id="diamond_hoe"/> <ironHoe id="stone_hoe"/> <stoneHoe id="iron_hoe"/> <woodHoe id="wooden_hoe"/> </hoe> <shears id="shears"/> <fishingRod id="fishing_rod"/> <carrotOnAStick id="carrot_on_a_stick"/> </tool> <armor rel='nofollow' onclick='return false;'> <helmet> <diamondHelmet id="diamond_helmet"/> <chainHelmet id="chainmail_helmet"/> <ironHelmet id="iron_helmet"/> <goldHelmet id="golden_helmet"/> <leatherHelmet id="leather_helmet"/> </helmet> <chestplate> <diamondChestplate id="diamond_chestplate"/> <chainChestplate id="chainmail_chestplate"/> <ironChestplate id="iron_chestplate"/> <goldChestplate id="golden_chestplate"/> <leatherChestplate id="leather_chestplate"/> </chestplate> <leggings> <diamondLeggings id="diamond_leggings"/> <chainLeggings id="chainmail_leggings"/> <ironLeggings id="iron_leggings"/> <goldLeggings id="golden_leggings"/> <leatherLeggings id="leather_leggings"/> </leggings> <boots> <diamondBoots id="diamond_boots"/> <chainBoots id="chainmail_boots"/> <ironBoots id="iron_boots"/> <goldBoots id="golden_boots"/> <leatherBoots id="leather_boots"/> </boots> </armor> </equipment> <block> <naturalBlock> <stones> <stone id="stone"/> <cobblestone id="cobblestone"/> <mossStone id="mossy_cobblestone"/> <endStone id="end_stone"/> <whiteStone id="end_stone"/> </stones> <oreBlock> <coalOreBlock id="coal_ore"/> <redstoneOreBlock> <unlitRedstoneOreBlock id="redstone_ore"/> <litRedstoneOreBlock id="lit_redstone_ore"/> </redstoneOreBlock> <lapisLazuliOreBlock id="lapis_ore"/> <diamondOreBlock id="diamond_ore"/> <emeraldOreBlock id="emerald_ore"/> </oreBlock> <dirt id="dirt"> <grasslessDirt id="dirt" damage="1"/> <podzol id="dirt" damage="2"/> </dirt> <wood> <oakWood id="log" damage="0"/> <birchWood id="log" damage="1"/> <spruceWood id="log" damage="2"/> <jungleWood id="log" damage="3"/> <acaciaWood id="log2" damage="0"/ rel='nofollow' onclick='return false;'> <darkOakWood id="log2" damage="1"/> <woodDict oreDictName="logWood"/> </wood> <sands> <sand id="sand"> <plainSand id="sand" damage="0"/> <redSand id="sand" damage="1"/> </sand> <sandstone> <classicSandstone id="sandstone" damage="0"/> <creeperSandstone id="sandstone" damage="1"/> <smoothSandstone id="sandstone" damage="2"/> </sandstone> </sands> <gravel id="gravel"/> <clayBlock id="clay"/> <netherBlock> <glowstoneBlock id="glowstone"/> <netherrack id="netherrack"/> <soulSand id="soul_sand"/> <quartzOreBlock id="quartz_ore"/> </netherBlock> <web id="web"/> <cobweb id="web"/> <monsterSpawner id="mob_spawner"/> <bedrock id="bedrock"/> <sponge id="sponge"/> <grass id="grass"/> <mycelium id="mycelium"/> <mushroomGrass id="mycelium"/> <farmland id="farmland"/> <snow id="snow"/> <ice id="ice"/> <packedIce id="packed_ice"/> <liquid> <water id="flowing_water"/> <water id="water"/> <lava id="flowing_lava"/> <lava id="lava"/> </liquid> <portal id="portal"/> <airPortal id="end_portal_frame"/ rel='nofollow' onclick='return false;'> <endPortal id="end_portal"/> <endPortalFrame id="end_portal_frame"/> <air id="air"/ rel='nofollow' onclick='return false;'> <fire id="fire"/> <obsidian id="obsidian"/> <mushroomBlock> <hugeBrownMushroom id="brown_mushroom_block"/> <hugeRedMushroom id="red_mushroom_block"/> </mushroomBlock> <dragonEgg id="dragon_egg"/> <hiddenSilverfish id="monster_egg"/> </naturalBlock> <wool> <whiteWool id="wool" damage="0"/> <orangeWool id="wool" damage="1"/> <magentaWool id="wool" damage="2"/> <lightBlueWool id="wool" damage="3"/> <yellowWool id="wool" damage="4"/> <lightGreenWool id="wool" damage="5"/> <limeWool id="wool" damage="5"/> <pinkWool id="wool" damage="6"/> <grayWool id="wool" damage="7"/> <lightGrayWool id="wool" damage="8"/> <cyanWool id="wool" d
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